Player Matchup

He Bo
He Bo
Chunga Br0k3n
He Bo
Level 23
God Stats
6W - 8L
1,321 SR
Queue Stats
18W - 19L
1,440 Elo+
Party 2
King Arthur
King Arthur
Doctahh Brown
King Arthur
Level 47
God Stats
59W - 59L
1,495 SR
Queue Stats
107W - 116L
1,412 Elo+
Party 2
Ymir
Ymir
U my son n0w
Ymir
Level 26
God Stats
37W - 30L
1,469 SR
Queue Stats
67W - 68L
1,412 Elo+
Party 2
Ratatoskr
Ratatoskr
cmcquaide
Ratatoskr
Level 69
God Stats
6W - 3L
1,729 SR
Queue Stats
173W - 169L
1,497 Elo+
Party 2
Hachiman
Hachiman
r0nyy
Hachiman
Level 108
God Stats
11W - 5L
1,413 SR
Queue Stats
286W - 242L
1,523 Elo+
Party 2
Team Averages
Level 55
1,485 SR
1,457 Elo+

VS

Team Averages
Level 100
1,424 SR
1,463 Elo+
Gilgamesh
Gilgamesh
Munchrelax
Gilgamesh
Level 82
God Stats
3W - 8L
1,361 SR
Queue Stats
116W - 109L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
SlantingBbb
Kukulkan
Level 155
God Stats
3W - 6L
1,461 SR
Queue Stats
29W - 28L
1,522 Elo+
Party 1
Skadi
Skadi
aquagamings
Skadi
Level 48
God Stats
3W - 2L
1,505 SR
Queue Stats
16W - 13L
1,411 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jackylonglegs33
Tsukuyomi
Level 67
God Stats
3W - 7L
1,363 SR
Queue Stats
194W - 222L
1,336 Elo+
Solo
Ymir
Ymir
x2 Owl
Ymir
Level 146
God Stats
1W - 2L
1,428 SR
Queue Stats
29W - 21L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 9
11,889
457
10,643
12,856
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Doctahh Brown
King Arthur
18
4 / 5 / 9
12,095
465
13,039
28,009
17,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 1 / 11
11,607
446
7,722
23,504
33,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
cmcquaide
Ratatoskr
20
11 / 2 / 8
14,057
541
12,411
19,524
14,849
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
r0nyy
Hachiman
20
11 / 1 / 7
14,761
568
18,375
19,277
8,783
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Munchrelax
Gilgamesh
16
2 / 6 / 3
10,689
411
11,327
21,905
16,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
SlantingBbb
Kukulkan
19
4 / 4 / 6
12,592
484
22,271
13,960
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 9 / 5
9,812
377
7,179
11,933
3,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
jackylonglegs33
Tsukuyomi
15
5 / 8 / 1
10,713
412
11,555
16,499
7,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
x2 Owl
Ymir
15
2 / 4 / 2
10,543
406
8,345
19,130
20,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
31
Kills
13
14
Deaths
31
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
W
King Arthur
Doctahh Brown
King Arthur
4
5
9
1.7
L
Gilgamesh
Munchrelax
Gilgamesh
2
6
3
0.58
L
Kukulkan
SlantingBbb
Kukulkan
4
4
6
1.75
W
3
1
11
8.5
L
0
9
5
0.28
W
Ratatoskr
cmcquaide
Ratatoskr
11
2
8
7.5
L
Tsukuyomi
jackylonglegs33
Tsukuyomi
5
8
1
0.69
W
Hachiman
r0nyy
Hachiman
11
1
7
14.5
L
Ymir
x2 Owl
Ymir
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,190
Damage
60,677
103,170
Taken
83,427
79,497
Mitigated
53,911
40,435
Healing
14,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,643
409
0
3,027
12,856
4,760
438
7,134
5,722
73,438
0
W
King Arthur
Doctahh Brown
King Arthur
13,039
1,131
0
10,821
28,009
17,832
346
9,211
18,798
0
65,552
L
Gilgamesh
Munchrelax
Gilgamesh
11,327
2,149
0
5,240
21,905
16,329
621
1,917
19,988
569
64,039
L
Kukulkan
SlantingBbb
Kukulkan
22,271
457
0
1,000
13,960
6,370
196
5,812
8,148
106,633
0
W
7,722
1,107
0
6,637
23,504
33,273
567
10,713
12,791
39,498
0
L
7,179
1,126
333
580
11,933
3,147
1,014
1,869
10,064
0
43,533
W
Ratatoskr
cmcquaide
Ratatoskr
12,411
2,654
0
7,437
19,524
14,849
897
6,033
13,491
0
111,150
L
Tsukuyomi
jackylonglegs33
Tsukuyomi
11,555
3,683
0
3,269
16,499
7,195
0
3,349
13,150
0
65,744
W
Hachiman
r0nyy
Hachiman
18,375
8,226
0
12,513
19,277
8,783
6,987
3,612
15,665
0
143,772
L
Ymir
x2 Owl
Ymir
8,345
1,380
0
3,847
19,130
20,870
0
5,418
13,712
49,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,409
Gold Earned
54,349
633
Minions Killed
509
0
Camps Cleared
0
2,328,729
Distance Traveled
2,150,977
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,889
457
121
5
0
436,964
1
W
King Arthur
12,095
465
113
4
0
474,673
5
L
Gilgamesh
10,689
411
94
4
0
470,318
5
L
Kukulkan
12,592
484
177
7
0
485,774
7
W
Ymir
11,607
446
48
2
0
416,046
3
L
Skadi
9,812
377
97
4
0
393,392
0
W
Ratatoskr
14,057
541
162
6
0
528,865
10
L
Tsukuyomi
10,713
412
88
3
0
356,366
5
W
Hachiman
14,761
568
189
7
0
472,181
5
L
Ymir
10,543
406
53
2
0
445,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role