Player Matchup

Artemis
Artemis
 
Artemis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GloomyGoo
Zeus
Level 28
God Stats
7W - 9L
1,517 SR
Queue Stats
73W - 68L
1,529 Elo+
Party 2
Agni
Agni
araujo1521
Agni
Level 127
God Stats
14W - 17L
1,562 SR
Queue Stats
359W - 387L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
imainurmom
Ah Muzen Cab
Level 29
God Stats
2W - 4L
1,596 SR
Queue Stats
15W - 11L
1,615 Elo+
Solo
Sylvanus
Sylvanus
mario_alberto_19
Sylvanus
Level 101
God Stats
9W - 8L
1,401 SR
Queue Stats
47W - 48L
1,490 Elo+
Party 2
Team Averages
Level 66
1,515 SR
1,521 Elo+

VS

Team Averages
Level 72
1,530 SR
1,534 Elo+
Cernunnos
Cernunnos
ChaboTheWolfBaby
Cernunnos
Level 28
God Stats
1W - 0L
1,384 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Geb
Geb
SUPER RUCO
Geb
Level 156
God Stats
4W - 8L
1,405 SR
Queue Stats
216W - 227L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
Scoobymason
Gilgamesh
Level 23
God Stats
7W - 3L
1,702 SR
Queue Stats
67W - 40L
1,657 Elo+
Party 1
Vulcan
Vulcan
Ultmepapa
Vulcan
Level 18
God Stats
1W - 0L
1,760 SR
Queue Stats
4W - 1L
1,665 Elo+
Party 1
Raijin
Raijin
ZimUXlll
Raijin
Level 137
God Stats
1W - 1L
1,400 SR
Queue Stats
34W - 35L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 5 / 8
7,243
658
6,830
8,016
2,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
12
1 / 7 / 5
6,982
635
9,973
8,883
2,841
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 3
8,734
794
8,516
8,336
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
imainurmom
Ah Muzen Cab
14
3 / 3 / 2
8,205
746
4,478
11,216
3,846
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 6 / 2
7,728
703
4,695
11,906
6,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
3 / 1 / 5
8,555
778
7,941
6,634
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 2 / 16
8,946
813
5,334
11,798
10,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Scoobymason
Gilgamesh
14
3 / 2 / 11
9,181
835
9,339
11,893
8,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Ultmepapa
Vulcan
17
10 / 2 / 7
10,831
985
15,671
6,569
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
ZimUXlll
Raijin
14
3 / 4 / 7
8,739
794
3,755
8,158
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
11
Kills
22
22
Deaths
11
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
8
0.8
W
Cernunnos
3
1
5
5.5
L
Zeus
1
7
5
0.5
W
3
2
16
5.5
W
Gilgamesh
Scoobymason
Gilgamesh
3
2
11
4.25
W
Vulcan
Ultmepapa
Vulcan
10
2
7
6.75
W
Raijin
ZimUXlll
Raijin
3
4
7
1.63
L
4
1
3
5.5
L
Ah Muzen Cab
imainurmom
Ah Muzen Cab
3
3
2
1.33
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,492
Damage
42,040
48,357
Taken
45,052
18,936
Mitigated
28,696
9,302
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,830
2,885
0
443
8,016
2,845
0
4,310
3,590
0
20,340
W
Cernunnos
7,941
2,416
0
586
6,634
3,289
1,533
4,113
2,521
0
32,032
L
Zeus
9,973
1,219
67
1,195
8,883
2,841
0
5,441
3,246
23,281
0
W
5,334
194
247
1,456
11,798
10,599
0
6,114
5,684
16,404
0
W
Gilgamesh
Scoobymason
Gilgamesh
9,339
2,212
1,450
2,398
11,893
8,737
41
5,986
5,907
516
15,321
W
Vulcan
Ultmepapa
Vulcan
15,671
5,202
0
820
6,569
3,095
110
3,240
3,329
44,678
0
W
Raijin
ZimUXlll
Raijin
3,755
175
88
237
8,158
2,976
377
4,037
4,121
21,102
0
L
8,516
518
0
0
8,336
2,577
0
4,444
3,750
33,144
0
L
Ah Muzen Cab
imainurmom
Ah Muzen Cab
4,478
1,645
0
4,034
11,216
3,846
885
5,748
5,161
0
31,861
L
4,695
283
537
3,026
11,906
6,827
0
4,825
6,834
9,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,892
Gold Earned
46,252
214
Minions Killed
260
7
Camps Cleared
9
952,084
Distance Traveled
1,044,992
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,243
658
43
4
0
188,191
0
W
Cernunnos
8,555
778
79
7
3
208,613
1
L
Zeus
6,982
635
35
3
0
170,594
2
W
Geb
8,946
813
12
1
0
228,637
5
W
Gilgamesh
9,181
835
11
1
0
222,899
0
W
Vulcan
10,831
985
96
9
2
230,744
3
W
Raijin
8,739
794
62
6
4
154,099
2
L
Agni
8,734
794
62
6
4
230,799
1
L
Ah Muzen Cab
8,205
746
63
6
2
191,072
2
L
Sylvanus
7,728
703
11
1
1
171,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role