Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Hellracer85
Janus
Level 104
God Stats
7W - 10L
1,454 SR
Queue Stats
92W - 94L
1,545 Elo+
Party 1
Artemis
Artemis
Sanvy
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,619 Elo+
Party 1
Bacchus
Bacchus
Toms
Bacchus
Level 24
God Stats
0W - 2L
1,288 SR
Queue Stats
14W - 16L
1,435 Elo+
Solo
Nemesis
Nemesis
WaschbaerDE
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,619 Elo+
Party 1
Team Averages
Level 56
1,448 SR
1,543 Elo+

VS

Team Averages
Level 22
1,531 SR
1,422 Elo+
Cupid
Cupid
AlessandraRaksa
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,348 Elo+
Party 2
Jing Wei
Jing Wei
GentlemanABS
Jing Wei
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
141W - 124L
1,572 Elo+
Solo
Ares
Ares
Rodman
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,348 Elo+
Party 2
Skadi
Skadi
Shadowwarg437
Skadi
Level 17
God Stats
2W - 0L
1,498 SR
Queue Stats
6W - 14L
1,217 Elo+
Solo
Chaac
Chaac
Sumxo31
Chaac
Level 29
God Stats
23W - 16L
1,659 SR
Queue Stats
89W - 66L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 1 / 3
11,432
1,039
18,853
10,198
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 3
10,573
961
20,566
11,020
4,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Sanvy
Artemis
16
0 / 8 / 4
9,503
864
8,147
12,801
5,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Toms
Bacchus
16
0 / 7 / 3
9,718
883
7,328
30,144
40,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
WaschbaerDE
Nemesis
16
0 / 14 / 3
9,428
857
5,486
20,090
9,137
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 12
9,824
893
4,096
11,979
5,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
GentlemanABS
Jing Wei
20
19 / 1 / 8
13,778
1,253
34,816
14,731
6,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Rodman
Ares
20
2 / 0 / 24
12,723
1,157
11,728
15,767
18,863
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 0 / 16
10,130
921
9,256
7,075
2,928
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chaac
Sumxo31
Chaac
18
11 / 3 / 15
12,242
1,113
19,311
16,539
12,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
110
8
Kills
35
35
Deaths
8
16
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
1
3
6.5
W
2
4
12
2
W
Jing Wei
GentlemanABS
Jing Wei
19
1
8
23
L
3
5
3
0.9
W
Ares
Rodman
Ares
2
0
24
14
L
Artemis
Sanvy
Artemis
0
8
4
0.25
W
1
0
16
9
W
Chaac
Sumxo31
Chaac
11
3
15
6.17
L
Bacchus
Toms
Bacchus
0
7
3
0.21
L
Nemesis
WaschbaerDE
Nemesis
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,380
Damage
79,207
84,253
Taken
66,091
63,819
Mitigated
46,736
4,740
Healing
12,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
18,853
2,167
0
2,535
10,198
3,976
0
602
9,482
44,207
0
W
4,096
1,836
848
699
11,979
5,106
0
8,308
3,671
0
11,279
W
Jing Wei
GentlemanABS
Jing Wei
34,816
24,394
0
2,782
14,731
6,985
0
9,332
5,399
0
75,875
L
20,566
482
0
0
11,020
4,381
0
638
10,299
45,434
0
W
Ares
Rodman
Ares
11,728
954
0
1,886
15,767
18,863
0
11,815
3,952
21,105
0
L
Artemis
Sanvy
Artemis
8,147
3,384
0
405
12,801
5,807
0
2,222
10,363
0
13,774
W
9,256
4,038
0
676
7,075
2,928
0
6,393
682
0
26,763
W
Chaac
Sumxo31
Chaac
19,311
3,969
0
5,765
16,539
12,854
0
10,899
5,640
2,337
35,379
L
Bacchus
Toms
Bacchus
7,328
701
210
980
30,144
40,518
0
6,139
23,707
17,992
0
L
Nemesis
WaschbaerDE
Nemesis
5,486
1,061
0
610
20,090
9,137
0
3,165
16,474
0
12,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,654
Gold Earned
58,697
177
Minions Killed
238
3
Camps Cleared
13
904,464
Distance Traveled
1,015,981
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,432
1,039
55
5
1
207,686
2
W
Cupid
9,824
893
16
1
2
171,154
0
W
Jing Wei
13,778
1,253
108
10
9
212,484
0
L
Janus
10,573
961
72
7
2
191,188
0
W
Ares
12,723
1,157
20
2
0
233,998
3
L
Artemis
9,503
864
14
1
0
142,415
0
W
Skadi
10,130
921
46
4
0
197,682
0
W
Chaac
12,242
1,113
48
4
2
200,663
0
L
Bacchus
9,718
883
21
2
0
197,200
0
L
Nemesis
9,428
857
15
1
0
165,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role