Player Matchup

Thor
Thor
CalUmR43
Thor
Level 126
God Stats
5W - 9L
1,434 SR
Queue Stats
121W - 128L
1,501 Elo+
Solo
Tiamat
Tiamat
Inkrucio
Tiamat
Level 58
God Stats
0W - 1L
1,687 SR
Queue Stats
16W - 20L
1,260 Elo+
Party 1
Athena
Athena
glizori
Athena
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,291 Elo+
Party 1
Team Averages
Level 66
1,540 SR
1,351 Elo+

VS

Team Averages
Level 50
1,465 SR
1,292 Elo+
Jing Wei
Jing Wei
ArchiGTZ
Jing Wei
Level 8
God Stats
2W - 1L
1,272 SR
Queue Stats
2W - 4L
1,184 Elo+
Solo
Merlin
Merlin
Galerius95
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,073 Elo+
Solo
Ganesha
Ganesha
SnitchHDx
Ganesha
Level 121
God Stats
14W - 7L
1,622 SR
Queue Stats
121W - 105L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
2 / 0 / 2
6,699
609
3,554
3,660
1,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Inkrucio
Tiamat
10
0 / 5 / 3
6,450
586
11,078
10,621
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
glizori
Athena
10
2 / 3 / 3
7,586
690
5,351
13,584
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArchiGTZ
Jing Wei
11
4 / 1 / 3
7,793
708
7,442
9,432
2,852
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Galerius95
Merlin
11
4 / 1 / 3
7,723
702
8,123
6,497
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
SnitchHDx
Ganesha
11
0 / 3 / 7
7,866
715
6,899
13,905
11,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
4
Kills
8
8
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ArchiGTZ
Jing Wei
4
1
3
5.5
L
Thor
2
0
2
3
W
Merlin
Galerius95
Merlin
4
1
3
5.5
L
Tiamat
Inkrucio
Tiamat
0
5
3
0.3
W
Ganesha
SnitchHDx
Ganesha
0
3
7
1.17
L
Athena
glizori
Athena
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,983
Damage
22,464
27,865
Taken
29,834
18,944
Mitigated
16,377
4,358
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ArchiGTZ
Jing Wei
7,442
4,704
434
3,316
9,432
2,852
1,428
6,066
2,948
0
25,718
L
Thor
3,554
953
0
970
3,660
1,181
0
1,807
1,853
0
11,921
W
Merlin
Galerius95
Merlin
8,123
1,289
0
676
6,497
2,316
930
3,949
2,322
27,615
0
L
Tiamat
Inkrucio
Tiamat
11,078
718
0
1,122
10,621
4,784
0
5,585
5,036
21,346
0
W
Ganesha
SnitchHDx
Ganesha
6,899
1,231
651
4,541
13,905
11,209
331
5,967
7,510
25,557
0
L
Athena
glizori
Athena
5,351
2,077
0
2,266
13,584
12,979
0
7,888
5,696
10,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,735
Gold Earned
23,382
54
Minions Killed
122
3
Camps Cleared
5
513,864
Distance Traveled
591,755
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,793
708
51
5
0
225,611
5
L
Thor
6,699
609
20
2
1
114,253
1
W
Merlin
7,723
702
58
5
4
172,361
1
L
Tiamat
6,450
586
22
2
1
193,450
0
W
Ganesha
7,866
715
13
1
1
193,783
3
L
Athena
7,586
690
12
1
1
206,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role