Player Matchup

Chaac
Chaac
Harxelithn
Chaac
Level 102
God Stats
15W - 8L
1,742 SR
Queue Stats
273W - 152L
1,744 Elo+
Party 2
Medusa
Medusa
Sengetsu
Medusa
Level 113
God Stats
4W - 5L
1,660 SR
Queue Stats
330W - 175L
1,760 Elo+
Party 2
Zhong Kui
Zhong Kui
TheMagicPickle
Zhong Kui
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 138L
1,750 Elo+
Party 2
Team Averages
Level 99
1,634 SR
1,751 Elo+

VS

Team Averages
Level 103
1,683 SR
1,624 Elo+
Pele
Pele
AGNSteven
Pele
Level 116
God Stats
1W - 2L
1,416 SR
Queue Stats
381W - 327L
1,653 Elo+
Party 1
Zhong Kui
Zhong Kui
iv Brahzi
Zhong Kui
Level 99
God Stats
10W - 3L
1,745 SR
Queue Stats
102W - 107L
1,645 Elo+
Party 1
Izanami
Izanami
ivSavii
Izanami
Level 94
God Stats
0W - 1L
1,886 SR
Queue Stats
164W - 159L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
12 / 0 / 8
11,394
760
12,191
12,861
13,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Sengetsu
Medusa
14
5 / 3 / 11
10,575
705
11,870
8,690
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
TheMagicPickle
Zhong Kui
15
5 / 0 / 14
10,676
712
14,945
10,977
8,023
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 6 / 1
9,347
623
10,374
17,967
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
iv Brahzi
Zhong Kui
10
0 / 10 / 1
7,983
532
7,763
15,305
8,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ivSavii
Izanami
12
1 / 6 / 1
8,666
578
5,572
11,750
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
22
Kills
3
3
Deaths
22
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
2
6
1
0.42
W
Chaac
12
0
8
16
W
Medusa
Sengetsu
Medusa
5
3
11
3.5
W
Zhong Kui
TheMagicPickle
Zhong Kui
5
0
14
12
L
Zhong Kui
iv Brahzi
Zhong Kui
0
10
1
0.05
L
Izanami
ivSavii
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,006
Damage
23,709
32,528
Taken
45,022
25,043
Mitigated
22,258
14,571
Healing
6,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
10,374
1,324
0
2,995
17,967
9,491
0
4,933
12,780
758
43,449
W
Chaac
12,191
2,041
0
6,159
12,861
13,321
1,038
2,877
9,706
300
33,031
W
Medusa
Sengetsu
Medusa
11,870
3,413
0
1,393
8,690
3,699
761
2,396
6,097
0
52,539
W
Zhong Kui
TheMagicPickle
Zhong Kui
14,945
1,178
0
7,019
10,977
8,023
1,434
3,289
7,505
39,161
0
L
Zhong Kui
iv Brahzi
Zhong Kui
7,763
670
0
2,675
15,305
8,047
0
6,163
8,860
22,870
0
L
Izanami
ivSavii
Izanami
5,572
3,320
0
609
11,750
4,720
0
4,679
6,838
0
26,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,645
Gold Earned
25,996
183
Minions Killed
166
8
Camps Cleared
5
844,460
Distance Traveled
723,869
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,347
623
63
4
2
279,237
3
W
Chaac
11,394
760
45
3
2
303,669
2
W
Medusa
10,575
705
63
4
4
254,184
4
W
Zhong Kui
10,676
712
75
5
2
286,607
3
L
Zhong Kui
7,983
532
39
3
2
205,697
7
L
Izanami
8,666
578
64
4
1
238,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role