Player Matchup

Merlin
Merlin
DeceivingKev
Merlin
Level 83
God Stats
15W - 16L
1,432 SR
Queue Stats
207W - 190L
1,533 Elo+
Party 1
Bacchus
Bacchus
Gigantic4372
Bacchus
Level 17
God Stats
7W - 0L
1,500 SR
Queue Stats
39W - 26L
1,568 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Stinkyfinghers
Ah Muzen Cab
Level 67
God Stats
41W - 30L
1,570 SR
Queue Stats
154W - 158L
1,528 Elo+
Party 1
Team Averages
Level 56
1,501 SR
1,543 Elo+

VS

Team Averages
Level 20
1,377 SR
1,256 Elo+
Scylla
Scylla
JonahDied
Scylla
Level 24
God Stats
1W - 4L
1,444 SR
Queue Stats
11W - 21L
1,257 Elo+
Party 2
Sobek
Sobek
SwagimusDankimus
Sobek
Level 11
God Stats
0W - 4L
1,173 SR
Queue Stats
5W - 10L
1,257 Elo+
Solo
Izanami
Izanami
falenj
Izanami
Level 24
God Stats
7W - 6L
1,514 SR
Queue Stats
9W - 18L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
6 / 1 / 6
9,831
702
11,580
8,003
3,173
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Gigantic4372
Bacchus
13
1 / 1 / 14
9,978
713
5,485
12,324
16,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Stinkyfinghers
Ah Muzen Cab
15
8 / 0 / 5
10,181
727
17,445
5,149
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JonahDied
Scylla
11
1 / 5 / 0
7,842
560
8,094
9,345
3,167
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 1
8,076
577
2,067
14,602
13,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
falenj
Izanami
11
0 / 5 / 1
7,920
566
3,381
15,907
5,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
1
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
1
6
9
W
Bacchus
Gigantic4372
Bacchus
1
1
14
8
L
Scylla
JonahDied
Scylla
1
5
0
0.2
W
Ah Muzen Cab
Stinkyfinghers
Ah Muzen Cab
8
0
5
10.5
L
0
5
1
0.1
L
Izanami
falenj
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,510
Damage
13,542
25,476
Taken
39,854
21,972
Mitigated
21,302
4,261
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,580
183
0
0
8,003
3,173
807
4,116
3,887
53,415
0
W
Bacchus
Gigantic4372
Bacchus
5,485
416
0
1,903
12,324
16,768
292
4,368
7,956
12,070
0
L
Scylla
JonahDied
Scylla
8,094
149
0
569
9,345
3,167
114
4,300
5,045
25,201
0
W
Ah Muzen Cab
Stinkyfinghers
Ah Muzen Cab
17,445
8,498
0
2,358
5,149
2,031
1,806
2,371
2,778
0
47,333
L
2,067
25
0
3,550
14,602
13,046
0
4,596
10,006
7,873
0
L
Izanami
falenj
Izanami
3,381
2,774
0
2,703
15,907
5,089
396
8,169
7,738
0
27,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,990
Gold Earned
23,838
166
Minions Killed
150
12
Camps Cleared
0
809,773
Distance Traveled
666,215
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,831
702
102
7
9
248,667
4
W
Bacchus
9,978
713
10
1
0
269,370
2
L
Scylla
7,842
560
55
4
0
213,820
5
W
Ah Muzen Cab
10,181
727
54
4
3
291,736
2
L
Sobek
8,076
577
22
2
0
246,219
4
L
Izanami
7,920
566
73
5
0
206,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role