Player Matchup

Olorun
Olorun
BSv_kill5
Olorun
Level 11
God Stats
15W - 18L
1,454 SR
Queue Stats
16W - 19L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
Brabokingg
Sun Wukong
Level 6
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 5L
1,128 Elo+
Solo
Fenrir
Fenrir
DoobieDorion
Fenrir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 36L
1,197 Elo+
Solo
Rama
Rama
GnomeOrDwarf
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Vanillafoxwhip
Tiamat
Level 26
God Stats
17W - 24L
1,382 SR
Queue Stats
95W - 119L
1,344 Elo+
Solo
Team Averages
Level 11
1,502 SR
1,311 Elo+

VS

Team Averages
Level 13
1,409 SR
1,294 Elo+
Amaterasu
Amaterasu
DendaKill
Amaterasu
Level 21
God Stats
5W - 3L
1,354 SR
Queue Stats
47W - 53L
1,337 Elo+
Solo
King Arthur
King Arthur
HydraDF
King Arthur
Level 8
God Stats
1W - 1L
1,253 SR
Queue Stats
6W - 10L
1,217 Elo+
Solo
Horus
Horus
M10-1991
Horus
Level 6
God Stats
3W - 0L
1,723 SR
Queue Stats
11W - 11L
1,356 Elo+
Solo
Anubis
Anubis
chubby_elephaant
Anubis
Level 26
God Stats
8W - 5L
1,544 SR
Queue Stats
32W - 20L
1,561 Elo+
Solo
Set
Set
iPhillyPhresh
Set
Level 4
God Stats
1W - 2L
1,172 SR
Queue Stats
2W - 7L
999 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BSv_kill5
Olorun
17
2 / 8 / 2
11,327
944
14,800
17,532
4,689
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Brabokingg
Sun Wukong
16
0 / 2 / 1
9,374
781
1,059
1,938
890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
16
2 / 17 / 3
11,071
923
13,543
29,509
20,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 9 / 2
10,194
850
3,272
13,365
2,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 4 / 3
11,910
993
21,935
15,101
8,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DendaKill
Amaterasu
20
8 / 1 / 23
12,821
1,068
21,156
14,417
11,550
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
HydraDF
King Arthur
19
4 / 2 / 21
12,471
1,039
5,180
12,343
14,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
M10-1991
Horus
20
9 / 2 / 19
13,800
1,150
11,550
17,127
12,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
18 / 0 / 17
16,029
1,336
29,137
13,054
8,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 2 / 7
9,746
812
2,503
5,162
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
126
7
Kills
39
40
Deaths
7
11
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Olorun
BSv_kill5
Olorun
2
8
2
0.38
L
Sun Wukong
Brabokingg
Sun Wukong
0
2
1
0.25
W
Amaterasu
DendaKill
Amaterasu
8
1
23
19.5
L
Fenrir
2
17
3
0.21
L
0
9
2
0.11
W
King Arthur
HydraDF
King Arthur
4
2
21
7.25
W
Horus
M10-1991
Horus
9
2
19
9.25
L
3
4
3
1.13
W
18
0
17
26.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,609
Damage
69,526
77,445
Taken
62,103
37,117
Mitigated
48,610
8,016
Healing
21,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BSv_kill5
Olorun
14,800
7,563
372
3,546
17,532
4,689
0
7,028
10,504
57,632
0
L
Sun Wukong
Brabokingg
Sun Wukong
1,059
327
0
65
1,938
890
0
173
1,765
0
964
W
Amaterasu
DendaKill
Amaterasu
21,156
15,690
0
3,483
14,417
11,550
0
6,804
7,613
0
39,342
L
Fenrir
13,543
3,605
0
996
29,509
20,573
0
9,409
20,100
0
23,576
L
3,272
2,446
0
205
13,365
2,795
0
6,224
7,141
0
14,201
W
King Arthur
HydraDF
King Arthur
5,180
1,152
0
0
12,343
14,422
0
7,643
4,636
707
9,501
W
Horus
M10-1991
Horus
11,550
6,446
3,293
3,988
17,127
12,702
0
11,636
5,460
0
23,527
L
21,935
2,195
267
2,565
15,101
8,170
0
6,763
8,338
41,058
0
W
29,137
1,553
0
10,346
13,054
8,137
0
7,632
5,422
82,053
0
W
2,503
2,503
0
803
5,162
1,799
0
3,020
2,142
0
7,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,876
Gold Earned
64,867
184
Minions Killed
229
3
Camps Cleared
9
788,992
Distance Traveled
1,055,837
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,327
944
89
7
0
167,662
0
L
Sun Wukong
9,374
781
0
0
0
15,905
0
W
Amaterasu
12,821
1,068
33
3
4
259,538
1
L
Fenrir
11,071
923
32
3
1
215,153
0
L
Rama
10,194
850
18
2
2
157,442
0
W
King Arthur
12,471
1,039
11
1
0
272,906
0
W
Horus
13,800
1,150
24
2
0
224,283
0
L
Tiamat
11,910
993
45
4
0
232,830
0
W
Anubis
16,029
1,336
151
13
3
211,742
1
W
Set
9,746
812
10
1
2
87,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role