Player Matchup

Kukulkan
Kukulkan
AlphaDave2124
Kukulkan
Level 8
God Stats
2W - 0L
1,393 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
GravesJK
Nemesis
Level 45
God Stats
11W - 10L
1,605 SR
Queue Stats
35W - 42L
1,317 Elo+
Party 1
Achilles
Achilles
KingBreezy48
Achilles
Level 13
God Stats
8W - 7L
1,189 SR
Queue Stats
54W - 55L
1,405 Elo+
Party 1
Bellona
Bellona
MyMon
Bellona
Level 6
God Stats
3W - 1L
1,486 SR
Queue Stats
4W - 2L
1,410 Elo+
Party 3
Cthulhu
Cthulhu
RogueShadow227
Cthulhu
Level 27
God Stats
2W - 4L
1,459 SR
Queue Stats
57W - 66L
1,326 Elo+
Party 1
Team Averages
Level 20
1,426 SR
1,392 Elo+

VS

Team Averages
Level 11
1,511 SR
1,399 Elo+
He Bo
He Bo
CassTheShade
He Bo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
MAXITHAIGA
Kukulkan
Level 29
God Stats
5W - 6L
1,556 SR
Queue Stats
7W - 10L
1,439 Elo+
Solo
Yemoja
Yemoja
Salidander23
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,073 Elo+
Party 2
Thor
Thor
Xxpozeydonxx
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Zexityplays
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlphaDave2124
Kukulkan
18
7 / 0 / 17
11,947
1,195
16,024
1,298
563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
GravesJK
Nemesis
20
21 / 1 / 18
13,946
1,395
27,657
11,155
4,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
KingBreezy48
Achilles
18
9 / 1 / 23
11,997
1,200
18,783
12,434
16,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Bellona
MyMon
Bellona
16
1 / 4 / 9
9,074
907
1,288
8,661
3,166
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
5 / 0 / 24
11,035
1,104
14,592
8,391
7,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 2
10,626
1,063
10,152
16,709
5,776
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
MAXITHAIGA
Kukulkan
15
1 / 4 / 3
9,351
935
11,422
10,013
3,669
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
15
1 / 4 / 3
10,379
1,038
4,684
15,685
16,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 13 / 3
8,756
876
4,480
18,501
6,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Zexityplays
Cerberus
15
0 / 11 / 3
9,004
900
4,354
24,954
19,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
20
43
Kills
6
6
Deaths
43
91
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlphaDave2124
Kukulkan
7
0
17
15.5
L
4
11
2
0.45
W
Nemesis
GravesJK
Nemesis
21
1
18
30
W
Achilles
KingBreezy48
Achilles
9
1
23
20.5
L
Kukulkan
MAXITHAIGA
Kukulkan
1
4
3
0.63
W
Bellona
MyMon
Bellona
1
4
9
1.38
W
5
0
24
17
L
Yemoja
1
4
3
0.63
L
0
13
3
0.12
L
Cerberus
Zexityplays
Cerberus
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,344
Damage
35,092
41,939
Taken
85,862
31,277
Mitigated
52,290
6,000
Healing
4,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlphaDave2124
Kukulkan
16,024
438
388
98
1,298
563
0
900
398
50,526
0
L
10,152
559
216
119
16,709
5,776
0
7,228
9,103
30,919
0
W
Nemesis
GravesJK
Nemesis
27,657
14,565
0
1,455
11,155
4,039
0
8,409
2,746
0
38,974
W
Achilles
KingBreezy48
Achilles
18,783
7,699
0
1,606
12,434
16,087
0
8,537
3,897
0
21,318
L
Kukulkan
MAXITHAIGA
Kukulkan
11,422
1,763
0
0
10,013
3,669
0
2,285
7,593
38,871
0
W
Bellona
MyMon
Bellona
1,288
483
0
0
8,661
3,166
0
6,982
1,679
0
3,658
W
14,592
1,532
1,090
1,363
8,391
7,422
0
5,784
2,607
36,728
0
L
Yemoja
4,684
1,490
1,339
930
15,685
16,842
0
5,299
9,921
14,953
0
L
4,480
1,928
0
0
18,501
6,424
0
6,547
11,147
0
10,024
L
Cerberus
Zexityplays
Cerberus
4,354
401
0
1,587
24,954
19,579
0
7,881
15,957
14,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,999
Gold Earned
48,116
199
Minions Killed
168
4
Camps Cleared
2
1,030,363
Distance Traveled
796,001
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,947
1,195
101
10
2
209,873
0
L
He Bo
10,626
1,063
41
4
2
183,956
1
W
Nemesis
13,946
1,395
27
3
0
254,065
1
W
Achilles
11,997
1,200
7
1
1
213,093
2
L
Kukulkan
9,351
935
63
6
0
145,699
0
W
Bellona
9,074
907
3
0
0
137,684
0
W
Cthulhu
11,035
1,104
61
6
1
215,648
0
L
Yemoja
10,379
1,038
21
2
0
154,303
0
L
Thor
8,756
876
21
2
0
149,782
0
L
Cerberus
9,004
900
22
2
0
162,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role