Player Matchup

Thor
Thor
Masters
 
Thor
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Masters
Giliara
Kukulkan
Masters
Level 160
God Stats
8W - 4L
1,877 SR
Queue Stats
290W - 252L
2,980 MMR
Solo
Artio
Artio
Masters
Schlemy
Artio
Masters
Level 151
God Stats
3W - 3L
1,571 SR
Queue Stats
593W - 546L
2,773 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
slaaaaaasH
Gilgamesh
Masters
Level 139
God Stats
27W - 30L
1,626 SR
Queue Stats
385W - 318L
3,133 MMR
Party 2
Anhur
Anhur
Masters
thebestotter
Anhur
Masters
Level 160
God Stats
102W - 97L
1,596 SR
Queue Stats
857W - 815L
2,758 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 154
1,634 SR
2,629 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,748 SR
2,894 MMR
Charybdis
Charybdis
Masters
Biteyyy
Charybdis
Masters
Level 160
God Stats
9W - 8L
1,642 SR
Queue Stats
689W - 596L
2,895 MMR
Party 1
Serqet
Serqet
Masters
BoIdan
Serqet
Masters
Level 156
God Stats
14W - 17L
1,644 SR
Queue Stats
612W - 542L
2,769 MMR
Party 1
Mulan
Mulan
Masters
Grandseraph
Mulan
Masters
Level 160
God Stats
0W - 3L
1,860 SR
Queue Stats
127W - 149L
2,853 MMR
Solo
Agni
Agni
Masters
GuyJ
Agni
Masters
Level 160
God Stats
13W - 4L
1,933 SR
Queue Stats
246W - 197L
3,270 MMR
Solo
Arachne
Arachne
Masters
npooH
Arachne
Masters
Level 98
God Stats
8W - 7L
1,658 SR
Queue Stats
264W - 247L
2,685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
5 / 1 / 2
6,199
620
4,889
5,299
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Giliara
Kukulkan
11
1 / 0 / 2
6,205
621
2,533
3,355
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artio
Schlemy
Artio
9
1 / 1 / 5
5,620
562
2,391
8,767
3,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
slaaaaaasH
Gilgamesh
12
6 / 1 / 1
6,983
698
7,743
8,493
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 3
6,742
674
5,096
3,699
1,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
OlorunCamazotzSolGeb

VS

Bans
OdinCliodhnaAchillesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Biteyyy
Charybdis
7
0 / 3 / 1
4,669
467
3,702
5,192
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
BoIdan
Serqet
7
0 / 3 / 2
4,933
493
2,971
8,184
1,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 1
5,178
518
3,577
7,529
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
GuyJ
Agni
10
2 / 2 / 0
5,872
587
4,722
4,481
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
npooH
Arachne
10
1 / 3 / 0
5,761
576
2,401
6,475
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
3
3
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
2
6
L
Charybdis
Biteyyy
Charybdis
0
3
1
0.17
L
Serqet
BoIdan
Serqet
0
3
2
0.33
W
Kukulkan
Giliara
Kukulkan
1
0
2
2
L
0
5
1
0.1
L
Agni
GuyJ
Agni
2
2
0
1
W
Artio
Schlemy
Artio
1
1
5
3.5
L
Arachne
npooH
Arachne
1
3
0
0.33
W
Gilgamesh
slaaaaaasH
Gilgamesh
6
1
1
6.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,652
Damage
17,373
29,613
Taken
31,861
13,065
Mitigated
11,596
11,689
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,889
1,328
0
1,857
5,299
1,545
0
1,225
3,894
0
28,994
L
Charybdis
Biteyyy
Charybdis
3,702
1,885
0
1,444
5,192
607
0
728
4,464
0
26,018
L
Serqet
BoIdan
Serqet
2,971
346
737
1,537
8,184
1,662
0
3,056
5,128
0
9,114
W
Kukulkan
Giliara
Kukulkan
2,533
548
0
250
3,355
1,083
0
1,465
1,744
45,040
0
L
3,577
1,150
167
2,062
7,529
4,785
0
213
6,867
0
23,884
L
Agni
GuyJ
Agni
4,722
701
0
879
4,481
1,072
0
735
3,746
36,247
0
W
Artio
Schlemy
Artio
2,391
415
1,594
2,985
8,767
3,961
0
1,658
6,891
15,236
0
L
Arachne
npooH
Arachne
2,401
1,389
0
2,667
6,475
3,470
0
765
5,590
0
30,122
W
Gilgamesh
slaaaaaasH
Gilgamesh
7,743
2,354
0
3,714
8,493
5,332
178
0
8,113
1,146
38,212
W
5,096
2,455
0
1,289
3,699
1,144
932
0
3,699
0
42,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,749
Gold Earned
26,413
387
Minions Killed
267
0
Camps Cleared
0
1,005,101
Distance Traveled
973,433
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,199
620
63
6
0
201,375
6
L
Charybdis
4,669
467
45
5
0
139,300
0
L
Serqet
4,933
493
22
2
0
205,609
5
W
Kukulkan
6,205
621
109
11
0
199,243
1
L
Mulan
5,178
518
51
5
0
196,220
2
L
Agni
5,872
587
86
9
0
213,730
4
W
Artio
5,620
562
22
2
0
204,039
5
L
Arachne
5,761
576
63
6
0
218,574
2
W
Gilgamesh
6,983
698
95
10
0
203,655
1
W
Anhur
6,742
674
98
10
0
196,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role