Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ChristianThE3rD
Hercules
Level 39
God Stats
6W - 5L
1,508 SR
Queue Stats
168W - 151L
1,560 Elo+
Party 3
Susano
Susano
Gondala_
Susano
Level 31
God Stats
6W - 4L
1,750 SR
Queue Stats
83W - 85L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
TheWorthyAussie
Zhong Kui
Level 147
God Stats
3W - 3L
1,648 SR
Queue Stats
302W - 374L
1,505 Elo+
Solo
Sol
Sol
lNeoNeol
Sol
Level 127
God Stats
6W - 4L
1,742 SR
Queue Stats
375W - 304L
1,580 Elo+
Party 3
Team Averages
Level 101
1,630 SR
1,527 Elo+

VS

Team Averages
Level 79
1,612 SR
1,581 Elo+
Ra
Ra
AVXRY
Ra
Level 74
God Stats
2W - 3L
1,679 SR
Queue Stats
125W - 125L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
Gyómei
Gilgamesh
Level 129
God Stats
1W - 0L
1,842 SR
Queue Stats
25W - 6L
1,749 Elo+
Party 1
Sylvanus
Sylvanus
Jswezzthekid
Sylvanus
Level 124
God Stats
5W - 4L
1,514 SR
Queue Stats
148W - 121L
1,532 Elo+
Party 2
King Arthur
King Arthur
KingJucimo
King Arthur
Level 49
God Stats
41W - 39L
1,527 SR
Queue Stats
179W - 181L
1,482 Elo+
Solo
Izanami
Izanami
PurplePanda43
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 15L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 3 / 1
8,234
457
3,992
10,572
3,930
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
12
0 / 5 / 3
7,549
419
4,415
18,212
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Gondala_
Susano
13
1 / 6 / 2
8,003
445
6,058
14,438
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TheWorthyAussie
Zhong Kui
16
2 / 4 / 1
9,273
515
7,441
9,579
5,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 4 / 1
8,812
490
13,611
14,027
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
4 / 3 / 6
10,216
568
4,636
9,220
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Gyómei
Gilgamesh
20
10 / 0 / 7
12,227
679
18,213
13,801
8,914
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Jswezzthekid
Sylvanus
14
0 / 0 / 6
8,795
489
6,529
14,878
13,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
KingJucimo
King Arthur
16
2 / 1 / 2
9,794
544
8,539
10,554
11,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
15
6 / 4 / 3
9,704
539
10,698
12,286
4,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
22
22
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
1
0.17
W
Ra
4
3
6
2.33
L
Hercules
0
5
3
0.3
L
Susano
Gondala_
Susano
1
6
2
0.33
W
Gilgamesh
Gyómei
Gilgamesh
10
0
7
13.5
W
Sylvanus
Jswezzthekid
Sylvanus
0
0
6
3
W
King Arthur
KingJucimo
King Arthur
2
1
2
3
W
Izanami
6
4
3
1.88
L
Zhong Kui
TheWorthyAussie
Zhong Kui
2
4
1
0.63
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,517
Damage
48,615
66,828
Taken
60,739
28,985
Mitigated
42,790
21,532
Healing
21,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,992
2,833
0
3,710
10,572
3,930
0
0
10,572
0
43,624
W
Ra
4,636
319
213
2,514
9,220
3,558
39
3,775
5,289
57,909
0
L
Hercules
4,415
1,212
0
4,816
18,212
12,617
0
4,331
13,881
0
18,067
L
Susano
Gondala_
Susano
6,058
1,003
0
3,442
14,438
3,885
0
1,581
12,857
0
46,961
W
Gilgamesh
Gyómei
Gilgamesh
18,213
7,137
0
5,706
13,801
8,914
0
4,922
8,671
0
116,182
W
Sylvanus
Jswezzthekid
Sylvanus
6,529
1,005
2,506
7,018
14,878
13,951
252
6,187
8,681
26,391
0
W
King Arthur
KingJucimo
King Arthur
8,539
1,477
0
935
10,554
11,842
364
0
10,554
0
73,813
W
Izanami
10,698
6,556
0
2,696
12,286
4,525
307
5,881
6,369
0
75,382
L
Zhong Kui
TheWorthyAussie
Zhong Kui
7,441
303
0
1,645
9,579
5,967
612
1,749
7,830
59,631
0
L
13,611
4,809
0
7,919
14,027
2,586
0
3,504
10,523
70,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
50,736
496
Minions Killed
593
0
Camps Cleared
0
1,662,692
Distance Traveled
1,735,843
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,234
457
104
6
0
319,026
2
W
Ra
10,216
568
118
7
0
324,876
0
L
Hercules
7,549
419
37
2
0
354,918
4
L
Susano
8,003
445
88
5
0
365,334
7
W
Gilgamesh
12,227
679
177
10
0
429,376
5
W
Sylvanus
8,795
489
30
2
0
346,683
3
W
King Arthur
9,794
544
141
8
0
307,151
1
W
Izanami
9,704
539
127
7
0
327,757
6
L
Zhong Kui
9,273
515
132
7
0
322,239
6
L
Sol
8,812
490
135
8
0
301,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role