Player Matchup

Da Ji
Da Ji
BlackDawnpt2
Da Ji
Level 18
God Stats
1W - 1L
1,839 SR
Queue Stats
4W - 2L
1,661 Elo+
Party 2
Cerberus
Cerberus
ImSorry4781
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
beaterman88
Kukulkan
Level 14
God Stats
9W - 6L
1,845 SR
Queue Stats
13W - 13L
1,414 Elo+
Party 2
Team Averages
Level 15
1,728 SR
1,496 Elo+

VS

Team Averages
Level 82
1,550 SR
1,504 Elo+
Ymir
Ymir
DHOFF95
Ymir
Level 18
God Stats
17W - 12L
1,424 SR
Queue Stats
32W - 25L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
glemke27
Baron Samedi
Level 109
God Stats
5W - 5L
1,579 SR
Queue Stats
81W - 66L
1,494 Elo+
Party 1
Thanatos
Thanatos
i_DOM_-_
Thanatos
Level 119
God Stats
1W - 0L
1,646 SR
Queue Stats
55W - 45L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 6 / 3
10,795
635
14,000
12,310
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ImSorry4781
Cerberus
13
2 / 4 / 7
9,998
588
11,752
28,442
21,961
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
beaterman88
Kukulkan
13
1 / 5 / 6
9,745
573
8,527
10,454
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DHOFF95
Ymir
14
1 / 5 / 11
10,712
630
3,981
19,436
18,716
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
glemke27
Baron Samedi
16
7 / 3 / 7
12,573
740
13,502
13,230
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
i_DOM_-_
Thanatos
16
7 / 3 / 7
11,822
695
20,469
14,772
7,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
11
Kills
15
15
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
W
Ymir
DHOFF95
Ymir
1
5
11
1.3
L
Cerberus
ImSorry4781
Cerberus
2
4
7
1.38
L
Kukulkan
beaterman88
Kukulkan
1
5
6
0.8
W
Baron Samedi
glemke27
Baron Samedi
7
3
7
3.5
W
Thanatos
i_DOM_-_
Thanatos
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,279
Damage
37,952
51,206
Taken
47,438
29,151
Mitigated
32,339
8,396
Healing
19,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,000
2,858
0
152
12,310
4,720
0
4,642
7,668
0
26,473
W
Ymir
DHOFF95
Ymir
3,981
435
0
1,529
19,436
18,716
591
7,980
11,018
9,681
0
L
Cerberus
ImSorry4781
Cerberus
11,752
615
0
7,484
28,442
21,961
0
9,600
18,842
37,438
0
L
Kukulkan
beaterman88
Kukulkan
8,527
803
107
653
10,454
2,470
0
3,328
7,126
39,960
0
W
Baron Samedi
glemke27
Baron Samedi
13,502
642
3,800
4,372
13,230
5,636
1,175
6,164
6,854
57,968
0
W
Thanatos
i_DOM_-_
Thanatos
20,469
5,248
0
9,785
14,772
7,987
1,344
6,217
8,483
0
42,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,538
Gold Earned
35,107
159
Minions Killed
142
4
Camps Cleared
7
837,731
Distance Traveled
929,874
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,795
635
23
1
2
270,044
2
W
Ymir
10,712
630
8
0
2
298,555
2
L
Cerberus
9,998
588
74
4
2
303,403
0
L
Kukulkan
9,745
573
62
4
0
264,284
0
W
Baron Samedi
12,573
740
110
6
1
297,425
1
W
Thanatos
11,822
695
24
1
4
333,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role