Player Matchup

Cerberus
Cerberus
DominusInfernum
Cerberus
Level 95
God Stats
4W - 3L
1,583 SR
Queue Stats
67W - 67L
1,480 Elo+
Party 2
Chang'e
Chang'e
GhostDogEthan
Chang'e
Level 105
God Stats
15W - 6L
1,651 SR
Queue Stats
82W - 60L
1,550 Elo+
Party 2
Skadi
Skadi
Greatokami
Skadi
Level 72
God Stats
1W - 1L
1,439 SR
Queue Stats
41W - 49L
1,395 Elo+
Party 2
Bellona
Bellona
Thadoran
Bellona
Level 106
God Stats
22W - 26L
1,368 SR
Queue Stats
198W - 181L
1,497 Elo+
Solo
Pele
Pele
alphambc
Pele
Level 73
God Stats
5W - 4L
1,468 SR
Queue Stats
126W - 123L
1,454 Elo+
Party 2
Team Averages
Level 90
1,502 SR
1,475 Elo+

VS

Team Averages
Level 70
1,519 SR
1,426 Elo+
Zhong Kui
Zhong Kui
ButcherH20
Zhong Kui
Level 86
God Stats
26W - 24L
1,559 SR
Queue Stats
391W - 469L
1,396 Elo+
Party 1
Sobek
Sobek
Majid9090
Sobek
Level 54
God Stats
4W - 5L
1,452 SR
Queue Stats
161W - 227L
1,422 Elo+
Party 1
King Arthur
King Arthur
SAMOOG
King Arthur
Level 105
God Stats
9W - 14L
1,357 SR
Queue Stats
319W - 375L
1,388 Elo+
Party 1
Hou Yi
Hou Yi
Wingman1953
Hou Yi
Level 18
God Stats
18W - 17L
1,612 SR
Queue Stats
30W - 33L
1,502 Elo+
Party 1
Loki
Loki
cujo11
Loki
Level 85
God Stats
12W - 15L
1,617 SR
Queue Stats
334W - 407L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
7 / 4 / 23
11,883
566
14,249
21,893
22,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
19
17 / 5 / 12
12,949
617
17,915
16,279
6,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
16
7 / 6 / 16
11,184
533
15,907
15,292
5,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Thadoran
Bellona
19
13 / 1 / 4
13,301
633
21,365
19,172
20,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
18
7 / 7 / 16
12,145
578
16,217
19,418
9,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ButcherH20
Zhong Kui
15
4 / 10 / 6
9,924
473
16,631
20,882
11,529
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Majid9090
Sobek
14
1 / 9 / 14
9,526
454
7,261
25,409
31,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
SAMOOG
King Arthur
13
0 / 15 / 1
8,899
424
12,360
25,510
17,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
13
6 / 9 / 7
9,498
452
16,162
17,037
6,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
cujo11
Loki
17
12 / 8 / 7
11,960
570
15,839
19,658
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
58
51
Kills
23
23
Deaths
51
71
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ButcherH20
Zhong Kui
4
10
6
0.7
W
Cerberus
7
4
23
4.63
W
Chang'e
17
5
12
4.6
W
Skadi
7
6
16
2.5
L
Sobek
Majid9090
Sobek
1
9
14
0.89
L
King Arthur
SAMOOG
King Arthur
0
15
1
0.03
W
Bellona
Thadoran
Bellona
13
1
4
15
L
Hou Yi
6
9
7
1.06
W
Pele
7
7
16
2.14
L
Loki
cujo11
Loki
12
8
7
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,653
Damage
68,253
92,054
Taken
108,496
64,204
Mitigated
74,250
37,022
Healing
20,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ButcherH20
Zhong Kui
16,631
1,165
0
4,419
20,882
11,529
0
8,294
12,588
55,611
0
W
Cerberus
14,249
1,498
471
5,026
21,893
22,190
1,223
5,676
16,217
51,317
0
W
Chang'e
17,915
1,180
6,762
8,097
16,279
6,328
1,915
7,585
8,694
64,908
0
W
Skadi
15,907
9,387
0
2,402
15,292
5,608
5,748
3,400
11,892
0
51,150
L
Sobek
Majid9090
Sobek
7,261
838
449
5,514
25,409
31,616
0
7,923
17,486
20,533
0
L
King Arthur
SAMOOG
King Arthur
12,360
1,607
0
4,097
25,510
17,909
0
4,031
21,479
0
61,357
W
Bellona
Thadoran
Bellona
21,365
9,198
372
8,874
19,172
20,633
3,076
1,598
17,574
0
98,895
L
Hou Yi
16,162
8,223
0
1,793
17,037
6,208
28
5,687
11,350
0
52,432
W
Pele
16,217
2,268
0
5,018
19,418
9,445
238
5,633
13,785
0
78,355
L
Loki
cujo11
Loki
15,839
4,256
0
4,365
19,658
6,988
0
6,229
13,429
0
62,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,462
Gold Earned
49,807
519
Minions Killed
382
0
Camps Cleared
0
2,100,497
Distance Traveled
1,778,032
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,924
473
78
4
0
314,347
7
W
Cerberus
11,883
566
78
4
0
422,499
3
W
Chang'e
12,949
617
83
4
0
433,715
1
W
Skadi
11,184
533
81
4
0
402,097
0
L
Sobek
9,526
454
25
1
0
380,029
7
L
King Arthur
8,899
424
119
6
0
333,523
2
W
Bellona
13,301
633
176
8
0
427,121
9
L
Hou Yi
9,498
452
73
3
0
357,882
2
W
Pele
12,145
578
101
5
0
415,065
0
L
Loki
11,960
570
87
4
0
392,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role