Player Matchup

Sun Wukong
Sun Wukong
Hedeyy
Sun Wukong
Level 8
God Stats
0W - 2L
1,306 SR
Queue Stats
8W - 12L
1,453 Elo+
Solo
Kukulkan
Kukulkan
LeoProStalker
Kukulkan
Level 26
God Stats
49W - 40L
1,625 SR
Queue Stats
101W - 81L
1,619 Elo+
Solo
Cupid
Cupid
Rush Andromeda
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,365 Elo+
Solo
Neith
Neith
Zxyhp
Neith
Level 23
God Stats
6W - 3L
1,414 SR
Queue Stats
47W - 53L
1,614 Elo+
Solo
Thor
Thor
turbo_red007
Thor
Level 13
God Stats
3W - 1L
1,968 SR
Queue Stats
7W - 3L
1,642 Elo+
Solo
Team Averages
Level 20
1,563 SR
1,539 Elo+

VS

Team Averages
Level 19
1,442 SR
1,500 Elo+
Chang'e
Chang'e
GrellMVP
Chang'e
Level 17
God Stats
1W - 1L
1,269 SR
Queue Stats
25W - 24L
1,499 Elo+
Solo
Scylla
Scylla
NegKDA
Scylla
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,613 Elo+
Solo
Heimdallr
Heimdallr
NinjaSwordXI
Heimdallr
Level 26
God Stats
2W - 1L
1,616 SR
Queue Stats
65W - 41L
1,637 Elo+
Solo
Charybdis
Charybdis
UncleRuckus111
Charybdis
Level 18
God Stats
1W - 0L
1,548 SR
Queue Stats
8W - 9L
1,279 Elo+
Solo
Fenrir
Fenrir
leancermi
Fenrir
Level 5
God Stats
1W - 2L
1,277 SR
Queue Stats
5W - 3L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hedeyy
Sun Wukong
14
2 / 5 / 1
8,436
444
8,993
18,444
11,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
LeoProStalker
Kukulkan
7
0 / 3 / 0
6,277
330
1,671
3,863
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
3 / 11 / 1
8,793
463
4,183
16,349
2,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
Zxyhp
Neith
13
2 / 6 / 3
8,700
458
7,465
15,082
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 11 / 3
8,185
431
3,914
16,520
4,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GrellMVP
Chang'e
14
3 / 0 / 9
9,291
489
4,064
7,613
5,039
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
NegKDA
Scylla
18
12 / 3 / 7
11,477
604
22,988
12,888
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
NinjaSwordXI
Heimdallr
19
13 / 1 / 7
13,059
687
18,231
13,957
6,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
UncleRuckus111
Charybdis
13
2 / 3 / 5
8,876
467
4,348
8,911
2,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
leancermi
Fenrir
14
6 / 4 / 8
9,730
512
6,372
11,634
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
10
Kills
36
36
Deaths
11
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GrellMVP
Chang'e
3
0
9
7.5
L
Sun Wukong
Hedeyy
Sun Wukong
2
5
1
0.5
L
Kukulkan
LeoProStalker
Kukulkan
0
3
0
0
W
Scylla
NegKDA
Scylla
12
3
7
5.17
W
Heimdallr
NinjaSwordXI
Heimdallr
13
1
7
16.5
L
3
11
1
0.32
W
Charybdis
UncleRuckus111
Charybdis
2
3
5
1.5
L
Neith
Zxyhp
Neith
2
6
3
0.58
W
Fenrir
leancermi
Fenrir
6
4
8
2.5
L
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,226
Damage
56,003
70,258
Taken
55,003
23,840
Mitigated
24,429
9,306
Healing
22,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GrellMVP
Chang'e
4,064
905
1,834
4,700
7,613
5,039
832
0
7,613
33,662
0
L
Sun Wukong
Hedeyy
Sun Wukong
8,993
1,378
0
1,996
18,444
11,458
0
5,953
12,409
0
50,086
L
Kukulkan
LeoProStalker
Kukulkan
1,671
44
0
290
3,863
1,102
0
2,374
1,309
18,840
0
W
Scylla
NegKDA
Scylla
22,988
3,140
0
4,728
12,888
5,000
129
785
12,103
80,148
0
W
Heimdallr
NinjaSwordXI
Heimdallr
18,231
8,119
0
6,835
13,957
6,748
4,342
284
13,673
0
112,191
L
4,183
2,080
31
1,687
16,349
2,959
0
4,852
11,369
0
30,685
W
Charybdis
UncleRuckus111
Charybdis
4,348
2,529
0
2,012
8,911
2,827
2,383
453
8,458
0
40,214
L
Neith
Zxyhp
Neith
7,465
1,680
81
4,706
15,082
4,048
0
5,903
9,056
0
45,705
W
Fenrir
leancermi
Fenrir
6,372
1,221
0
2,510
11,634
4,815
593
284
11,350
0
43,866
L
3,914
480
0
515
16,520
4,273
0
7,180
9,050
0
36,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,391
Gold Earned
52,433
341
Minions Killed
531
0
Camps Cleared
0
1,381,137
Distance Traveled
1,719,713
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,291
489
73
4
0
325,903
2
L
Sun Wukong
8,436
444
95
5
0
343,584
0
L
Kukulkan
6,277
330
43
2
0
136,424
2
W
Scylla
11,477
604
136
7
0
313,020
6
W
Heimdallr
13,059
687
180
9
0
361,993
3
L
Cupid
8,793
463
59
3
0
266,450
0
W
Charybdis
8,876
467
73
4
0
317,718
0
L
Neith
8,700
458
81
4
0
341,451
0
W
Fenrir
9,730
512
69
4
0
401,079
1
L
Thor
8,185
431
63
3
0
293,228
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role