Player Matchup

Geb
Geb
SilverPlaysBot
Geb
Level 153
God Stats
6W - 2L
1,637 SR
Queue Stats
71W - 34L
1,665 Elo+
Party 1
Ne Zha
Ne Zha
Spartan51600
Ne Zha
Level 155
God Stats
1W - 2L
1,420 SR
Queue Stats
334W - 297L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
StripedPajamaBoy
Baron Samedi
Level 55
God Stats
2W - 1L
1,646 SR
Queue Stats
60W - 24L
1,685 Elo+
Party 1
Neith
Neith
wellfire69162
Neith
Level 137
God Stats
1W - 0L
1,519 SR
Queue Stats
16W - 5L
1,742 Elo+
Party 1
Pele
Pele
Ðragoonx
Pele
Level 109
God Stats
1W - 0L
1,672 SR
Queue Stats
81W - 33L
1,678 Elo+
Party 1
Team Averages
Level 122
1,579 SR
1,672 Elo+

VS

Team Averages
Level 99
1,526 SR
1,542 Elo+
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Happy246
Apollo
Level 66
God Stats
8W - 8L
1,637 SR
Queue Stats
50W - 47L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
KingFranklin7
Gilgamesh
Level 146
God Stats
13W - 9L
1,495 SR
Queue Stats
247W - 253L
1,542 Elo+
Party 3
Horus
Horus
KingRiston
Horus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 186L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 20
10,492
807
11,259
23,941
31,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
16
5 / 2 / 18
11,148
858
16,371
14,623
15,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
StripedPajamaBoy
Baron Samedi
15
0 / 1 / 21
9,229
710
17,820
10,489
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 17
10,612
816
15,804
11,805
5,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
20
17 / 4 / 8
13,700
1,054
22,113
13,556
7,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 5 / 5
8,766
674
9,829
21,183
24,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
 
Morgan Le Fay
15
1 / 7 / 6
8,763
674
14,704
17,698
7,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Happy246
Apollo
17
5 / 6 / 3
10,688
822
8,874
17,006
7,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
KingFranklin7
Gilgamesh
16
2 / 4 / 3
9,514
732
11,528
20,821
17,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
14
1 / 6 / 4
8,175
629
6,438
17,558
19,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
31
28
Kills
10
10
Deaths
28
84
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
5
0.7
L
Morgan Le Fay
 
Morgan Le Fay
1
7
6
0.57
L
Apollo
Happy246
Apollo
5
6
3
1.08
L
Gilgamesh
KingFranklin7
Gilgamesh
2
4
3
0.88
L
Horus
1
6
4
0.5
W
2
2
20
6
W
Ne Zha
5
2
18
7
W
Baron Samedi
StripedPajamaBoy
Baron Samedi
0
1
21
10.5
W
4
1
17
12.5
W
Pele
17
4
8
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,367
Damage
51,373
74,414
Taken
94,266
66,573
Mitigated
76,827
30,745
Healing
14,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,829
930
881
1,703
21,183
24,399
0
7,472
13,711
22,655
0
L
Morgan Le Fay
 
Morgan Le Fay
14,704
1,242
0
2,619
17,698
7,790
0
4,943
12,755
37,924
0
L
Apollo
Happy246
Apollo
8,874
5,932
0
1,522
17,006
7,090
0
5,329
11,677
0
23,250
L
Gilgamesh
KingFranklin7
Gilgamesh
11,528
3,719
1,548
1,912
20,821
17,639
1
7,024
13,797
0
37,262
L
Horus
6,438
2,673
1,535
2,415
17,558
19,909
0
4,754
12,804
0
18,553
W
11,259
1,002
1,172
7,607
23,941
31,842
140
6,758
17,183
21,375
0
W
Ne Zha
16,371
2,910
0
5,136
14,623
15,663
2,607
5,565
9,058
0
35,295
W
Baron Samedi
StripedPajamaBoy
Baron Samedi
17,820
1,954
7,094
3,818
10,489
6,130
1,389
4,089
6,400
43,541
0
W
15,804
8,444
0
3,962
11,805
5,824
3,570
5,352
6,453
0
35,809
W
Pele
22,113
6,557
0
1,956
13,556
7,114
756
2,844
10,712
0
55,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,181
Gold Earned
45,906
264
Minions Killed
206
7
Camps Cleared
7
1,246,658
Distance Traveled
1,076,041
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,766
674
13
1
1
233,127
1
L
Morgan Le Fay
8,763
674
61
5
0
198,229
3
L
Apollo
10,688
822
38
3
2
211,423
0
L
Gilgamesh
9,514
732
58
4
3
225,143
0
L
Horus
8,175
629
36
3
1
208,119
1
W
Geb
10,492
807
29
2
2
260,218
1
W
Ne Zha
11,148
858
23
2
2
252,384
1
W
Baron Samedi
9,229
710
71
5
0
238,287
3
W
Neith
10,612
816
51
4
0
232,183
2
W
Pele
13,700
1,054
90
7
3
263,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role