Player Matchup

Neith
Neith
ByDiegoreta12
Neith
Level 23
God Stats
29W - 23L
1,487 SR
Queue Stats
181W - 182L
1,423 Elo+
Solo
King Arthur
King Arthur
Lionlucca15
King Arthur
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 35L
1,402 Elo+
Solo
Osiris
Osiris
TrellTheGoat631
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,305 Elo+
Party 2
Ao Kuang
Ao Kuang
X2DTOXIN
Ao Kuang
Level 11
God Stats
1W - 1L
1,707 SR
Queue Stats
15W - 11L
1,446 Elo+
Party 2
Tiamat
Tiamat
dirty_legend95
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,433 Elo+
Solo
Team Averages
Level 19
1,539 SR
1,402 Elo+

VS

Team Averages
Level 29
1,499 SR
1,444 Elo+
Ra
Ra
 
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Daniel0515
Guan Yu
Level 27
God Stats
5W - 3L
1,494 SR
Queue Stats
53W - 95L
1,268 Elo+
Solo
Horus
Horus
wHoSmAnSiSd1s
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 0
9,351
520
8,587
6,777
2,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Lionlucca15
King Arthur
9
0 / 1 / 0
5,859
326
284
7,215
4,294
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 2
6,504
361
1,833
8,567
4,485
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
X2DTOXIN
Ao Kuang
15
4 / 2 / 0
8,395
466
9,568
17,278
11,705
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 8 / 2
6,719
373
3,662
11,839
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
10 / 2 / 3
11,434
635
13,852
11,463
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
 
Cerberus
13
0 / 1 / 1
8,368
465
1,187
10,930
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
14
1 / 1 / 2
7,963
442
2,795
6,910
1,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Daniel0515
Guan Yu
14
2 / 2 / 0
8,655
481
4,943
13,526
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 3 / 1
8,805
489
12,423
11,376
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
14
14
Deaths
9
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
10
2
3
5.75
W
Cerberus
 
Cerberus
0
1
1
0.5
W
Charybdis
 
Charybdis
1
1
2
2
L
4
1
0
4
W
Guan Yu
Daniel0515
Guan Yu
2
2
0
1
L
King Arthur
Lionlucca15
King Arthur
0
1
0
0
L
0
2
2
0.5
L
Ao Kuang
X2DTOXIN
Ao Kuang
4
2
0
2
L
0
8
2
0.13
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,934
Damage
35,200
51,676
Taken
54,205
28,160
Mitigated
30,819
14,652
Healing
21,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,852
1,608
393
4,941
11,463
4,997
0
3,045
8,112
89,424
0
W
Cerberus
 
Cerberus
1,187
0
0
2,525
10,930
9,822
170
427
10,499
30,666
0
W
Charybdis
 
Charybdis
2,795
1,698
465
2,702
6,910
1,781
3,922
193
6,717
0
56,693
L
8,587
2,221
0
3,081
6,777
2,517
0
2,543
4,146
0
60,155
W
Guan Yu
Daniel0515
Guan Yu
4,943
878
448
5,297
13,526
6,585
729
4,096
9,320
0
55,610
L
King Arthur
Lionlucca15
King Arthur
284
17
0
0
7,215
4,294
0
2,505
4,468
0
10,772
L
1,833
956
0
0
8,567
4,485
0
2,029
6,264
0
22,508
L
Ao Kuang
X2DTOXIN
Ao Kuang
9,568
3,096
0
9,277
17,278
11,705
0
3,570
12,772
51,059
0
L
3,662
704
0
2,294
11,839
5,159
0
6,539
4,894
20,177
0
W
12,423
3,563
316
4,577
11,376
7,634
262
5,473
5,853
12,739
34,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,828
Gold Earned
45,225
280
Minions Killed
501
0
Camps Cleared
0
1,605,572
Distance Traveled
1,834,696
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,434
635
159
9
0
395,525
2
W
Cerberus
8,368
465
51
3
0
340,849
4
W
Charybdis
7,963
442
105
6
0
321,653
0
L
Neith
9,351
520
108
6
0
330,422
6
W
Guan Yu
8,655
481
110
6
0
402,752
0
L
King Arthur
5,859
326
27
2
0
335,850
0
L
Osiris
6,504
361
41
2
0
313,475
0
L
Ao Kuang
8,395
466
72
4
0
323,829
2
L
Tiamat
6,719
373
32
2
0
301,996
0
W
Horus
8,805
489
76
4
0
373,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role