Player Matchup

Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Bleykrx
Ao Kuang
Level 122
God Stats
16W - 7L
1,698 SR
Queue Stats
72W - 56L
1,603 Elo+
Party 2
Scylla
Scylla
Geytox
Scylla
Level 147
God Stats
3W - 3L
1,654 SR
Queue Stats
196W - 194L
1,486 Elo+
Party 2
Horus
Horus
blasmandor
Horus
Level 84
God Stats
10W - 5L
1,578 SR
Queue Stats
207W - 227L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
iYebaru
Danzaburou
Level 140
God Stats
11W - 5L
1,628 SR
Queue Stats
238W - 265L
1,483 Elo+
Party 2
Team Averages
Level 124
1,612 SR
1,508 Elo+

VS

Team Averages
Level 72
1,612 SR
1,539 Elo+
Ymir
Ymir
DYN4MllX
Ymir
Level 59
God Stats
3W - 7L
1,443 SR
Queue Stats
149W - 160L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
Darktimmy
Tsukuyomi
Level 85
God Stats
3W - 3L
1,565 SR
Queue Stats
168W - 185L
1,478 Elo+
Solo
Nemesis
Nemesis
GeirAdolf
Nemesis
Level 56
God Stats
0W - 1L
1,584 SR
Queue Stats
15W - 16L
1,516 Elo+
Party 1
Izanami
Izanami
Rhorima
Izanami
Level 104
God Stats
12W - 7L
1,630 SR
Queue Stats
752W - 765L
1,580 Elo+
Solo
Ullr
Ullr
Snausboi
Ullr
Level 54
God Stats
1W - 1L
1,839 SR
Queue Stats
3W - 4L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 1 / 2
3,941
657
1,812
3,051
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ao Kuang
Bleykrx
Ao Kuang
7
4 / 0 / 1
4,241
707
2,134
3,418
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
Geytox
Scylla
6
1 / 2 / 1
3,708
618
1,515
2,794
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
6
0 / 0 / 5
3,818
636
1,908
4,677
1,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
iYebaru
Danzaburou
7
3 / 0 / 0
4,206
701
4,355
2,671
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
0 / 2 / 0
3,217
536
402
5,506
1,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Darktimmy
Tsukuyomi
6
1 / 2 / 0
3,775
629
1,937
3,665
1,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
GeirAdolf
Nemesis
5
0 / 2 / 1
3,719
620
1,297
3,815
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Rhorima
Izanami
4
0 / 2 / 0
3,076
513
1,544
2,909
366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
8
2 / 0 / 0
4,642
774
1,950
1,914
514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
3
3
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
2
1
W
Ao Kuang
Bleykrx
Ao Kuang
4
0
1
4.5
L
Ymir
0
2
0
0
L
Tsukuyomi
Darktimmy
Tsukuyomi
1
2
0
0.5
L
Nemesis
GeirAdolf
Nemesis
0
2
1
0.25
W
Scylla
Geytox
Scylla
1
2
1
0.75
L
Izanami
Rhorima
Izanami
0
2
0
0
L
Ullr
2
0
0
2
W
Horus
0
0
5
2.5
W
Danzaburou
iYebaru
Danzaburou
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,724
Damage
7,130
16,611
Taken
17,809
4,630
Mitigated
4,432
6,720
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,812
230
0
355
3,051
1,450
0
0
2,810
13,905
0
W
Ao Kuang
Bleykrx
Ao Kuang
2,134
855
0
1,933
3,418
790
0
37
3,352
10,786
0
L
Ymir
402
255
304
1,075
5,506
1,267
0
747
4,727
4,548
0
L
Tsukuyomi
Darktimmy
Tsukuyomi
1,937
615
0
1,028
3,665
1,277
0
2,029
1,390
0
13,626
L
Nemesis
GeirAdolf
Nemesis
1,297
694
0
1,680
3,815
1,008
0
1,346
2,401
0
12,503
W
Scylla
Geytox
Scylla
1,515
260
0
550
2,794
560
0
0
2,794
13,170
0
L
Izanami
Rhorima
Izanami
1,544
1,479
0
987
2,909
366
0
299
2,580
0
10,969
L
Ullr
1,950
894
0
750
1,914
514
0
588
1,250
0
22,874
W
Horus
1,908
1,316
781
1,710
4,677
1,302
66
328
4,349
0
6,278
W
Danzaburou
iYebaru
Danzaburou
4,355
2,704
0
1,391
2,671
528
216
37
2,634
0
23,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,914
Gold Earned
18,429
156
Minions Killed
148
0
Camps Cleared
0
574,933
Distance Traveled
520,457
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,941
657
39
7
0
112,996
1
W
Ao Kuang
4,241
707
30
5
0
122,093
1
L
Ymir
3,217
536
10
2
0
102,353
1
L
Tsukuyomi
3,775
629
29
5
0
116,252
0
L
Nemesis
3,719
620
37
6
0
124,715
2
W
Scylla
3,708
618
30
5
0
112,447
2
L
Izanami
3,076
513
22
4
0
62,651
1
L
Ullr
4,642
774
50
8
0
114,486
1
W
Horus
3,818
636
10
2
0
126,707
1
W
Danzaburou
4,206
701
47
8
0
100,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role