Player Matchup

Osiris
Osiris
Arthur198418
Osiris
Level 56
God Stats
1W - 1L
1,714 SR
Queue Stats
16W - 19L
1,524 Elo+
Solo
Terra
Terra
Dyin_Hard-
Terra
Level 125
God Stats
0W - 1L
1,422 SR
Queue Stats
62W - 51L
1,645 Elo+
Party 2
Ra
Ra
Madshark3
Ra
Level 142
God Stats
0W - 2L
1,727 SR
Queue Stats
91W - 87L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
domdir
Baron Samedi
Level 106
God Stats
46W - 23L
1,728 SR
Queue Stats
277W - 238L
1,563 Elo+
Solo
Janus
Janus
iiStrelizia
Janus
Level 123
God Stats
3W - 3L
1,482 SR
Queue Stats
68W - 46L
1,589 Elo+
Party 2
Team Averages
Level 110
1,614 SR
1,564 Elo+

VS

Team Averages
Level 120
1,593 SR
1,557 Elo+
Thor
Thor
JtotheB
Thor
Level 88
God Stats
10W - 10L
1,566 SR
Queue Stats
138W - 119L
1,557 Elo+
Solo
Bellona
Bellona
TellySmaint
Bellona
Level 143
God Stats
11W - 5L
1,709 SR
Queue Stats
194W - 178L
1,555 Elo+
Solo
Vulcan
Vulcan
ToplessTony
Vulcan
Level 103
God Stats
8W - 5L
1,589 SR
Queue Stats
165W - 159L
1,575 Elo+
Party 1
Chernobog
Chernobog
YVNGNOIR
Chernobog
Level 117
God Stats
3W - 0L
1,845 SR
Queue Stats
132W - 135L
1,550 Elo+
Party 1
Geb
Geb
wolfskull2
Geb
Level 148
God Stats
2W - 3L
1,255 SR
Queue Stats
162W - 162L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 4 / 0
6,361
374
4,000
8,607
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
12
1 / 1 / 3
7,502
441
5,517
16,397
16,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 6 / 1
7,433
437
6,818
12,603
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
domdir
Baron Samedi
12
2 / 4 / 2
7,263
427
9,233
11,137
10,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 0
8,129
478
4,928
12,422
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JtotheB
Thor
17
9 / 0 / 7
9,996
588
12,816
9,589
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
TellySmaint
Bellona
17
3 / 0 / 7
10,372
610
11,129
15,047
14,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
15
3 / 2 / 7
8,938
526
8,283
7,109
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
YVNGNOIR
Chernobog
16
3 / 2 / 4
9,842
579
7,618
9,293
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 8
8,488
499
6,227
13,519
12,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
20
20
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
4
0
0
L
Terra
1
1
3
2.5
W
Thor
JtotheB
Thor
9
0
7
12.5
L
1
6
1
0.25
W
Bellona
TellySmaint
Bellona
3
0
7
6.5
W
Vulcan
3
2
7
3.25
W
Chernobog
YVNGNOIR
Chernobog
3
2
4
2.5
L
Baron Samedi
domdir
Baron Samedi
2
4
2
0.75
L
2
5
0
0.4
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,496
Damage
46,073
61,166
Taken
54,557
40,588
Mitigated
37,202
21,534
Healing
19,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,000
1,291
0
1,932
8,607
5,266
0
303
8,304
0
24,762
L
Terra
5,517
1,377
1,583
5,936
16,397
16,032
112
4,319
11,993
34,034
0
W
Thor
JtotheB
Thor
12,816
2,723
0
4,212
9,589
3,761
0
3,814
5,700
0
66,901
L
6,818
592
852
3,278
12,603
4,742
271
4,424
8,137
55,072
0
W
Bellona
TellySmaint
Bellona
11,129
3,620
0
8,278
15,047
14,563
3,763
4,085
10,870
8,384
58,314
W
Vulcan
8,283
2,418
0
1,694
7,109
2,988
0
4,994
2,075
51,126
0
W
Chernobog
YVNGNOIR
Chernobog
7,618
3,986
0
1,285
9,293
3,473
672
5,797
3,146
0
74,855
L
Baron Samedi
domdir
Baron Samedi
9,233
1,543
1,165
3,474
11,137
10,621
430
2,788
8,262
36,875
0
L
4,928
81
0
3,314
12,422
3,927
279
4,018
8,404
57,548
0
W
6,227
1,021
776
2,945
13,519
12,417
15
6,854
6,202
31,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,688
Gold Earned
47,636
379
Minions Killed
541
0
Camps Cleared
0
1,488,246
Distance Traveled
1,692,911
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,361
374
53
3
0
220,977
2
L
Terra
7,502
441
60
4
0
342,614
1
W
Thor
9,996
588
111
7
0
358,675
2
L
Ra
7,433
437
108
6
0
309,939
0
W
Bellona
10,372
610
145
9
0
305,926
2
W
Vulcan
8,938
526
96
6
0
338,634
0
W
Chernobog
9,842
579
152
9
0
342,016
0
L
Baron Samedi
7,263
427
61
4
0
279,499
2
L
Janus
8,129
478
97
6
0
335,217
5
W
Geb
8,488
499
37
2
0
347,660
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role