Player Matchup

Discordia
Discordia
CrowChazer
Discordia
Level 64
God Stats
9W - 5L
1,464 SR
Queue Stats
37W - 27L
1,674 Elo+
Solo
Bacchus
Bacchus
Maykono
Bacchus
Level 156
God Stats
7W - 8L
1,544 SR
Queue Stats
388W - 363L
1,655 Elo+
Party 3
Bastet
Bastet
Romeish
Bastet
Level 66
God Stats
5W - 3L
1,728 SR
Queue Stats
320W - 325L
1,572 Elo+
Party 2
Danzaburou
Danzaburou
Shenanigans11
Danzaburou
Level 154
God Stats
6W - 7L
1,617 SR
Queue Stats
334W - 326L
1,586 Elo+
Party 2
Guan Yu
Guan Yu
playervx118
Guan Yu
Level 160
God Stats
11W - 3L
1,696 SR
Queue Stats
582W - 569L
1,566 Elo+
Party 3
Team Averages
Level 120
1,610 SR
1,611 Elo+

VS

Team Averages
Level 100
1,538 SR
1,572 Elo+
King Arthur
King Arthur
ChagoTj
King Arthur
Level 66
God Stats
33W - 28L
1,579 SR
Queue Stats
327W - 296L
1,570 Elo+
Solo
Neith
Neith
Kaleplayssmite
Neith
Level 66
God Stats
5W - 6L
1,455 SR
Queue Stats
362W - 325L
1,569 Elo+
Party 1
Athena
Athena
ae7777777
Athena
Level 92
God Stats
2W - 7L
1,330 SR
Queue Stats
459W - 418L
1,557 Elo+
Party 1
Loki
Loki
chncy86
Loki
Level 158
God Stats
1W - 2L
1,575 SR
Queue Stats
218W - 205L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
dioscaoso15
Morgan Le Fay
Level 118
God Stats
8W - 3L
1,752 SR
Queue Stats
30W - 18L
1,664 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrowChazer
Discordia
18
3 / 3 / 6
11,603
483
15,432
8,052
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Maykono
Bacchus
18
8 / 6 / 10
12,606
525
16,479
25,886
39,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Romeish
Bastet
20
5 / 4 / 8
13,065
544
10,930
18,109
6,685
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Danzaburou
Shenanigans11
Danzaburou
20
7 / 2 / 6
14,505
604
22,084
19,202
7,425
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
playervx118
Guan Yu
20
7 / 2 / 5
13,783
574
22,464
25,566
26,878
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChagoTj
King Arthur
16
3 / 9 / 4
10,804
450
16,156
27,116
18,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 6 / 6
11,927
497
14,802
21,802
8,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
ae7777777
Athena
15
1 / 4 / 7
9,945
414
6,448
26,088
28,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
chncy86
Loki
20
8 / 6 / 4
12,688
529
12,361
18,383
7,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
dioscaoso15
Morgan Le Fay
20
3 / 6 / 5
12,840
535
12,741
17,312
8,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
30
Kills
17
17
Deaths
31
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChagoTj
King Arthur
3
9
4
0.56
W
Discordia
CrowChazer
Discordia
3
3
6
2
L
2
6
6
0.83
W
Bacchus
Maykono
Bacchus
8
6
10
2.17
W
Bastet
Romeish
Bastet
5
4
8
2.25
W
Danzaburou
Shenanigans11
Danzaburou
7
2
6
5
L
Athena
ae7777777
Athena
1
4
7
1.13
L
Loki
chncy86
Loki
8
6
4
1.67
L
Morgan Le Fay
dioscaoso15
Morgan Le Fay
3
6
5
0.92
W
Guan Yu
playervx118
Guan Yu
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,389
Damage
62,508
96,815
Taken
110,701
83,453
Mitigated
71,726
35,761
Healing
26,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChagoTj
King Arthur
16,156
1,496
0
6,134
27,116
18,600
0
6,614
20,337
0
71,336
W
Discordia
CrowChazer
Discordia
15,432
318
0
750
8,052
3,158
570
2,436
5,456
77,849
0
L
14,802
7,845
0
8,270
21,802
8,566
1,089
4,004
17,780
0
101,758
W
Bacchus
Maykono
Bacchus
16,479
2,378
0
2,233
25,886
39,307
0
5,361
20,323
37,592
0
W
Bastet
Romeish
Bastet
10,930
2,138
0
7,607
18,109
6,685
20
3,476
14,400
0
113,086
W
Danzaburou
Shenanigans11
Danzaburou
22,084
10,355
0
11,845
19,202
7,425
1,596
4,102
15,049
0
132,628
L
Athena
ae7777777
Athena
6,448
1,914
0
2,086
26,088
28,431
0
9,831
15,853
25,378
0
L
Loki
chncy86
Loki
12,361
2,695
0
6,336
18,383
7,351
0
6,501
11,768
0
83,793
L
Morgan Le Fay
dioscaoso15
Morgan Le Fay
12,741
868
122
3,802
17,312
8,778
0
7,312
9,664
99,820
0
W
Guan Yu
playervx118
Guan Yu
22,464
3,120
3,384
9,942
25,566
26,878
835
3,316
22,171
15,347
93,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,562
Gold Earned
58,204
742
Minions Killed
635
0
Camps Cleared
0
2,302,812
Distance Traveled
2,195,633
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,804
450
105
4
0
393,572
12
W
Discordia
11,603
483
143
6
0
423,193
2
L
Neith
11,927
497
171
7
0
414,170
3
W
Bacchus
12,606
525
24
1
0
469,599
4
W
Bastet
13,065
544
169
7
0
497,001
7
W
Danzaburou
14,505
604
197
8
0
444,585
5
L
Athena
9,945
414
47
2
0
510,347
2
L
Loki
12,688
529
132
6
0
455,208
4
L
Morgan Le Fay
12,840
535
180
8
0
422,336
2
W
Guan Yu
13,783
574
209
9
0
468,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role