Player Matchup

Scylla
Scylla
Cmjrd
Scylla
Level 29
God Stats
4W - 4L
1,687 SR
Queue Stats
71W - 73L
1,454 Elo+
Party 1
Artemis
Artemis
Djyns
Artemis
Level 83
God Stats
2W - 2L
1,591 SR
Queue Stats
219W - 175L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
Kill Fuzzy1310
Gilgamesh
Level 33
God Stats
4W - 10L
1,439 SR
Queue Stats
99W - 134L
1,407 Elo+
Solo
Bastet
Bastet
Taedai
Bastet
Level 49
God Stats
3W - 5L
1,656 SR
Queue Stats
106W - 105L
1,474 Elo+
Party 4
Artio
Artio
TheRealJohn001
Artio
Level 64
God Stats
2W - 3L
1,681 SR
Queue Stats
124W - 120L
1,478 Elo+
Party 4
Team Averages
Level 52
1,611 SR
1,473 Elo+

VS

Team Averages
Level 61
1,660 SR
1,485 Elo+
Ymir
Ymir
CommitHang
Ymir
Level 34
God Stats
4W - 1L
1,913 SR
Queue Stats
107W - 95L
1,469 Elo+
Party 3
Hades
Hades
Qergot
Hades
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 87L
1,507 Elo+
Party 3
Apollo
Apollo
TheMuccening
Apollo
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
297W - 273L
1,467 Elo+
Party 3
Arachne
Arachne
germansniper19
Arachne
Level 15
God Stats
3W - 2L
1,557 SR
Queue Stats
7W - 5L
1,514 Elo+
Party 2
Sol
Sol
zombieplant64
Sol
Level 68
God Stats
3W - 0L
1,830 SR
Queue Stats
70W - 68L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cmjrd
Scylla
15
0 / 5 / 1
8,949
471
5,094
10,718
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
Djyns
Artemis
16
4 / 5 / 0
9,503
500
9,414
14,156
5,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Kill Fuzzy1310
Gilgamesh
12
0 / 4 / 2
7,116
375
6,319
16,920
11,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
Taedai
Bastet
15
8 / 1 / 1
9,524
501
13,668
15,490
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 2 / 1
8,667
456
6,747
17,331
17,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
9,811
516
8,345
14,180
12,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
Qergot
Hades
19
8 / 1 / 5
11,607
611
18,160
14,628
9,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
15
6 / 3 / 4
9,557
503
11,646
11,988
3,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 3
8,032
423
2,950
12,543
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 3 / 3
9,016
475
10,721
11,224
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
12
Kills
17
17
Deaths
12
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cmjrd
Scylla
0
5
1
0.1
W
2
1
8
6
L
Artemis
Djyns
Artemis
4
5
0
0.8
L
Gilgamesh
Kill Fuzzy1310
Gilgamesh
0
4
2
0.25
W
Hades
Qergot
Hades
8
1
5
10.5
L
Bastet
Taedai
Bastet
8
1
1
8.5
W
Apollo
6
3
4
2.67
L
0
2
1
0.25
W
1
4
3
0.63
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,242
Damage
51,822
74,615
Taken
64,563
44,361
Mitigated
32,528
18,638
Healing
26,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cmjrd
Scylla
5,094
205
0
500
10,718
4,012
0
6,250
4,468
65,563
0
W
8,345
1,540
463
3,039
14,180
12,572
238
1,294
12,184
36,622
0
L
Artemis
Djyns
Artemis
9,414
5,253
0
4,254
14,156
5,239
0
5,348
8,808
0
72,924
L
Gilgamesh
Kill Fuzzy1310
Gilgamesh
6,319
1,124
0
2,436
16,920
11,957
200
6,848
10,072
0
24,640
W
Hades
Qergot
Hades
18,160
3,148
1,188
10,315
14,628
9,209
0
4,676
9,421
89,387
0
L
Bastet
Taedai
Bastet
13,668
2,769
0
7,508
15,490
5,548
95
6,898
8,592
0
64,647
W
Apollo
11,646
5,015
0
2,987
11,988
3,069
942
0
11,801
0
57,449
L
6,747
632
288
3,652
17,331
17,605
628
11,246
6,085
47,542
0
W
2,950
1,998
0
2,169
12,543
3,542
414
1,159
11,192
0
41,407
W
10,721
2,971
635
5,384
11,224
4,136
1,705
3,594
7,227
55,018
9,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,759
Gold Earned
48,023
508
Minions Killed
493
0
Camps Cleared
0
1,817,331
Distance Traveled
1,813,095
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,949
471
137
7
0
321,617
3
W
Ymir
9,811
516
51
3
0
361,615
2
L
Artemis
9,503
500
124
7
0
309,164
2
L
Gilgamesh
7,116
375
38
2
0
353,391
6
W
Hades
11,607
611
172
9
0
397,216
11
L
Bastet
9,524
501
105
6
0
458,178
7
W
Apollo
9,557
503
87
5
0
363,261
6
L
Artio
8,667
456
104
5
0
374,981
0
W
Arachne
8,032
423
75
4
0
372,633
0
W
Sol
9,016
475
108
6
0
318,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role