Player Matchup

Artemis
Artemis
Lampsebas
Artemis
Level 28
God Stats
31W - 25L
1,573 SR
Queue Stats
87W - 87L
1,350 Elo+
Solo
The Morrigan
The Morrigan
Meenerstink
The Morrigan
Level 28
God Stats
2W - 2L
1,427 SR
Queue Stats
24W - 40L
1,249 Elo+
Party 1
Ra
Ra
TheSpankyOne
Ra
Level 5
God Stats
1W - 1L
1,676 SR
Queue Stats
4W - 2L
1,710 Elo+
Solo
Guan Yu
Guan Yu
dirkpeck
Guan Yu
Level 23
God Stats
1W - 10L
1,085 SR
Queue Stats
17W - 32L
1,235 Elo+
Party 1
Ne Zha
Ne Zha
kurumirex
Ne Zha
Level 19
God Stats
0W - 2L
1,261 SR
Queue Stats
30W - 31L
1,361 Elo+
Solo
Team Averages
Level 21
1,404 SR
1,381 Elo+

VS

Team Averages
Level 20
1,546 SR
1,446 Elo+
Neith
Neith
BeezDreew
Neith
Level 29
God Stats
2W - 0L
1,743 SR
Queue Stats
82W - 79L
1,467 Elo+
Solo
Aphrodite
Aphrodite
Krosolas
Aphrodite
Level 16
God Stats
4W - 3L
1,512 SR
Queue Stats
15W - 26L
1,218 Elo+
Solo
Anubis
Anubis
MoeVersace
Anubis
Level 6
God Stats
16W - 13L
1,500 SR
Queue Stats
154W - 163L
1,891 Elo+
Solo
Achilles
Achilles
Panchothegoat
Achilles
Level 23
God Stats
1W - 2L
1,466 SR
Queue Stats
11W - 12L
1,374 Elo+
Solo
Kukulkan
Kukulkan
TheRealJuanPa
Kukulkan
Level 28
God Stats
4W - 2L
1,510 SR
Queue Stats
4W - 4L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lampsebas
Artemis
17
4 / 8 / 9
10,843
417
14,816
14,132
4,217
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
Meenerstink
The Morrigan
17
9 / 11 / 7
11,407
439
13,929
17,963
5,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 9 / 8
11,156
429
12,407
18,106
5,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
dirkpeck
Guan Yu
15
3 / 6 / 11
9,565
368
8,143
16,631
12,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
kurumirex
Ne Zha
17
8 / 8 / 6
11,878
457
14,458
22,831
8,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BeezDreew
Neith
20
12 / 0 / 10
15,550
598
20,616
14,517
7,556
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Krosolas
Aphrodite
16
3 / 9 / 19
11,826
455
10,334
21,583
11,058
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
MoeVersace
Anubis
18
10 / 6 / 9
12,843
494
13,302
16,598
7,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Panchothegoat
Achilles
18
7 / 7 / 22
12,578
484
14,865
28,213
27,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
TheRealJuanPa
Kukulkan
20
10 / 6 / 4
13,672
526
16,635
16,067
6,597
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
106
28
Kills
42
42
Deaths
28
41
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Neith
BeezDreew
Neith
12
0
10
17
W
Aphrodite
Krosolas
Aphrodite
3
9
19
1.39
L
Artemis
Lampsebas
Artemis
4
8
9
1.06
L
The Morrigan
Meenerstink
The Morrigan
9
11
7
1.14
W
Anubis
MoeVersace
Anubis
10
6
9
2.42
W
Achilles
Panchothegoat
Achilles
7
7
22
2.57
W
Kukulkan
TheRealJuanPa
Kukulkan
10
6
4
2
L
4
9
8
0.89
L
Guan Yu
dirkpeck
Guan Yu
3
6
11
1.42
L
Ne Zha
kurumirex
Ne Zha
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,753
Damage
75,752
89,663
Taken
96,978
36,681
Mitigated
60,817
12,941
Healing
31,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BeezDreew
Neith
20,616
5,779
0
6,378
14,517
7,556
8,231
744
13,757
0
138,097
W
Aphrodite
Krosolas
Aphrodite
10,334
5,010
3,174
8,205
21,583
11,058
1,345
8,570
12,141
32,147
0
L
Artemis
Lampsebas
Artemis
14,816
6,431
0
778
14,132
4,217
0
7,881
6,251
0
50,093
L
The Morrigan
Meenerstink
The Morrigan
13,929
3,205
0
945
17,963
5,521
0
8,822
8,755
46,610
5,410
W
Anubis
MoeVersace
Anubis
13,302
412
0
6,623
16,598
7,908
500
3,896
12,562
68,044
0
W
Achilles
Panchothegoat
Achilles
14,865
5,163
0
4,071
28,213
27,698
984
9,081
18,377
9,588
48,231
W
Kukulkan
TheRealJuanPa
Kukulkan
16,635
761
0
2,755
16,067
6,597
1,235
1,329
14,642
98,800
0
L
12,407
1,997
1,053
2,476
18,106
5,822
147
11,409
6,697
69,477
0
L
Guan Yu
dirkpeck
Guan Yu
8,143
2,011
181
1,308
16,631
12,723
224
9,732
6,899
0
16,473
L
Ne Zha
kurumirex
Ne Zha
14,458
6,367
32
6,168
22,831
8,398
962
5,110
17,721
0
66,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,849
Gold Earned
66,469
398
Minions Killed
574
0
Camps Cleared
0
1,976,992
Distance Traveled
2,134,343
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,550
598
213
8
0
454,927
3
W
Aphrodite
11,826
455
42
2
0
371,037
0
L
Artemis
10,843
417
77
3
0
429,593
3
L
The Morrigan
11,407
439
66
3
0
360,611
1
W
Anubis
12,843
494
98
4
0
366,492
3
W
Achilles
12,578
484
79
3
0
487,453
1
W
Kukulkan
13,672
526
142
5
0
454,434
2
L
Ra
11,156
429
132
5
0
413,020
0
L
Guan Yu
9,565
368
17
1
0
376,887
0
L
Ne Zha
11,878
457
106
4
0
396,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role