Player Matchup

Loki
Loki
AVADAKATABRA3
Loki
Level 28
God Stats
8W - 10L
1,453 SR
Queue Stats
31W - 35L
1,423 Elo+
Solo
Nu Wa
Nu Wa
Madraykin
Nu Wa
Level 17
God Stats
1W - 1L
1,729 SR
Queue Stats
15W - 24L
1,393 Elo+
Party 1
Ymir
Ymir
Raitou28
Ymir
Level 12
God Stats
1W - 5L
1,293 SR
Queue Stats
5W - 10L
1,369 Elo+
Party 1
Thor
Thor
gabrielweber5
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Solo
Neith
Neith
lycan043
Neith
Level 15
God Stats
0W - 2L
1,192 SR
Queue Stats
2W - 6L
1,354 Elo+
Solo
Team Averages
Level 15
1,433 SR
1,346 Elo+

VS

Team Averages
Level 19
1,510 SR
1,265 Elo+
Bacchus
Bacchus
HellaHip
Bacchus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,076 Elo+
Party 3
Horus
Horus
ItzAkaru
Horus
Level 28
God Stats
3W - 2L
1,619 SR
Queue Stats
43W - 51L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
Jamrat28
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,076 Elo+
Party 3
Da Ji
Da Ji
voperman328
Da Ji
Level 30
God Stats
5W - 2L
1,500 SR
Queue Stats
147W - 171L
1,409 Elo+
Party 2
Skadi
Skadi
zyphrgreen
Skadi
Level 18
God Stats
4W - 4L
1,433 SR
Queue Stats
26W - 35L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
6,421
401
4,098
11,820
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Madraykin
Nu Wa
10
1 / 9 / 0
6,484
405
4,958
10,053
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
9
1 / 5 / 1
6,479
405
5,776
16,156
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 11 / 0
6,679
417
2,568
13,472
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
lycan043
Neith
7
0 / 10 / 1
5,283
330
2,855
8,451
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HellaHip
Bacchus
12
2 / 0 / 20
8,185
512
7,660
10,305
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
ItzAkaru
Horus
12
6 / 3 / 7
8,052
503
7,553
8,395
6,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Jamrat28
Kukulkan
14
9 / 0 / 4
8,587
537
7,997
4,871
1,804
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
13 / 1 / 2
9,264
579
8,781
9,646
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
13
11 / 1 / 5
8,690
543
12,020
9,676
3,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
79
4
Kills
41
43
Deaths
5
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Bacchus
HellaHip
Bacchus
2
0
20
12
W
Horus
ItzAkaru
Horus
6
3
7
3.17
W
Kukulkan
Jamrat28
Kukulkan
9
0
4
11
L
Nu Wa
Madraykin
Nu Wa
1
9
0
0.11
L
Ymir
1
5
1
0.3
L
1
11
0
0.09
L
Neith
lycan043
Neith
0
10
1
0.05
W
13
1
2
14
W
Skadi
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,255
Damage
44,011
59,952
Taken
42,893
21,088
Mitigated
26,468
6,071
Healing
14,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,098
709
0
1,974
11,820
2,914
0
2,591
9,113
0
26,496
W
Bacchus
HellaHip
Bacchus
7,660
1,328
0
3,864
10,305
11,004
594
2,588
7,603
14,753
0
W
Horus
ItzAkaru
Horus
7,553
2,147
547
1,561
8,395
6,686
858
1,748
6,541
4,628
19,438
W
Kukulkan
Jamrat28
Kukulkan
7,997
929
0
1,000
4,871
1,804
1,163
688
4,085
44,723
0
L
Nu Wa
Madraykin
Nu Wa
4,958
1,134
0
602
10,053
2,943
194
5,797
4,216
26,422
0
L
Ymir
5,776
1,153
0
1,648
16,156
9,556
0
3,727
12,318
19,657
0
L
2,568
766
0
1,478
13,472
3,449
738
1,216
12,046
0
35,128
L
Neith
lycan043
Neith
2,855
845
0
369
8,451
2,226
0
3,517
4,894
0
13,875
W
8,781
2,782
0
4,500
9,646
3,885
497
2,020
7,486
0
45,702
W
Skadi
12,020
5,984
0
2,858
9,676
3,089
1,285
3,122
6,444
0
50,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
42,778
219
Minions Killed
308
0
Camps Cleared
0
1,294,126
Distance Traveled
1,518,716
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,421
401
51
3
0
300,865
0
W
Bacchus
8,185
512
12
1
0
316,497
0
W
Horus
8,052
503
43
3
0
309,840
0
W
Kukulkan
8,587
537
88
6
0
282,816
5
L
Nu Wa
6,484
405
48
3
0
221,484
0
L
Ymir
6,479
405
27
2
0
283,258
0
L
Thor
6,679
417
62
4
0
271,113
0
L
Neith
5,283
330
31
2
0
217,406
0
W
Da Ji
9,264
579
80
5
0
318,082
7
W
Skadi
8,690
543
85
5
0
291,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role