Player Matchup

Neith
Neith
I love coffe228
Neith
Level 23
God Stats
5W - 7L
1,353 SR
Queue Stats
22W - 30L
1,275 Elo+
Solo
Bellona
Bellona
ITZ_Steve15
Bellona
Level 21
God Stats
2W - 1L
1,746 SR
Queue Stats
21W - 17L
1,368 Elo+
Solo
Olorun
Olorun
Obi138shinobi
Olorun
Level 24
God Stats
3W - 2L
1,440 SR
Queue Stats
69W - 67L
1,318 Elo+
Solo
Zeus
Zeus
SaBuRbAnDuDe45
Zeus
Level 20
God Stats
1W - 1L
1,404 SR
Queue Stats
4W - 11L
1,084 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tsunami1084
Ah Muzen Cab
Level 26
God Stats
9W - 11L
1,440 SR
Queue Stats
133W - 155L
1,342 Elo+
Solo
Team Averages
Level 23
1,477 SR
1,277 Elo+

VS

Team Averages
Level 12
1,384 SR
1,276 Elo+
Fenrir
Fenrir
Brabokingg
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,198 Elo+
Solo
Sol
Sol
Going_Comando123
Sol
Level 12
God Stats
2W - 5L
1,302 SR
Queue Stats
13W - 18L
1,327 Elo+
Solo
Thor
Thor
OldmanLogan13
Thor
Level 18
God Stats
0W - 2L
1,118 SR
Queue Stats
6W - 29L
1,052 Elo+
Solo
Merlin
Merlin
SLICEDGORILLA89
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Rama
Rama
SuperSalti
Rama
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 59L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 1 / 16
11,877
1,320
19,607
7,822
3,615
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
ITZ_Steve15
Bellona
17
11 / 0 / 15
11,019
1,224
12,093
8,707
8,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
8 / 0 / 21
10,731
1,192
16,092
4,770
2,160
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 2 / 15
9,818
1,091
9,746
7,485
3,080
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Tsunami1084
Ah Muzen Cab
18
5 / 2 / 25
10,733
1,193
14,414
10,250
5,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brabokingg
Fenrir
14
0 / 13 / 0
7,737
860
62
16,293
10,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 3 / 1
9,819
1,091
10,797
12,093
3,725
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 13 / 3
8,674
964
4,886
21,719
14,311
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 14 / 3
8,501
945
7,185
18,274
6,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 2
9,434
1,048
11,026
12,553
4,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
14
48
Kills
5
5
Deaths
48
92
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Brabokingg
Fenrir
0
13
0
0
L
3
3
1
1.17
W
16
1
16
24
W
Bellona
ITZ_Steve15
Bellona
11
0
15
18.5
W
8
0
21
18.5
L
0
13
3
0.12
L
0
14
3
0.11
W
8
2
15
7.75
L
2
5
2
0.6
W
Ah Muzen Cab
Tsunami1084
Ah Muzen Cab
5
2
25
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,952
Damage
33,956
39,034
Taken
80,932
23,133
Mitigated
39,344
10,398
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Brabokingg
Fenrir
62
62
0
0
16,293
10,765
0
8,804
7,489
0
1,599
L
10,797
3,461
0
2,049
12,093
3,725
0
2,407
9,686
30,669
0
W
19,607
10,618
0
1,891
7,822
3,615
0
3,376
4,446
0
29,888
W
Bellona
ITZ_Steve15
Bellona
12,093
5,224
0
1,033
8,707
8,896
0
2,534
6,173
543
26,194
W
16,092
9,946
887
2,814
4,770
2,160
0
2,546
2,224
34,075
0
L
4,886
426
0
0
21,719
14,311
0
7,402
14,317
0
17,742
L
7,185
1,638
0
739
18,274
6,106
0
5,171
13,103
16,861
0
W
9,746
4,254
17
1,020
7,485
3,080
0
3,387
4,098
22,977
0
L
11,026
6,261
0
0
12,553
4,437
0
2,597
9,956
0
39,493
W
Ah Muzen Cab
Tsunami1084
Ah Muzen Cab
14,414
6,728
243
2,493
10,250
5,382
0
6,139
4,111
0
30,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,178
Gold Earned
44,165
165
Minions Killed
169
7
Camps Cleared
1
831,932
Distance Traveled
629,212
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,737
860
1
0
0
103,182
0
L
Sol
9,819
1,091
53
6
0
162,365
0
W
Neith
11,877
1,320
21
2
0
148,162
0
W
Bellona
11,019
1,224
28
3
0
164,397
0
W
Olorun
10,731
1,192
49
5
7
185,853
4
L
Thor
8,674
964
38
4
0
104,602
3
L
Merlin
8,501
945
27
3
0
112,118
0
W
Zeus
9,818
1,091
31
3
0
150,726
0
L
Rama
9,434
1,048
50
6
1
146,945
0
W
Ah Muzen Cab
10,733
1,193
36
4
0
182,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role