Player Matchup

King Arthur
King Arthur
ItsGodJuan
King Arthur
Level 16
God Stats
2W - 1L
1,727 SR
Queue Stats
68W - 58L
1,622 Elo+
Solo
Sol
Sol
JesusWontSee
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,322 Elo+
Solo
Medusa
Medusa
KDAMoney904
Medusa
Level 28
God Stats
25W - 14L
1,686 SR
Queue Stats
61W - 44L
1,528 Elo+
Solo
Anubis
Anubis
ice_ina_cup
Anubis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,391 Elo+
Solo
Cabrakan
Cabrakan
nword1
Cabrakan
Level 30
God Stats
54W - 52L
1,815 SR
Queue Stats
99W - 122L
1,530 Elo+
Solo
Team Averages
Level 20
1,646 SR
1,479 Elo+

VS

Team Averages
Level 19
1,493 SR
1,378 Elo+
Hel
Hel
 
Hel
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Chubbalicious671
Thor
Level 5
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 2L
1,291 Elo+
Solo
Izanami
Izanami
Lazyraptor-games
Izanami
Level 8
God Stats
0W - 1L
1,671 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Neith
Neith
Malvolio4343
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,111 Elo+
Party 1
Arachne
Arachne
Maybeisaiah
Arachne
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItsGodJuan
King Arthur
19
8 / 7 / 13
12,394
1,033
11,257
17,435
9,255
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
4 / 2 / 21
12,701
1,058
26,710
16,670
5,363
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
4 / 0 / 22
12,544
1,045
13,999
6,035
2,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
20
18 / 3 / 13
14,840
1,237
24,312
11,354
6,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
nword1
Cabrakan
20
7 / 0 / 21
13,616
1,135
16,838
15,297
25,503
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
4 / 6 / 8
12,619
1,052
17,314
17,945
8,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 7 / 4
10,170
848
6,251
16,580
5,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 11 / 2
10,779
898
14,332
23,798
9,953
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 11 / 6
11,760
980
13,930
20,890
7,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Maybeisaiah
Arachne
17
3 / 6 / 3
11,278
940
7,207
21,458
11,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
34
41
Kills
11
12
Deaths
41
90
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
6
8
1.33
L
0
7
4
0.29
W
King Arthur
ItsGodJuan
King Arthur
8
7
13
2.07
W
4
2
21
7.25
W
Medusa
4
0
22
15
L
2
11
2
0.27
L
2
11
6
0.45
L
Arachne
Maybeisaiah
Arachne
3
6
3
0.75
W
Anubis
18
3
13
8.17
W
Cabrakan
nword1
Cabrakan
7
0
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,116
Damage
59,034
66,791
Taken
100,671
48,615
Mitigated
43,272
10,904
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
17,314
1,334
5,805
3,906
17,945
8,541
0
14,344
3,508
37,016
0
L
6,251
889
0
0
16,580
5,661
0
10,739
5,701
0
19,964
W
King Arthur
ItsGodJuan
King Arthur
11,257
4,521
0
0
17,435
9,255
0
4,112
13,323
0
33,262
W
26,710
14,012
0
6,753
16,670
5,363
0
6,133
10,537
46,171
0
W
Medusa
13,999
8,264
0
1,767
6,035
2,445
0
2,275
3,760
0
39,925
L
14,332
7,237
0
0
23,798
9,953
0
15,770
7,742
0
32,396
L
13,930
9,669
0
518
20,890
7,342
0
14,071
6,640
0
35,774
L
Arachne
Maybeisaiah
Arachne
7,207
5,257
0
4,149
21,458
11,775
0
11,996
9,220
0
27,505
W
Anubis
24,312
1,420
0
1,214
11,354
6,049
0
1,760
9,594
41,003
0
W
Cabrakan
nword1
Cabrakan
16,838
2,553
0
1,170
15,297
25,503
0
3,034
12,263
36,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,095
Gold Earned
56,606
276
Minions Killed
197
6
Camps Cleared
6
1,049,468
Distance Traveled
976,723
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,619
1,052
51
4
1
227,497
0
L
Thor
10,170
848
18
2
2
194,020
0
W
King Arthur
12,394
1,033
54
5
1
193,152
0
W
Sol
12,701
1,058
58
5
1
216,553
1
W
Medusa
12,544
1,045
76
6
1
216,502
0
L
Izanami
10,779
898
48
4
1
182,964
0
L
Neith
11,760
980
46
4
0
173,169
0
L
Arachne
11,278
940
34
3
2
199,073
1
W
Anubis
14,840
1,237
37
3
1
209,242
0
W
Cabrakan
13,616
1,135
51
4
2
214,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role