Player Matchup

Fafnir
Fafnir
OperaxtQc
Fafnir
Level 26
God Stats
1W - 2L
1,580 SR
Queue Stats
2W - 8L
1,271 Elo+
Solo
Sun Wukong
Sun Wukong
XCOBRAMONSTERX
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,323 Elo+
Solo
Thor
Thor
makesense541
Thor
Level 24
God Stats
1W - 1L
1,727 SR
Queue Stats
8W - 4L
1,527 Elo+
Solo
Danzaburou
Danzaburou
red_bill99
Danzaburou
Level 18
God Stats
3W - 3L
1,708 SR
Queue Stats
39W - 51L
1,417 Elo+
Solo
Chang'e
Chang'e
wallihdb
Chang'e
Level 15
God Stats
11W - 12L
1,478 SR
Queue Stats
17W - 22L
1,355 Elo+
Solo
Team Averages
Level 19
1,599 SR
1,379 Elo+

VS

Team Averages
Level 22
1,472 SR
1,368 Elo+
Camazotz
Camazotz
CSCOTTI369
Camazotz
Level 25
God Stats
9W - 11L
1,418 SR
Queue Stats
60W - 64L
1,334 Elo+
Party 1
Eset
Eset
LoftiestBow221
Eset
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 162L
1,428 Elo+
Party 1
Ra
Ra
NxSNetx
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,282 Elo+
Solo
Izanami
Izanami
PsychoExBF
Izanami
Level 19
God Stats
3W - 4L
1,443 SR
Queue Stats
34W - 39L
1,433 Elo+
Solo
Mulan
Mulan
RealSteel D
Mulan
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 50L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
OperaxtQc
Fafnir
17
0 / 4 / 5
10,934
364
8,269
33,067
32,073
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
XCOBRAMONSTERX
Sun Wukong
5
0 / 0 / 0
7,614
254
572
4,050
1,133
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 3
8,825
294
4,225
9,902
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
red_bill99
Danzaburou
20
16 / 3 / 1
17,241
575
33,038
21,051
8,258
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
wallihdb
Chang'e
18
7 / 8 / 7
12,051
402
23,009
21,917
7,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CSCOTTI369
Camazotz
20
3 / 3 / 4
14,107
470
8,467
30,483
12,116
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 5 / 5
12,712
424
11,355
19,340
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 10 / 3
11,254
375
3,939
14,719
3,654
Izanami
PsychoExBF
Izanami
20
8 / 2 / 2
17,479
583
18,956
27,889
18,857
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
5 / 3 / 3
14,404
480
21,728
23,472
22,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
23
Kills
19
20
Deaths
23
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Camazotz
CSCOTTI369
Camazotz
3
3
4
1.67
W
2
5
5
0.9
W
1
10
3
0.25
L
Fafnir
OperaxtQc
Fafnir
0
4
5
0.63
W
Izanami
PsychoExBF
Izanami
8
2
2
4.5
W
5
3
3
2.17
L
Sun Wukong
XCOBRAMONSTERX
Sun Wukong
0
0
0
0
L
0
5
3
0.3
L
Danzaburou
red_bill99
Danzaburou
16
3
1
5.5
L
Chang'e
wallihdb
Chang'e
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,113
Damage
64,445
89,987
Taken
115,903
51,841
Mitigated
63,568
31,882
Healing
45,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
CSCOTTI369
Camazotz
8,467
1,804
0
17,521
30,483
12,116
4,560
4,203
26,000
0
115,963
W
11,355
1,492
328
6,090
19,340
5,980
2,557
9,315
10,025
68,887
0
W
3,939
519
62
397
14,719
3,654
366
4,534
10,185
37,981
0
L
Fafnir
OperaxtQc
Fafnir
8,269
2,187
0
5,807
33,067
32,073
53
6,076
25,621
36,573
0
W
Izanami
PsychoExBF
Izanami
18,956
13,390
0
10,221
27,889
18,857
9,552
7,677
20,212
0
176,669
W
21,728
2,742
611
10,049
23,472
22,961
1,591
5,549
17,923
14,770
73,688
L
Sun Wukong
XCOBRAMONSTERX
Sun Wukong
572
0
0
1,540
4,050
1,133
0
0
3,835
0
5,426
L
4,225
1,336
0
2,100
9,902
2,682
0
1,552
8,147
0
28,006
L
Danzaburou
red_bill99
Danzaburou
33,038
15,879
0
10,879
21,051
8,258
2,318
3,535
17,138
0
154,407
L
Chang'e
wallihdb
Chang'e
23,009
0
2,844
8,712
21,917
7,695
92
5,931
15,274
69,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,665
Gold Earned
69,956
437
Minions Killed
782
0
Camps Cleared
0
2,020,475
Distance Traveled
2,775,888
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
14,107
470
150
5
0
611,225
1
W
Eset
12,712
424
117
4
0
516,271
1
W
Ra
11,254
375
78
3
0
513,069
0
L
Fafnir
10,934
364
43
1
0
584,867
0
W
Izanami
17,479
583
285
10
0
579,007
2
W
Mulan
14,404
480
152
5
0
556,316
0
L
Sun Wukong
7,614
254
9
0
0
96,956
1
L
Thor
8,825
294
50
2
0
235,034
0
L
Danzaburou
17,241
575
241
8
0
554,967
5
L
Chang'e
12,051
402
94
3
0
548,651
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role