Player Matchup

Bastet
Bastet
AnxiousAnxiety75
Bastet
Level 102
God Stats
4W - 3L
1,450 SR
Queue Stats
330W - 328L
1,506 Elo+
Solo
Achilles
Achilles
McLóvin
Achilles
Level 106
God Stats
2W - 2L
1,669 SR
Queue Stats
83W - 68L
1,661 Elo+
Solo
Cernunnos
Cernunnos
NicoOre
Cernunnos
Level 89
God Stats
1W - 0L
1,426 SR
Queue Stats
132W - 124L
1,531 Elo+
Solo
Merlin
Merlin
Squishyfrog
Merlin
Level 87
God Stats
4W - 5L
1,367 SR
Queue Stats
476W - 467L
1,531 Elo+
Solo
Sylvanus
Sylvanus
TsarBomba18
Sylvanus
Level 107
God Stats
7W - 6L
1,512 SR
Queue Stats
211W - 216L
1,539 Elo+
Solo
Team Averages
Level 98
1,485 SR
1,553 Elo+

VS

Team Averages
Level 106
1,528 SR
1,518 Elo+
Pele
Pele
DoYouEvenDerp
Pele
Level 101
God Stats
7W - 19L
1,381 SR
Queue Stats
209W - 217L
1,447 Elo+
Party 1
Agni
Agni
EvenMoreNutz
Agni
Level 69
God Stats
3W - 2L
1,725 SR
Queue Stats
417W - 367L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
KiddSnipes
Sun Wukong
Level 125
God Stats
12W - 8L
1,635 SR
Queue Stats
83W - 66L
1,549 Elo+
Solo
Yemoja
Yemoja
Xelgot
Yemoja
Level 150
God Stats
65W - 57L
1,655 SR
Queue Stats
82W - 76L
1,602 Elo+
Solo
Izanami
Izanami
gdadd
Izanami
Level 85
God Stats
0W - 3L
1,241 SR
Queue Stats
162W - 186L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 10
13,120
570
24,421
23,523
12,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
McLóvin
Achilles
20
15 / 5 / 8
14,334
623
24,018
28,960
29,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cernunnos
NicoOre
Cernunnos
19
4 / 7 / 8
11,807
513
15,993
18,858
7,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
18
4 / 6 / 11
11,933
519
18,129
14,960
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
TsarBomba18
Sylvanus
17
1 / 3 / 19
11,897
517
10,773
24,389
29,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 8 / 4
12,032
523
28,830
30,067
13,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 4
10,610
461
16,190
17,815
6,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
KiddSnipes
Sun Wukong
17
3 / 5 / 2
10,976
477
18,640
24,894
16,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Xelgot
Yemoja
16
2 / 7 / 11
10,129
440
8,108
28,078
33,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
gdadd
Izanami
17
3 / 4 / 4
10,973
477
11,330
18,880
7,850
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
47
28
Kills
22
22
Deaths
29
56
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
10
8
4
1.5
L
4
5
4
1.2
L
Sun Wukong
KiddSnipes
Sun Wukong
3
5
2
0.8
W
Achilles
McLóvin
Achilles
15
5
8
3.8
W
Cernunnos
NicoOre
Cernunnos
4
7
8
1.14
W
Merlin
4
6
11
1.58
W
Sylvanus
TsarBomba18
Sylvanus
1
3
19
3.5
L
Yemoja
Xelgot
Yemoja
2
7
11
1.07
L
Izanami
gdadd
Izanami
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,334
Damage
83,098
110,690
Taken
119,734
83,544
Mitigated
77,129
43,676
Healing
44,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,421
4,100
0
12,085
23,523
12,124
801
2,813
20,595
0
103,012
L
28,830
6,366
0
14,398
30,067
13,430
0
6,366
23,701
0
111,583
L
16,190
1,073
302
6,427
17,815
6,275
123
5,127
12,688
76,500
0
L
Sun Wukong
KiddSnipes
Sun Wukong
18,640
3,984
0
10,453
24,894
16,431
221
3,409
21,485
0
81,897
W
Achilles
McLóvin
Achilles
24,018
7,412
0
7,196
28,960
29,301
1,837
7,484
21,158
0
84,470
W
Cernunnos
NicoOre
Cernunnos
15,993
7,656
0
4,633
18,858
7,278
2,498
3,346
15,403
0
105,934
W
Merlin
18,129
653
0
2,198
14,960
5,178
1,074
4,968
9,581
85,092
0
W
Sylvanus
TsarBomba18
Sylvanus
10,773
2,431
7,366
10,198
24,389
29,663
196
5,373
17,850
29,486
0
L
Yemoja
Xelgot
Yemoja
8,108
1,380
2,807
3,664
28,078
33,143
253
7,343
20,735
27,556
0
L
Izanami
gdadd
Izanami
11,330
6,145
0
6,901
18,880
7,850
517
6,657
12,223
0
83,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,091
Gold Earned
54,720
598
Minions Killed
659
0
Camps Cleared
0
2,256,639
Distance Traveled
2,107,544
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,120
570
186
8
0
498,084
2
L
Pele
12,032
523
145
6
0
435,081
0
L
Agni
10,610
461
129
6
0
433,405
7
L
Sun Wukong
10,976
477
174
8
0
429,856
8
W
Achilles
14,334
623
90
4
0
474,237
7
W
Cernunnos
11,807
513
158
7
0
433,681
2
W
Merlin
11,933
519
137
6
0
426,888
2
W
Sylvanus
11,897
517
27
1
0
423,749
8
L
Yemoja
10,129
440
35
2
0
403,756
10
L
Izanami
10,973
477
176
8
0
405,446
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role