Player Matchup

Da Ji
Da Ji
Battlefront3011
Da Ji
Level 46
God Stats
4W - 10L
1,383 SR
Queue Stats
94W - 103L
1,481 Elo+
Party 1
Izanami
Izanami
Bobleeswagger2
Izanami
Level 61
God Stats
28W - 33L
1,425 SR
Queue Stats
249W - 265L
1,427 Elo+
Solo
Tiamat
Tiamat
Shark13822
Tiamat
Level 59
God Stats
21W - 25L
1,487 SR
Queue Stats
78W - 84L
1,493 Elo+
Party 1
Amaterasu
Amaterasu
TheBuildingBear
Amaterasu
Level 37
God Stats
8W - 7L
1,437 SR
Queue Stats
30W - 31L
1,400 Elo+
Party 2
Cabrakan
Cabrakan
TheMoonShadow
Cabrakan
Level 112
God Stats
0W - 1L
1,678 SR
Queue Stats
70W - 73L
1,410 Elo+
Party 2
Team Averages
Level 63
1,482 SR
1,442 Elo+

VS

Team Averages
Level 84
1,390 SR
1,453 Elo+
Hachiman
Hachiman
KingTylenol
Hachiman
Level 27
God Stats
6W - 11L
1,390 SR
Queue Stats
200W - 201L
1,502 Elo+
Party 3
Nox
Nox
T3hgr33k
Nox
Level 127
God Stats
2W - 0L
1,516 SR
Queue Stats
33W - 34L
1,418 Elo+
Party 4
Chaac
Chaac
craventester
Chaac
Level 87
God Stats
10W - 6L
1,161 SR
Queue Stats
39W - 38L
1,393 Elo+
Party 4
Nemesis
Nemesis
hellstomper
Nemesis
Level 75
God Stats
2W - 2L
1,456 SR
Queue Stats
13W - 9L
1,447 Elo+
Solo
Sobek
Sobek
maddogsyndrom
Sobek
Level 104
God Stats
11W - 12L
1,429 SR
Queue Stats
109W - 110L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,440
460
5,333
10,547
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 7 / 0
7,564
540
6,579
11,565
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Shark13822
Tiamat
11
0 / 5 / 2
6,574
470
4,890
9,543
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
TheBuildingBear
Amaterasu
11
3 / 3 / 3
7,559
540
8,317
12,274
10,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
TheMoonShadow
Cabrakan
11
1 / 3 / 2
6,712
479
2,845
8,628
8,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingTylenol
Hachiman
13
5 / 2 / 2
7,985
570
7,073
8,229
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 4
7,572
541
6,182
7,479
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 3
7,822
559
6,713
10,331
4,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
hellstomper
Nemesis
14
9 / 3 / 4
8,887
635
13,259
11,235
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 1 / 10
7,980
570
4,267
10,115
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
9
Kills
22
23
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
3
7
0
0.43
W
Hachiman
KingTylenol
Hachiman
5
2
2
3
L
Tiamat
Shark13822
Tiamat
0
5
2
0.2
W
3
0
4
5
L
Amaterasu
TheBuildingBear
Amaterasu
3
3
3
1.5
L
Cabrakan
TheMoonShadow
Cabrakan
1
3
2
0.67
W
2
4
3
0.88
W
Nemesis
hellstomper
Nemesis
9
3
4
3.67
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,964
Damage
37,494
52,557
Taken
47,389
31,523
Mitigated
22,584
13,414
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,333
799
0
2,578
10,547
3,729
0
2,607
7,940
0
30,973
L
6,579
3,378
0
2,307
11,565
3,433
684
1,810
9,755
0
47,928
W
Hachiman
KingTylenol
Hachiman
7,073
4,550
0
1,287
8,229
2,046
1,408
1,057
7,156
0
50,508
L
Tiamat
Shark13822
Tiamat
4,890
197
66
2,185
9,543
4,959
0
3,593
5,950
31,121
0
W
6,182
215
118
2,619
7,479
2,662
847
2,884
4,329
38,741
0
L
Amaterasu
TheBuildingBear
Amaterasu
8,317
3,686
0
3,370
12,274
10,837
583
1,136
11,138
0
34,010
L
Cabrakan
TheMoonShadow
Cabrakan
2,845
452
1,650
1,258
8,628
8,565
145
1,303
7,325
13,577
0
W
6,713
862
0
3,074
10,331
4,296
652
537
9,794
0
31,736
W
Nemesis
hellstomper
Nemesis
13,259
7,612
0
662
11,235
3,661
1,596
1,818
9,351
0
57,691
W
4,267
694
757
3,561
10,115
9,919
394
958
9,024
18,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,849
Gold Earned
40,246
319
Minions Killed
320
0
Camps Cleared
0
1,249,266
Distance Traveled
1,328,844
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,440
460
59
4
0
254,064
3
L
Izanami
7,564
540
98
7
0
226,192
5
W
Hachiman
7,985
570
76
5
0
257,809
2
L
Tiamat
6,574
470
72
5
0
253,197
3
W
Nox
7,572
541
82
6
0
260,727
3
L
Amaterasu
7,559
540
72
5
0
261,030
2
L
Cabrakan
6,712
479
18
1
0
254,783
1
W
Chaac
7,822
559
54
4
0
257,207
5
W
Nemesis
8,887
635
85
6
0
272,077
0
W
Sobek
7,980
570
23
2
0
281,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role