Player Matchup

Chang'e
Chang'e
Asasowl235
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,338 Elo+
Solo
Nemesis
Nemesis
Epicly 1029
Nemesis
Level 107
God Stats
0W - 1L
1,501 SR
Queue Stats
24W - 26L
1,458 Elo+
Party 1
Izanami
Izanami
Fritolayx
Izanami
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,388 Elo+
Party 1
Pele
Pele
GUN NUT 187
Pele
Level 88
God Stats
2W - 1L
1,505 SR
Queue Stats
82W - 103L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
mcghee82
Jormungandr
Level 147
God Stats
9W - 8L
1,555 SR
Queue Stats
399W - 405L
1,441 Elo+
Party 1
Team Averages
Level 77
1,512 SR
1,412 Elo+

VS

Team Averages
Level 116
1,436 SR
1,505 Elo+
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Darkstorm21
Bacchus
Level 145
God Stats
3W - 0L
1,514 SR
Queue Stats
68W - 52L
1,648 Elo+
Party 3
Horus
Horus
KillShok
Horus
Level 120
God Stats
31W - 24L
1,529 SR
Queue Stats
1,301W - 1,371L
1,422 Elo+
Solo
Chaac
Chaac
UrSmiteDad
Chaac
Level 24
God Stats
1W - 0L
1,349 SR
Queue Stats
22W - 24L
1,469 Elo+
Party 2
Merlin
Merlin
slingshotlopez
Merlin
Level 147
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Asasowl235
Chang'e
18
5 / 5 / 2
10,773
770
12,727
15,048
6,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Epicly 1029
Nemesis
16
4 / 8 / 8
10,483
749
12,809
15,773
12,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Fritolayx
Izanami
15
2 / 8 / 2
9,342
667
10,383
14,365
6,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 11 / 6
8,188
585
5,328
16,029
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
mcghee82
Jormungandr
18
2 / 5 / 8
10,755
768
12,376
21,199
31,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 3 / 20
11,217
801
14,833
11,669
5,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Darkstorm21
Bacchus
18
10 / 2 / 19
11,514
822
15,256
20,706
35,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
KillShok
Horus
18
5 / 5 / 23
11,333
810
9,580
17,529
19,449
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chaac
19
10 / 1 / 19
11,871
848
13,383
20,047
28,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
7 / 3 / 21
11,765
840
19,731
9,758
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
139
13
Kills
37
37
Deaths
14
26
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
3
20
5
L
Chang'e
Asasowl235
Chang'e
5
5
2
1.2
W
Bacchus
Darkstorm21
Bacchus
10
2
19
9.75
L
Nemesis
Epicly 1029
Nemesis
4
8
8
1
L
Izanami
Fritolayx
Izanami
2
8
2
0.38
L
0
11
6
0.27
W
Horus
KillShok
Horus
5
5
23
3.3
W
Chaac
10
1
19
19.5
L
Jormungandr
mcghee82
Jormungandr
2
5
8
1.2
W
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,623
Damage
72,783
82,414
Taken
79,709
63,128
Mitigated
92,992
20,465
Healing
41,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,833
9,293
4,683
2,651
11,669
5,217
2,334
5,669
5,905
0
40,207
L
Chang'e
Asasowl235
Chang'e
12,727
1,744
6,013
4,241
15,048
6,928
0
6,643
8,405
28,032
0
W
Bacchus
Darkstorm21
Bacchus
15,256
1,903
5,007
5,580
20,706
35,223
896
6,149
14,301
20,404
0
L
Nemesis
Epicly 1029
Nemesis
12,809
4,825
989
2,940
15,773
12,568
0
6,319
9,454
0
18,127
L
Izanami
Fritolayx
Izanami
10,383
6,033
505
2,030
14,365
6,032
0
5,383
8,982
0
24,872
L
5,328
883
159
898
16,029
5,838
0
8,040
7,989
0
13,330
W
Horus
KillShok
Horus
9,580
3,473
5,084
5,514
17,529
19,449
201
5,306
10,319
435
11,534
W
Chaac
13,383
1,979
1,947
7,205
20,047
28,769
665
3,943
15,523
0
24,611
L
Jormungandr
mcghee82
Jormungandr
12,376
2,744
402
2,288
21,199
31,762
0
9,031
12,168
31,421
0
W
19,731
1,267
2,099
1,751
9,758
4,334
1,130
4,036
5,001
46,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,541
Gold Earned
57,700
128
Minions Killed
134
0
Camps Cleared
0
1,140,856
Distance Traveled
1,381,561
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,217
801
63
5
0
249,509
3
L
Chang'e
10,773
770
28
2
0
249,976
0
W
Bacchus
11,514
822
2
0
0
290,495
1
L
Nemesis
10,483
749
20
1
0
243,301
1
L
Izanami
9,342
667
38
3
0
211,913
0
L
Pele
8,188
585
15
1
0
219,998
1
W
Horus
11,333
810
1
0
0
263,914
2
W
Chaac
11,871
848
20
1
0
322,324
0
L
Jormungandr
10,755
768
27
2
0
215,668
0
W
Merlin
11,765
840
48
3
0
255,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role