Player Matchup

Zeus
Zeus
BLZD William
Zeus
Level 134
God Stats
2W - 3L
1,726 SR
Queue Stats
314W - 302L
1,663 Elo+
Solo
Gilgamesh
Gilgamesh
Gm Trash
Gilgamesh
Level 110
God Stats
6W - 7L
1,431 SR
Queue Stats
387W - 372L
1,623 Elo+
Solo
Apollo
Apollo
LoveLofe
Apollo
Level 128
God Stats
0W - 4L
1,194 SR
Queue Stats
240W - 198L
1,620 Elo+
Solo
Cthulhu
Cthulhu
LoyalBuckle4318
Cthulhu
Level 149
God Stats
1W - 1L
1,766 SR
Queue Stats
18W - 17L
1,649 Elo+
Solo
Nemesis
Nemesis
hesaworldchamp
Nemesis
Level 107
God Stats
6W - 3L
1,691 SR
Queue Stats
230W - 210L
1,672 Elo+
Solo
Team Averages
Level 126
1,561 SR
1,646 Elo+

VS

Team Averages
Level 147
1,494 SR
1,652 Elo+
Aphrodite
Aphrodite
YeetChouder
Aphrodite
Level 149
God Stats
5W - 8L
1,124 SR
Queue Stats
372W - 338L
1,593 Elo+
Solo
Osiris
Osiris
blindlittlecub
Osiris
Level 123
God Stats
37W - 20L
1,673 SR
Queue Stats
429W - 366L
1,653 Elo+
Solo
Ratatoskr
Ratatoskr
ivnlul
Ratatoskr
Level 160
God Stats
2W - 0L
1,371 SR
Queue Stats
138W - 139L
1,662 Elo+
Solo
Artio
Artio
jkqdaxd
Artio
Level 141
God Stats
10W - 4L
1,713 SR
Queue Stats
201W - 197L
1,690 Elo+
Solo
Nu Wa
Nu Wa
xPINGO manx
Nu Wa
Level 160
God Stats
152W - 130L
1,591 SR
Queue Stats
1,051W - 997L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,783
517
8,599
7,191
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Gm Trash
Gilgamesh
14
1 / 5 / 1
8,254
486
7,368
12,566
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
LoveLofe
Apollo
16
4 / 2 / 2
9,510
559
7,359
12,612
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 2
7,230
425
11,855
18,421
15,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 1
8,288
488
6,427
10,490
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
YeetChouder
Aphrodite
16
3 / 0 / 2
9,495
559
9,433
11,307
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 1 / 3
9,095
535
7,167
12,053
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
ivnlul
Ratatoskr
17
4 / 1 / 7
10,314
607
10,590
11,711
5,872
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
jkqdaxd
Artio
13
2 / 2 / 3
8,116
477
7,077
16,630
13,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 4 / 2
8,116
477
8,398
8,351
1,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
14
14
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Gilgamesh
Gm Trash
Gilgamesh
1
5
1
0.3
L
Apollo
LoveLofe
Apollo
4
2
2
2.5
L
2
2
2
1.5
W
Aphrodite
YeetChouder
Aphrodite
3
0
2
4
W
5
1
3
6.5
L
1
3
1
0.5
W
Ratatoskr
ivnlul
Ratatoskr
4
1
7
7.5
W
Artio
jkqdaxd
Artio
2
2
3
1.75
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,608
Damage
42,665
61,280
Taken
60,052
34,086
Mitigated
32,313
20,275
Healing
30,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,599
1,154
0
817
7,191
2,506
0
4,073
3,067
75,574
0
L
Gilgamesh
Gm Trash
Gilgamesh
7,368
2,659
0
3,980
12,566
8,526
0
299
11,667
205
43,758
L
Apollo
LoveLofe
Apollo
7,359
3,616
0
4,400
12,612
4,066
0
6,012
6,551
0
90,578
L
11,855
1,077
0
6,050
18,421
15,477
0
12,766
5,251
27,184
0
W
Aphrodite
YeetChouder
Aphrodite
9,433
507
5,650
8,269
11,307
4,167
0
6,335
4,684
77,873
0
W
7,167
2,755
0
4,116
12,053
6,886
0
2,489
9,485
0
67,528
L
6,427
2,365
0
5,028
10,490
3,511
0
1,985
8,311
0
60,571
W
Ratatoskr
ivnlul
Ratatoskr
10,590
3,222
0
5,704
11,711
5,872
0
377
10,712
0
62,375
W
Artio
jkqdaxd
Artio
7,077
997
732
3,933
16,630
13,995
0
7,868
7,840
26,316
0
W
8,398
3,734
0
1,803
8,351
1,393
18
1,953
6,216
67,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,065
Gold Earned
45,136
581
Minions Killed
589
0
Camps Cleared
0
1,604,312
Distance Traveled
1,801,173
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,783
517
164
10
0
313,137
5
L
Gilgamesh
8,254
486
98
6
0
263,761
0
L
Apollo
9,510
559
167
10
0
323,263
1
L
Cthulhu
7,230
425
36
2
0
324,899
4
W
Aphrodite
9,495
559
172
10
0
355,208
6
W
Osiris
9,095
535
103
6
0
395,811
3
L
Nemesis
8,288
488
116
7
0
379,252
8
W
Ratatoskr
10,314
607
151
9
0
382,332
5
W
Artio
8,116
477
40
2
0
363,903
1
W
Nu Wa
8,116
477
123
7
0
303,919
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role