Player Matchup

Hercules
Hercules
Agent_Winters
Hercules
Level 128
God Stats
29W - 28L
1,452 SR
Queue Stats
260W - 224L
1,486 Elo+
Solo
Artio
Artio
GutishGod
Artio
Level 83
God Stats
2W - 4L
1,504 SR
Queue Stats
52W - 69L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
MinetaH0T
Danzaburou
Level 84
God Stats
7W - 7L
1,568 SR
Queue Stats
240W - 319L
1,402 Elo+
Party 1
Anubis
Anubis
ZemmyGod
Anubis
Level 98
God Stats
17W - 17L
1,606 SR
Queue Stats
81W - 104L
1,409 Elo+
Party 1
Mulan
Mulan
kiritomodooscuro
Mulan
Level 129
God Stats
8W - 6L
1,561 SR
Queue Stats
350W - 428L
1,432 Elo+
Party 1
Team Averages
Level 104
1,538 SR
1,416 Elo+

VS

Team Averages
Level 117
1,532 SR
1,514 Elo+
Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
AmazingCarp0643
Ratatoskr
Level 102
God Stats
3W - 3L
1,549 SR
Queue Stats
157W - 123L
1,575 Elo+
Party 2
Charybdis
Charybdis
Frais Parker
Charybdis
Level 109
God Stats
17W - 13L
1,551 SR
Queue Stats
729W - 859L
1,425 Elo+
Party 2
Nike
Nike
JovenIzguerra
Nike
Level 125
God Stats
3W - 4L
1,639 SR
Queue Stats
347W - 287L
1,566 Elo+
Party 2
Poseidon
Poseidon
keshaun12
Poseidon
Level 123
God Stats
17W - 16L
1,420 SR
Queue Stats
555W - 492L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Agent_Winters
Hercules
10
0 / 0 / 1
6,139
472
4,839
7,295
4,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
GutishGod
Artio
12
0 / 0 / 1
6,848
527
2,738
7,320
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
MinetaH0T
Danzaburou
13
2 / 1 / 0
7,619
586
4,099
6,518
2,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
ZemmyGod
Anubis
13
5 / 2 / 3
8,011
616
8,941
7,756
3,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 3 / 2
8,286
637
6,683
11,284
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 1 / 4
6,473
498
5,328
12,261
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
AmazingCarp0643
Ratatoskr
11
2 / 5 / 4
6,856
527
6,030
11,685
3,026
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Frais Parker
Charybdis
11
0 / 1 / 0
6,529
502
1,884
6,078
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 1 / 0
4,646
357
816
2,154
776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
keshaun12
Poseidon
13
4 / 5 / 1
7,588
584
5,392
7,327
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
13
Kills
6
6
Deaths
13
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
4
2
W
Hercules
Agent_Winters
Hercules
0
0
1
0.5
L
Ratatoskr
AmazingCarp0643
Ratatoskr
2
5
4
0.8
L
Charybdis
Frais Parker
Charybdis
0
1
0
0
W
Artio
GutishGod
Artio
0
0
1
0.5
L
0
1
0
0
W
Danzaburou
MinetaH0T
Danzaburou
2
1
0
2
W
Anubis
ZemmyGod
Anubis
5
2
3
3.25
L
Poseidon
keshaun12
Poseidon
4
5
1
0.9
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,300
Damage
19,450
40,173
Taken
39,505
19,565
Mitigated
12,665
17,620
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,328
542
0
5,654
12,261
5,894
0
4,424
7,837
21,268
0
W
Hercules
Agent_Winters
Hercules
4,839
1,347
193
2,978
7,295
4,145
205
2,208
5,047
185
25,490
L
Ratatoskr
AmazingCarp0643
Ratatoskr
6,030
2,349
0
1,780
11,685
3,026
0
4,346
7,339
0
29,849
L
Charybdis
Frais Parker
Charybdis
1,884
1,507
46
3,335
6,078
1,238
1,340
106
5,972
0
40,974
W
Artio
GutishGod
Artio
2,738
141
293
3,932
7,320
5,681
328
705
6,496
35,962
0
L
816
364
0
606
2,154
776
0
550
1,604
0
5,991
W
Danzaburou
MinetaH0T
Danzaburou
4,099
1,499
0
2,457
6,518
2,028
1,320
1,684
4,780
0
51,962
W
Anubis
ZemmyGod
Anubis
8,941
500
0
3,860
7,756
3,095
261
2,806
4,765
47,956
0
L
Poseidon
keshaun12
Poseidon
5,392
519
0
910
7,327
1,731
0
2,253
5,074
43,669
0
W
6,683
1,001
0
3,907
11,284
4,616
0
3,043
8,099
0
51,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,903
Gold Earned
32,092
429
Minions Killed
302
0
Camps Cleared
0
1,285,292
Distance Traveled
1,009,242
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,473
498
40
3
0
250,105
0
W
Hercules
6,139
472
57
4
0
273,155
4
L
Ratatoskr
6,856
527
54
4
0
273,621
4
L
Charybdis
6,529
502
91
7
0
193,474
0
W
Artio
6,848
527
78
6
0
263,863
2
L
Nike
4,646
357
15
1
0
45,383
0
W
Danzaburou
7,619
586
101
8
0
237,756
2
W
Anubis
8,011
616
90
7
0
246,406
3
L
Poseidon
7,588
584
102
8
0
246,659
3
W
Mulan
8,286
637
103
8
0
264,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role