Player Matchup

Sylvanus
Sylvanus
WillDabbyMac
Sylvanus
Level 120
God Stats
4W - 5L
1,401 SR
Queue Stats
75W - 54L
1,578 Elo+
Party 1
Ra
Ra
YuNgMaEstRo-_-
Ra
Level 100
God Stats
2W - 3L
1,337 SR
Queue Stats
301W - 373L
1,416 Elo+
Party 1
Loki
Loki
lemusk173
Loki
Level 82
God Stats
4W - 5L
1,281 SR
Queue Stats
6W - 10L
1,287 Elo+
Solo
Team Averages
Level 101
1,340 SR
1,427 Elo+

VS

Team Averages
Level 84
1,511 SR
1,436 Elo+
Scylla
Scylla
DemonOfAries
Scylla
Level 107
God Stats
10W - 9L
1,569 SR
Queue Stats
138W - 143L
1,472 Elo+
Party 2
Bakasura
Bakasura
Sparticus831
Bakasura
Level 106
God Stats
9W - 3L
1,526 SR
Queue Stats
66W - 59L
1,523 Elo+
Party 2
Ares
Ares
TwitchyRyukie
Ares
Level 38
God Stats
3W - 1L
1,439 SR
Queue Stats
7W - 9L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
WillDabbyMac
Sylvanus
11
5 / 5 / 3
8,509
774
11,034
12,349
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 6 / 5
8,590
781
10,016
11,507
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
9
1 / 6 / 5
7,150
650
4,122
7,264
2,072
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
5 / 4 / 8
8,206
746
9,209
9,230
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Sparticus831
Bakasura
14
11 / 4 / 5
9,937
903
13,184
12,743
6,207
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 13
8,177
743
5,354
12,602
13,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
17
17
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
4
8
2.25
W
Bakasura
Sparticus831
Bakasura
11
4
5
3.38
W
1
1
13
7.5
L
Sylvanus
WillDabbyMac
Sylvanus
5
5
3
1.3
L
3
6
5
0.92
L
Loki
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,172
Damage
27,747
31,120
Taken
34,575
11,982
Mitigated
23,475
6,680
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,209
1,377
728
2,447
9,230
3,586
627
5,144
3,862
30,603
0
W
Bakasura
Sparticus831
Bakasura
13,184
9,152
0
2,518
12,743
6,207
2,140
6,580
6,011
0
18,740
W
5,354
471
0
2,842
12,602
13,682
316
7,380
4,906
8,861
0
L
Sylvanus
WillDabbyMac
Sylvanus
11,034
4,043
1,229
2,375
12,349
6,584
0
5,256
5,539
19,570
4,232
L
10,016
1,529
754
2,202
11,507
3,326
0
5,378
5,141
36,369
0
L
Loki
4,122
1,050
0
120
7,264
2,072
0
4,421
2,556
0
9,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,249
Gold Earned
26,320
117
Minions Killed
97
3
Camps Cleared
5
498,246
Distance Traveled
614,893
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,206
746
47
4
2
180,403
2
W
Bakasura
9,937
903
42
4
3
225,917
4
W
Ares
8,177
743
8
1
0
208,573
3
L
Sylvanus
8,509
774
26
2
0
153,218
2
L
Ra
8,590
781
82
7
1
170,143
1
L
Loki
7,150
650
9
1
2
174,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role