Player Matchup

Anhur
Anhur
Gold II
ullrpendragon
Anhur
Gold II
Level 66
God Stats
6W - 8L
1,634 SR
Queue Stats
62W - 64L
1,554 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 66
1,634 SR
1,554 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 63
1,989 SR
1,521 MMR
Medusa
Medusa
Gold IV
bluntjamzsmite
Medusa
Gold IV
Level 63
God Stats
5W - 3L
1,989 SR
Queue Stats
49W - 52L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,831
736
7,399
10,672
8,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Ah Muzen CabUllrSkadiSolKali

VS

Bans
ChronosBakasuraIzanamiHe BoSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
9,679
807
8,218
9,944
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,399
Damage
8,218
10,672
Taken
9,944
8,915
Mitigated
3,198
1,452
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,218
3,957
0
4,301
9,944
3,198
794
529
9,415
0
52,148
L
7,399
3,380
0
1,452
10,672
8,915
0
213
10,459
0
48,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,831
Gold Earned
9,679
99
Minions Killed
115
6
Camps Cleared
5
205,605
Distance Traveled
233,192
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,679
807
115
10
5
233,192
3
L
Anhur
8,831
736
99
8
6
205,605
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role