Player Matchup

Scylla
Scylla
Diamond I
 
Scylla
Diamond I
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Masters
LlamaPatrol
Hachiman
Masters
Level 160
God Stats
0W - 1L
1,837 SR
Queue Stats
196W - 173L
2,533 MMR
Solo
Ares
Ares
Diamond I
Maeivsträsa
Ares
Diamond I
Level 160
God Stats
11W - 4L
1,749 SR
Queue Stats
280W - 276L
2,527 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
ZAGREU5
Gilgamesh
Diamond I
Level 108
God Stats
6W - 9L
1,692 SR
Queue Stats
220W - 209L
2,500 MMR
Party 1
Susano
Susano
Diamond I
hostilepuppy601
Susano
Diamond I
Level 151
God Stats
2W - 4L
1,800 SR
Queue Stats
80W - 55L
2,548 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,716 SR
2,322 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,751 SR
2,542 MMR
Izanami
Izanami
Masters
DiligxntJr
Izanami
Masters
Level 127
God Stats
28W - 20L
1,710 SR
Queue Stats
291W - 277L
2,630 MMR
Solo
Serqet
Serqet
Masters
Mi1t
Serqet
Masters
Level 124
God Stats
27W - 20L
1,706 SR
Queue Stats
512W - 499L
2,608 MMR
Solo
Mulan
Mulan
Diamond II
MokaV
Mulan
Diamond II
Level 139
God Stats
30W - 19L
1,795 SR
Queue Stats
523W - 508L
2,439 MMR
Solo
Fenrir
Fenrir
Diamond V
SchmacDemarco
Fenrir
Diamond V
Level 63
God Stats
9W - 4L
1,745 SR
Queue Stats
60W - 40L
2,510 MMR
Solo
The Morrigan
The Morrigan
Masters
askdashdsakjhda
The Morrigan
Masters
Level 147
God Stats
19W - 14L
1,797 SR
Queue Stats
259W - 262L
2,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 4 / 4
11,170
532
17,029
12,097
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
LlamaPatrol
Hachiman
18
2 / 4 / 1
10,591
504
8,988
15,145
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 9 / 6
8,254
393
6,713
23,415
23,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
ZAGREU5
Gilgamesh
15
1 / 6 / 2
9,123
434
13,568
21,070
16,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 7 / 5
10,204
486
11,391
17,531
10,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
CliodhnaAchillesOdin

VS

Bans
ArtioGebCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiligxntJr
Izanami
20
7 / 0 / 2
14,883
709
12,326
18,157
7,179
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
Mi1t
Serqet
20
6 / 1 / 9
13,222
630
14,609
18,913
10,022
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mulan
MokaV
Mulan
18
10 / 3 / 7
13,143
626
23,017
27,269
24,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 3 / 14
11,908
567
9,876
22,022
18,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
askdashdsakjhda
The Morrigan
17
5 / 7 / 7
12,158
579
13,573
9,882
3,683
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
14
Kills
30
30
Deaths
14
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
4
4
2
W
Izanami
DiligxntJr
Izanami
7
0
2
8
L
Hachiman
LlamaPatrol
Hachiman
2
4
1
0.63
L
1
9
6
0.44
W
Serqet
Mi1t
Serqet
6
1
9
10.5
W
Mulan
MokaV
Mulan
10
3
7
4.5
W
2
3
14
3
L
Gilgamesh
ZAGREU5
Gilgamesh
1
6
2
0.33
W
The Morrigan
askdashdsakjhda
The Morrigan
5
7
7
1.21
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,689
Damage
73,401
89,258
Taken
96,243
58,344
Mitigated
63,881
12,116
Healing
41,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
17,029
1,230
0
868
12,097
4,057
0
5,383
6,581
91,717
0
W
Izanami
DiligxntJr
Izanami
12,326
6,959
0
12,379
18,157
7,179
7,012
2,582
15,547
0
195,014
L
Hachiman
LlamaPatrol
Hachiman
8,988
4,414
0
4,208
15,145
3,716
144
1,075
14,070
0
82,773
L
6,713
69
0
1,393
23,415
23,958
0
4,143
18,543
18,375
0
W
Serqet
Mi1t
Serqet
14,609
3,972
0
8,712
18,913
10,022
1,004
3,106
15,484
0
96,970
W
Mulan
MokaV
Mulan
23,017
2,580
929
11,389
27,269
24,913
23
7,171
19,352
8,373
62,179
W
9,876
4,075
1,214
6,360
22,022
18,084
0
7,865
13,781
122
37,826
L
Gilgamesh
ZAGREU5
Gilgamesh
13,568
3,434
0
4,133
21,070
16,102
0
2,048
17,928
4,675
55,674
W
The Morrigan
askdashdsakjhda
The Morrigan
13,573
2,565
0
836
9,882
3,683
338
5,283
4,353
68,505
5,227
L
11,391
3,321
0
1,514
17,531
10,511
0
2,674
12,782
0
67,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,342
Gold Earned
65,314
581
Minions Killed
730
0
Camps Cleared
0
1,959,103
Distance Traveled
2,079,329
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,170
532
177
8
0
403,472
11
W
Izanami
14,883
709
252
12
0
415,052
5
L
Hachiman
10,591
504
171
8
0
357,012
4
L
Ares
8,254
393
20
1
0
395,183
9
W
Serqet
13,222
630
156
7
0
525,089
2
W
Mulan
13,143
626
132
6
0
402,649
7
W
Fenrir
11,908
567
46
2
0
371,275
7
L
Gilgamesh
9,123
434
121
6
0
391,201
5
W
The Morrigan
12,158
579
144
7
0
365,264
7
L
Susano
10,204
486
92
4
0
412,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role