Player Matchup

King Arthur
King Arthur
Cephalon Gh0st
King Arthur
Level 49
God Stats
6W - 9L
1,474 SR
Queue Stats
66W - 49L
1,543 Elo+
Party 1
Yemoja
Yemoja
Quin Goetia
Yemoja
Level 24
God Stats
2W - 4L
1,062 SR
Queue Stats
57W - 48L
1,470 Elo+
Party 1
Set
Set
Waxokream
Set
Level 16
God Stats
5W - 2L
1,814 SR
Queue Stats
25W - 17L
1,554 Elo+
Party 1
Hades
Hades
blueeyesmommy
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,340 Elo+
Solo
Loki
Loki
joelmobility
Loki
Level 29
God Stats
44W - 41L
1,499 SR
Queue Stats
228W - 210L
1,509 Elo+
Solo
Team Averages
Level 24
1,470 SR
1,483 Elo+

VS

Team Averages
Level 20
1,419 SR
1,457 Elo+
Nu Wa
Nu Wa
Chucthulhu
Nu Wa
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 163L
1,425 Elo+
Solo
Set
Set
RaiD-De
Set
Level 10
God Stats
0W - 3L
1,157 SR
Queue Stats
4W - 6L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SIgmaMale12
Ah Muzen Cab
Level 25
God Stats
21W - 17L
1,516 SR
Queue Stats
113W - 103L
1,479 Elo+
Solo
Cernunnos
Cernunnos
Smite-dat-ass
Cernunnos
Level 11
God Stats
7W - 6L
1,537 SR
Queue Stats
12W - 11L
1,496 Elo+
Solo
Loki
Loki
That_Guy_Joe99
Loki
Level 28
God Stats
1W - 3L
1,384 SR
Queue Stats
175W - 176L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cephalon Gh0st
King Arthur
20
9 / 0 / 21
15,991
1,066
19,194
22,230
18,994
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
20
0 / 0 / 23
13,716
914
3,723
3,929
3,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 16
13,797
920
9,908
19,246
7,980
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
15 / 2 / 14
16,558
1,104
27,630
17,162
15,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 4 / 18
15,941
1,063
25,596
18,383
8,759
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
2 / 12 / 7
13,869
925
21,882
26,640
9,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
18
1 / 6 / 1
11,578
772
4,344
8,601
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SIgmaMale12
Ah Muzen Cab
20
2 / 7 / 5
14,480
965
16,358
16,613
6,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cernunnos
Smite-dat-ass
Cernunnos
20
4 / 2 / 3
14,411
961
19,147
12,020
5,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

20
1 / 13 / 6
13,122
875
13,387
26,780
10,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
32
40
Kills
10
10
Deaths
40
92
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cephalon Gh0st
King Arthur
9
0
21
19.5
L
Nu Wa
2
12
7
0.46
W
Yemoja
0
0
23
11.5
L
Set
1
6
1
0.25
L
Ah Muzen Cab
SIgmaMale12
Ah Muzen Cab
2
7
5
0.64
L
Cernunnos
Smite-dat-ass
Cernunnos
4
2
3
2.75
L
1
13
6
0.31
W
5
4
16
3.25
W
15
2
14
11
W
11
4
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,051
Damage
75,118
80,950
Taken
90,654
54,728
Mitigated
34,910
23,263
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cephalon Gh0st
King Arthur
19,194
1,360
0
1,531
22,230
18,994
0
6,348
15,882
0
56,589
L
Nu Wa
21,882
6,846
0
2,713
26,640
9,411
0
9,787
16,620
43,559
0
W
Yemoja
3,723
976
11,844
812
3,929
3,568
0
2,313
1,616
12,020
0
L
Set
4,344
2,506
0
538
8,601
2,971
0
2,668
5,597
0
6,786
L
Ah Muzen Cab
SIgmaMale12
Ah Muzen Cab
16,358
7,948
0
3,228
16,613
6,588
0
8,424
8,099
0
59,640
L
Cernunnos
Smite-dat-ass
Cernunnos
19,147
10,069
0
866
12,020
5,710
0
2,170
9,707
0
54,972
L
13,387
2,402
0
0
26,780
10,230
0
8,304
17,893
0
39,559
W
9,908
2,997
0
1,203
19,246
7,980
0
5,956
13,290
0
35,005
W
27,630
398
614
4,727
17,162
15,427
0
4,745
12,417
56,034
0
W
25,596
8,796
0
2,532
18,383
8,759
0
2,520
15,863
0
72,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,003
Gold Earned
67,460
364
Minions Killed
277
13
Camps Cleared
8
1,478,219
Distance Traveled
1,232,904
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,991
1,066
94
6
3
333,470
0
L
Nu Wa
13,869
925
44
3
0
255,402
6
W
Yemoja
13,716
914
32
2
0
271,212
0
L
Set
11,578
772
3
0
0
111,713
0
L
Ah Muzen Cab
14,480
965
113
8
2
299,501
5
L
Cernunnos
14,411
961
75
5
5
289,810
0
L
Loki
13,122
875
42
3
1
276,478
3
W
Set
13,797
920
55
4
0
279,515
0
W
Hades
16,558
1,104
78
5
5
292,648
0
W
Loki
15,941
1,063
105
7
5
301,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role