Player Matchup

Loki
Loki
Meenerstink
Loki
Level 28
God Stats
17W - 30L
1,261 SR
Queue Stats
24W - 40L
1,244 Elo+
Party 2
Zeus
Zeus
PanzErChiLe
Zeus
Level 2
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Ra
Ra
Waurgo
Ra
Level 29
God Stats
7W - 9L
1,508 SR
Queue Stats
79W - 43L
1,579 Elo+
Solo
Osiris
Osiris
dirkpeck
Osiris
Level 23
God Stats
0W - 2L
1,215 SR
Queue Stats
17W - 32L
1,228 Elo+
Party 2
Skadi
Skadi
scrumtralescent4
Skadi
Level 26
God Stats
0W - 7L
1,038 SR
Queue Stats
51W - 69L
1,282 Elo+
Solo
Team Averages
Level 22
1,252 SR
1,308 Elo+

VS

Team Averages
Level 9
1,387 SR
1,308 Elo+
Cthulhu
Cthulhu
Cloudy76
Cthulhu
Level 6
God Stats
1W - 2L
1,215 SR
Queue Stats
2W - 3L
1,239 Elo+
Party 1
Heimdallr
Heimdallr
Nimbui
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,120 Elo+
Party 1
Cerberus
Cerberus
Silkiestsumo891
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,206 Elo+
Party 1
Fenrir
Fenrir
Smitty281
Fenrir
Level 25
God Stats
1W - 0L
1,222 SR
Queue Stats
37W - 41L
1,477 Elo+
Solo
Ra
Ra
Squatty2o
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 2 / 0
4,639
773
3,034
3,788
871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 4 / 2
3,277
546
801
2,485
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
8
2 / 0 / 1
4,430
738
1,615
2,060
473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
dirkpeck
Osiris
5
0 / 1 / 0
3,321
554
1,149
2,537
1,127
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
2,688
448
0
0
0
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cloudy76
Cthulhu
6
2 / 2 / 3
3,984
664
1,258
3,054
1,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Nimbui
Heimdallr
6
3 / 1 / 2
4,356
726
1,349
2,510
559
Cerberus
5
1 / 0 / 0
3,663
611
1,323
3,199
1,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Smitty281
Fenrir
7
0 / 1 / 2
3,973
662
912
3,303
965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 2 / 0
3,726
621
633
1,909
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
7
7
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cloudy76
Cthulhu
2
2
3
1.75
L
4
2
0
2
W
Heimdallr
Nimbui
Heimdallr
3
1
2
4
L
0
4
2
0.25
W
Cerberus
1
0
0
1
W
Fenrir
Smitty281
Fenrir
0
1
2
1
W
1
2
0
0.5
L
Ra
2
0
1
2.5
L
Osiris
dirkpeck
Osiris
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,599
Damage
5,475
10,870
Taken
13,975
2,923
Mitigated
4,430
2,350
Healing
3,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cloudy76
Cthulhu
1,258
298
0
426
3,054
1,200
286
343
2,636
5,504
0
L
3,034
1,449
0
1,193
3,788
871
0
760
2,997
0
17,928
W
Heimdallr
Nimbui
Heimdallr
1,349
840
0
558
2,510
559
908
137
2,333
0
13,998
L
801
282
0
50
2,485
452
0
1,044
1,298
3,169
0
W
Cerberus
1,323
114
0
380
3,199
1,225
0
0
3,199
7,552
0
W
Fenrir
Smitty281
Fenrir
912
139
0
1,304
3,303
965
0
958
2,305
0
16,324
W
633
137
16
397
1,909
481
226
823
1,086
9,693
0
L
Ra
1,615
225
15
930
2,060
473
0
145
1,903
20,447
0
L
Osiris
dirkpeck
Osiris
1,149
555
0
162
2,537
1,127
112
1,017
1,458
0
5,702
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,355
Gold Earned
19,702
105
Minions Killed
140
0
Camps Cleared
0
427,355
Distance Traveled
573,102
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,984
664
7
1
0
116,722
0
L
Loki
4,639
773
41
7
0
115,975
0
W
Heimdallr
4,356
726
35
6
0
105,767
0
L
Zeus
3,277
546
13
2
0
89,219
1
W
Cerberus
3,663
611
27
5
0
114,119
0
W
Fenrir
3,973
662
48
8
0
123,494
0
W
Ra
3,726
621
23
4
0
113,000
2
L
Ra
4,430
738
40
7
0
108,258
2
L
Osiris
3,321
554
11
2
0
96,900
0
L
Skadi
2,688
448
0
0
0
17,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role