Player Matchup

Ra
Ra
BOSSxFLEX
Ra
Level 103
God Stats
7W - 10L
1,479 SR
Queue Stats
48W - 73L
1,432 Elo+
Solo
Neith
Neith
Bigdaddykammy
Neith
Level 120
God Stats
1W - 4L
1,190 SR
Queue Stats
26W - 24L
1,518 Elo+
Party 2
Hachiman
Hachiman
CallmeZxye
Hachiman
Level 139
God Stats
1W - 1L
1,434 SR
Queue Stats
65W - 68L
1,508 Elo+
Party 2
Team Averages
Level 121
1,368 SR
1,486 Elo+

VS

Team Averages
Level 49
1,454 SR
1,375 Elo+
Odin
Odin
Zaktician
Odin
Level 76
God Stats
2W - 3L
1,496 SR
Queue Stats
97W - 99L
1,472 Elo+
Solo
Ra
Ra
brayden2918
Ra
Level 34
God Stats
0W - 5L
1,366 SR
Queue Stats
3W - 9L
1,367 Elo+
Party 1
Jing Wei
Jing Wei
pro og kush
Jing Wei
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 14
7,989
888
3,726
5,071
3,638
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 2 / 12
7,682
854
9,378
6,066
2,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
CallmeZxye
Hachiman
13
10 / 2 / 10
8,618
958
10,352
6,968
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 4 / 2
6,030
670
3,160
7,451
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 8 / 1
7,193
799
5,042
8,219
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
pro og kush
Jing Wei
9
1 / 8 / 1
5,934
659
2,510
10,626
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
20
Kills
4
4
Deaths
20
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
W
5
2
12
5.5
W
Hachiman
CallmeZxye
Hachiman
10
2
10
7.5
L
Odin
0
4
2
0.25
L
3
8
1
0.44
L
Jing Wei
pro og kush
Jing Wei
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,456
Damage
10,712
18,105
Taken
26,296
8,653
Mitigated
11,208
6,513
Healing
1,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,726
333
854
2,890
5,071
3,638
670
1,984
3,087
24,190
0
W
9,378
3,596
0
973
6,066
2,113
1,055
2,717
3,349
0
21,679
W
Hachiman
CallmeZxye
Hachiman
10,352
6,222
0
1,796
6,968
2,902
905
938
6,030
0
33,269
L
Odin
3,160
179
0
494
7,451
5,744
90
809
6,642
318
10,386
L
5,042
762
275
862
8,219
2,508
194
1,540
6,679
17,661
0
L
Jing Wei
pro og kush
Jing Wei
2,510
1,627
0
279
10,626
2,956
382
1,377
9,249
0
6,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,289
Gold Earned
19,157
111
Minions Killed
66
7
Camps Cleared
0
439,125
Distance Traveled
427,165
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,989
888
49
5
2
148,358
1
W
Neith
7,682
854
27
3
2
143,261
0
W
Hachiman
8,618
958
35
4
3
147,506
2
L
Odin
6,030
670
12
1
0
172,350
4
L
Ra
7,193
799
39
4
0
99,743
0
L
Jing Wei
5,934
659
15
2
0
155,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role