Player Matchup

Sun Wukong
Sun Wukong
AsianBEAST111
Sun Wukong
Level 17
God Stats
8W - 12L
1,446 SR
Queue Stats
23W - 28L
1,381 Elo+
Solo
Cthulhu
Cthulhu
Cloudy76
Cthulhu
Level 6
God Stats
1W - 2L
1,390 SR
Queue Stats
2W - 3L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
Nimbui
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 2
Nemesis
Nemesis
Silkiestsumo891
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,299 Elo+
Party 2
Neith
Neith
Squatty2o
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,634 Elo+
Party 2
Team Averages
Level 7
1,467 SR
1,390 Elo+

VS

Team Averages
Level 22
1,346 SR
1,344 Elo+
Charybdis
Charybdis
Odin4444
Charybdis
Level 64
God Stats
10W - 10L
1,445 SR
Queue Stats
92W - 101L
1,417 Elo+
Party 3
Nemesis
Nemesis
RedKawaSama
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,438 Elo+
Party 1
Sylvanus
Sylvanus
kpbraun
Sylvanus
Level 6
God Stats
2W - 3L
1,358 SR
Queue Stats
5W - 8L
1,338 Elo+
Party 3
Osiris
Osiris
kre4tives
Osiris
Level 20
God Stats
1W - 1L
1,300 SR
Queue Stats
63W - 89L
1,369 Elo+
Solo
Poseidon
Poseidon
motofam30
Poseidon
Level 14
God Stats
1W - 2L
1,126 SR
Queue Stats
1W - 2L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsianBEAST111
Sun Wukong
8
3 / 0 / 0
5,002
715
2,863
4,620
1,758
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Cloudy76
Cthulhu
5
0 / 3 / 1
3,550
507
3,223
5,346
1,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Nimbui
Kukulkan
4
1 / 4 / 0
3,549
507
1,329
2,514
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 2 / 0
3,438
491
1,092
4,396
732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Squatty2o
Neith
5
1 / 4 / 0
3,732
533
3,213
3,742
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Odin4444
Charybdis
7
7 / 1 / 2
5,140
734
6,089
4,759
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
RedKawaSama
Nemesis
8
1 / 0 / 0
4,433
633
258
3,841
902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
kpbraun
Sylvanus
6
1 / 0 / 6
4,221
603
1,453
4,612
1,875
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
kre4tives
Osiris
6
0 / 3 / 0
3,831
547
1,900
5,151
2,482
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
motofam30
Poseidon
8
3 / 1 / 1
4,715
674
1,520
2,520
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
5
Kills
12
13
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AsianBEAST111
Sun Wukong
3
0
0
3
L
Cthulhu
Cloudy76
Cthulhu
0
3
1
0.17
L
Kukulkan
Nimbui
Kukulkan
1
4
0
0.25
W
Charybdis
Odin4444
Charybdis
7
1
2
8
W
Nemesis
RedKawaSama
Nemesis
1
0
0
1
L
0
2
0
0
L
Neith
Squatty2o
Neith
1
4
0
0.25
W
Sylvanus
kpbraun
Sylvanus
1
0
6
4
W
Osiris
kre4tives
Osiris
0
3
0
0
W
Poseidon
motofam30
Poseidon
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,720
Damage
11,220
20,618
Taken
20,883
6,296
Mitigated
7,057
3,697
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AsianBEAST111
Sun Wukong
2,863
710
0
1,523
4,620
1,758
0
0
4,620
0
22,249
L
Cthulhu
Cloudy76
Cthulhu
3,223
248
0
1,462
5,346
1,964
0
697
4,649
7,773
0
L
Kukulkan
Nimbui
Kukulkan
1,329
610
0
0
2,514
745
0
1,520
994
8,438
0
W
Charybdis
Odin4444
Charybdis
6,089
2,897
0
1,858
4,759
1,151
31
1,363
3,194
0
19,825
W
Nemesis
RedKawaSama
Nemesis
258
0
0
2,296
3,841
902
0
266
3,544
0
19,207
L
1,092
295
0
119
4,396
732
0
488
3,908
0
10,685
L
Neith
Squatty2o
Neith
3,213
1,498
0
593
3,742
1,097
75
268
3,474
0
12,351
W
Sylvanus
kpbraun
Sylvanus
1,453
846
480
1,775
4,612
1,875
216
1,239
3,167
8,126
0
W
Osiris
kre4tives
Osiris
1,900
541
0
1,540
5,151
2,482
0
0
5,151
0
13,853
W
Poseidon
motofam30
Poseidon
1,520
358
0
302
2,520
647
912
1,245
1,275
18,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,271
Gold Earned
22,340
139
Minions Killed
168
0
Camps Cleared
0
599,482
Distance Traveled
625,522
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,002
715
56
8
0
132,753
0
L
Cthulhu
3,550
507
14
2
0
134,992
0
L
Kukulkan
3,549
507
14
2
0
73,505
1
W
Charybdis
5,140
734
33
5
0
125,754
2
W
Nemesis
4,433
633
59
8
0
128,433
1
L
Nemesis
3,438
491
25
4
0
137,301
1
L
Neith
3,732
533
30
4
0
120,931
2
W
Sylvanus
4,221
603
14
2
0
106,250
0
W
Osiris
3,831
547
32
5
0
133,423
0
W
Poseidon
4,715
674
30
4
0
131,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role