Player Matchup

Hel
Hel
Juhst
Hel
Level 8
God Stats
1W - 0L
1,300 SR
Queue Stats
1W - 6L
1,077 Elo+
Party 1
Chaac
Chaac
Luxas1
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Overflowing__
Ymir
Level 10
God Stats
1W - 1L
1,310 SR
Queue Stats
1W - 7L
1,025 Elo+
Party 1
Fenrir
Fenrir
Scheffeer
Fenrir
Level 7
God Stats
1W - 1L
1,310 SR
Queue Stats
1W - 6L
1,077 Elo+
Party 1
Rama
Rama
xWoody97
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 7
1,384 SR
1,236 Elo+

VS

Team Averages
Level 16
1,518 SR
1,346 Elo+
Guan Yu
Guan Yu
KOG Ryser
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Solo
Hera
Hera
Nuar2021
Hera
Level 15
God Stats
2W - 2L
1,591 SR
Queue Stats
12W - 18L
1,347 Elo+
Solo
Tiamat
Tiamat
Saturn3031
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,280 Elo+
Party 2
Bastet
Bastet
dipsyp
Bastet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,380 Elo+
Party 2
Heimdallr
Heimdallr
garoto_gelido
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Juhst
Hel
16
3 / 8 / 8
11,164
447
5,115
16,454
9,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
Luxas1
Chaac
19
8 / 6 / 9
12,927
517
18,681
27,116
23,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 5 / 12
12,299
492
9,450
24,096
29,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Scheffeer
Fenrir
17
9 / 7 / 6
12,216
489
14,489
20,258
8,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
18
4 / 6 / 12
12,591
504
14,294
15,951
4,949
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KOG Ryser
Guan Yu
17
4 / 5 / 4
11,069
443
4,916
21,728
14,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hera
17
5 / 5 / 5
11,434
457
15,016
15,824
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Saturn3031
Tiamat
17
5 / 7 / 11
11,317
453
13,629
18,560
12,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
dipsyp
Bastet
19
16 / 8 / 8
13,192
528
22,092
27,283
11,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
garoto_gelido
Heimdallr
5
1 / 2 / 2
7,297
292
1,028
1,852
467
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
61
26
Kills
31
32
Deaths
27
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
Juhst
Hel
3
8
8
0.88
L
Guan Yu
KOG Ryser
Guan Yu
4
5
4
1.2
W
Chaac
Luxas1
Chaac
8
6
9
2.08
L
Hera
5
5
5
1.5
W
2
5
12
1.6
L
Tiamat
Saturn3031
Tiamat
5
7
11
1.5
W
Fenrir
Scheffeer
Fenrir
9
7
6
1.71
L
Bastet
dipsyp
Bastet
16
8
8
2.5
L
Heimdallr
garoto_gelido
Heimdallr
1
2
2
1
W
Rama
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,029
Damage
56,681
103,875
Taken
85,247
76,669
Mitigated
44,684
39,162
Healing
20,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Juhst
Hel
5,115
667
7,826
6,608
16,454
9,175
1,167
5,406
10,728
35,366
0
L
Guan Yu
KOG Ryser
Guan Yu
4,916
847
555
4,055
21,728
14,838
258
4,094
17,550
4,539
35,460
W
Chaac
Luxas1
Chaac
18,681
5,292
0
10,295
27,116
23,967
1,318
7,523
19,366
8,298
63,717
L
Hera
15,016
4,943
0
3,075
15,824
6,158
798
2,783
12,937
63,690
0
W
9,450
922
0
2,893
24,096
29,744
966
6,415
17,529
59,833
0
L
Tiamat
Saturn3031
Tiamat
13,629
1,827
365
5,821
18,560
12,049
1,282
4,409
14,057
40,076
0
W
Fenrir
Scheffeer
Fenrir
14,489
3,638
0
5,438
20,258
8,834
1,918
5,518
14,634
0
49,166
L
Bastet
dipsyp
Bastet
22,092
8,390
0
6,720
27,283
11,172
2,584
4,527
22,720
0
73,880
L
Heimdallr
garoto_gelido
Heimdallr
1,028
274
0
66
1,852
467
170
0
1,852
0
5,661
W
Rama
14,294
12,374
0
6,102
15,951
4,949
5,259
4,532
11,337
0
85,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,197
Gold Earned
54,309
440
Minions Killed
300
0
Camps Cleared
0
2,073,509
Distance Traveled
1,589,765
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,164
447
68
3
0
399,968
0
L
Guan Yu
11,069
443
48
2
0
385,599
1
W
Chaac
12,927
517
91
4
0
405,326
5
L
Hera
11,434
457
101
4
0
358,713
4
W
Ymir
12,299
492
86
3
0
423,599
0
L
Tiamat
11,317
453
50
2
0
375,316
0
W
Fenrir
12,216
489
60
2
0
460,984
7
L
Bastet
13,192
528
95
4
0
405,150
0
L
Heimdallr
7,297
292
6
0
0
64,987
0
W
Rama
12,591
504
135
5
0
383,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role