Player Matchup

Cthulhu
Cthulhu
Aiosphere
Cthulhu
Level 20
God Stats
10W - 4L
1,631 SR
Queue Stats
24W - 20L
1,524 Elo+
Party 2
Zeus
Zeus
BushyBoy
Zeus
Level 22
God Stats
3W - 2L
1,571 SR
Queue Stats
47W - 35L
1,479 Elo+
Solo
Nox
Nox
NeroticGaming
Nox
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,591 Elo+
Party 2
Odin
Odin
ScoutyxD
Odin
Level 29
God Stats
22W - 6L
1,810 SR
Queue Stats
37W - 20L
1,638 Elo+
Party 2
Gilgamesh
Gilgamesh
ThatGuyMagZ
Gilgamesh
Level 113
God Stats
2W - 2L
1,285 SR
Queue Stats
42W - 45L
1,500 Elo+
Party 2
Team Averages
Level 41
1,559 SR
1,546 Elo+

VS

Team Averages
Level 13
1,538 SR
1,514 Elo+
Baba Yaga
Baba Yaga
CMV12345
Baba Yaga
Level 19
God Stats
0W - 1L
1,640 SR
Queue Stats
1W - 2L
1,554 Elo+
Solo
Bacchus
Bacchus
HellaHip
Bacchus
Level 13
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Jamrat28
Artemis
Level 6
God Stats
0W - 1L
1,173 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Pengsoo
Nemesis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Rama
Rama
SkyBloodxv
Rama
Level 23
God Stats
1W - 1L
1,682 SR
Queue Stats
11W - 8L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aiosphere
Cthulhu
16
10 / 1 / 16
11,213
1,246
13,593
9,047
7,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zeus
17
5 / 0 / 14
10,269
1,141
8,766
4,269
1,556
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 15
9,465
1,052
6,789
4,478
1,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
16
5 / 0 / 16
9,928
1,103
8,830
5,908
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
ThatGuyMagZ
Gilgamesh
16
3 / 3 / 16
9,579
1,064
8,271
10,837
4,422
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

322

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CMV12345
Baba Yaga
15
0 / 3 / 4
8,649
961
8,104
9,248
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
HellaHip
Bacchus
15
2 / 6 / 2
9,803
1,089
5,598
14,291
17,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Jamrat28
Artemis
15
2 / 7 / 3
9,016
1,002
6,581
10,638
4,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Pengsoo
Nemesis
14
1 / 8 / 2
8,548
950
6,182
13,968
6,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 2 / 1
7,576
842
1,091
2,379
776
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
17
26
Kills
5
5
Deaths
26
77
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aiosphere
Cthulhu
10
1
16
18
W
Zeus
5
0
14
12
L
Baba Yaga
CMV12345
Baba Yaga
0
3
4
0.67
L
Bacchus
HellaHip
Bacchus
2
6
2
0.5
L
Artemis
Jamrat28
Artemis
2
7
3
0.5
W
3
1
15
10.5
L
Nemesis
Pengsoo
Nemesis
1
8
2
0.25
W
Odin
5
0
16
13
L
0
2
1
0.25
W
Gilgamesh
ThatGuyMagZ
Gilgamesh
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,249
Damage
27,556
34,539
Taken
50,524
21,659
Mitigated
32,233
3,948
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aiosphere
Cthulhu
13,593
643
1,028
28
9,047
7,325
0
3,612
5,435
24,973
0
W
Zeus
8,766
1,082
0
1,127
4,269
1,556
0
1,789
2,480
34,479
0
L
Baba Yaga
CMV12345
Baba Yaga
8,104
489
0
740
9,248
3,091
0
5,914
3,071
36,091
0
L
Bacchus
HellaHip
Bacchus
5,598
283
0
765
14,291
17,633
0
6,991
6,724
13,413
0
L
Artemis
Jamrat28
Artemis
6,581
3,428
0
106
10,638
4,503
0
6,186
4,266
0
27,416
W
6,789
1,079
145
760
4,478
1,798
0
1,867
2,611
19,653
0
L
Nemesis
Pengsoo
Nemesis
6,182
1,918
0
1,851
13,968
6,230
0
7,996
5,501
0
11,719
W
Odin
8,830
1,150
0
552
5,908
6,558
0
2,333
3,575
881
13,972
L
1,091
511
0
0
2,379
776
0
1,375
898
0
4,615
W
Gilgamesh
ThatGuyMagZ
Gilgamesh
8,271
2,207
0
308
10,837
4,422
0
4,101
6,736
0
18,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,454
Gold Earned
43,592
164
Minions Killed
142
6
Camps Cleared
4
906,025
Distance Traveled
706,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,213
1,246
47
5
1
170,229
0
W
Zeus
10,269
1,141
61
7
4
182,114
0
L
Baba Yaga
8,649
961
49
5
1
190,305
0
L
Bacchus
9,803
1,089
18
2
0
161,965
0
L
Artemis
9,016
1,002
59
7
0
153,009
0
W
Nox
9,465
1,052
36
4
1
156,006
0
L
Nemesis
8,548
950
13
1
2
162,413
0
W
Odin
9,928
1,103
11
1
0
206,806
0
L
Rama
7,576
842
3
0
1
38,382
0
W
Gilgamesh
9,579
1,064
9
1
0
190,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role