Player Matchup

Kali
Kali
Silver II
ArtioMainPower
Kali
Silver II
Level 45
God Stats
3W - 0L
1,545 SR
Queue Stats
26W - 32L
1,192 MMR
Solo
Hachiman
Hachiman
Silver I
OffWorld247
Hachiman
Silver I
Level 96
God Stats
5W - 9L
1,534 SR
Queue Stats
27W - 39L
1,294 MMR
Solo
Terra
Terra
Silver I
bheliosb
Terra
Silver I
Level 116
God Stats
7W - 9L
1,447 SR
Queue Stats
55W - 71L
1,146 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 86
1,509 SR
1,211 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,555 SR
1,132 MMR
Fenrir
Fenrir
Silver V
BusyFlames863
Fenrir
Silver V
Level 116
God Stats
3W - 6L
1,576 SR
Queue Stats
47W - 110L
934 MMR
Party 1
Achilles
Achilles
Silver V
Ju4n503xd
Achilles
Silver V
Level 68
God Stats
1W - 14L
1,293 SR
Queue Stats
101W - 182L
963 MMR
Party 1
Agni
Agni
Bronze III
Madcroc22
Agni
Bronze III
Level 69
God Stats
0W - 1L
1,794 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 9
8,152
815
6,886
9,044
4,082
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
OffWorld247
Hachiman
12
7 / 1 / 8
8,567
857
11,860
6,469
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
bheliosb
Terra
12
4 / 0 / 11
8,724
872
6,100
8,292
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
GilgameshSolThothGuan YuMorgan Le Fay

VS

Bans
ScyllaCupidOdinHou YiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,165
617
3,866
11,263
8,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
Ju4n503xd
Achilles
10
2 / 4 / 0
6,944
694
4,762
11,371
11,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
10
0 / 4 / 1
6,145
615
4,815
6,699
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
15
Kills
2
2
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
0
7
1
0.07
L
Achilles
Ju4n503xd
Achilles
2
4
0
0.5
L
Agni
0
4
1
0.13
W
Hachiman
OffWorld247
Hachiman
7
1
8
11
W
Terra
bheliosb
Terra
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,846
Damage
13,443
23,805
Taken
29,333
12,919
Mitigated
21,454
11,903
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,886
2,067
0
4,508
9,044
4,082
610
1,756
5,918
0
22,021
L
3,866
499
0
250
11,263
8,058
0
2,152
9,111
0
13,936
L
Achilles
Ju4n503xd
Achilles
4,762
514
0
2,783
11,371
11,748
0
2,730
8,641
0
10,484
L
Agni
4,815
227
0
500
6,699
1,648
0
1,631
5,068
18,479
0
W
Hachiman
OffWorld247
Hachiman
11,860
6,597
0
2,447
6,469
2,583
986
965
5,259
0
41,534
W
Terra
bheliosb
Terra
6,100
587
1,347
3,601
8,292
6,254
500
2,154
5,716
11,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,443
Gold Earned
19,254
109
Minions Killed
74
5
Camps Cleared
4
578,155
Distance Traveled
509,836
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,152
815
34
3
2
210,236
2
L
Fenrir
6,165
617
26
3
2
172,954
3
L
Achilles
6,944
694
13
1
1
180,351
3
L
Agni
6,145
615
35
4
1
156,531
1
W
Hachiman
8,567
857
68
7
3
162,549
4
W
Terra
8,724
872
7
1
0
205,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role