Player Matchup

Chiron
Chiron
HiMasterKim
Chiron
Level 125
God Stats
6W - 2L
1,570 SR
Queue Stats
93W - 58L
1,706 Elo+
Party 1
Sobek
Sobek
Orbitalzone
Sobek
Level 127
God Stats
3W - 2L
1,552 SR
Queue Stats
270W - 223L
1,647 Elo+
Party 1
Ra
Ra
Phobic_2
Ra
Level 24
God Stats
3W - 5L
1,201 SR
Queue Stats
23W - 11L
1,588 Elo+
Party 1
Team Averages
Level 92
1,441 SR
1,647 Elo+

VS

Team Averages
Level 90
1,485 SR
1,428 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Cthulhuix
Ravana
Level 47
God Stats
1W - 5L
1,393 SR
Queue Stats
96W - 160L
1,403 Elo+
Solo
Zeus
Zeus
SamoanSoldier90
Zeus
Level 109
God Stats
53W - 45L
1,561 SR
Queue Stats
565W - 681L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
8 / 6 / 8
8,977
898
11,246
9,887
3,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

11
4 / 4 / 11
9,086
909
4,571
13,943
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 5 / 9
8,576
858
8,124
7,587
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
3 / 9 / 9
7,611
761
7,922
14,941
11,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Cthulhuix
Ravana
12
8 / 4 / 3
8,228
823
7,481
8,927
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 4 / 9
8,131
813
9,351
6,314
1,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
17
Kills
15
15
Deaths
17
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
9
9
0.83
L
Ravana
Cthulhuix
Ravana
8
4
3
2.38
W
Chiron
8
6
8
2
W
4
4
11
2.38
W
5
5
9
1.9
L
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,941
Damage
24,754
31,417
Taken
30,182
22,240
Mitigated
17,313
10,265
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,922
1,129
158
3,150
14,941
11,892
176
6,019
8,922
16,662
0
L
Ravana
Cthulhuix
Ravana
7,481
1,625
0
1,213
8,927
3,445
19
2,922
6,005
0
20,498
W
Chiron
11,246
5,587
516
1,188
9,887
3,748
1,736
6,317
3,570
0
25,371
W
4,571
419
0
4,094
13,943
15,088
278
5,800
8,143
8,563
0
W
8,124
751
2,508
1,959
7,587
3,404
582
5,309
2,278
26,631
0
L
9,351
588
0
659
6,314
1,976
95
3,875
2,439
27,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,639
Gold Earned
23,970
97
Minions Killed
103
3
Camps Cleared
5
514,077
Distance Traveled
522,908
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,611
761
15
2
0
155,283
0
L
Ravana
8,228
823
32
3
3
186,385
0
W
Chiron
8,977
898
40
4
3
165,118
2
W
Sobek
9,086
909
6
1
0
158,941
0
W
Ra
8,576
858
51
5
0
190,018
2
L
Zeus
8,131
813
56
6
2
181,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role