Player Matchup

Sun Wukong
Sun Wukong
Amir2311
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,257 Elo+
Solo
Jormungandr
Jormungandr
FLame7S
Jormungandr
Level 7
God Stats
3W - 5L
1,507 SR
Queue Stats
8W - 10L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
TDubWubzz
Gilgamesh
Level 20
God Stats
4W - 2L
1,484 SR
Queue Stats
26W - 26L
1,422 Elo+
Party 1
Aphrodite
Aphrodite
aidswvxn
Aphrodite
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,178 Elo+
Party 1
Guan Yu
Guan Yu
omniszn
Guan Yu
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,249 Elo+
Solo
Team Averages
Level 11
1,498 SR
1,293 Elo+

VS

Team Averages
Level 13
1,394 SR
1,408 Elo+
Ra
Ra
MetaFore
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Janus
Janus
PapaFrankTwitch
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,267 Elo+
Solo
Jormungandr
Jormungandr
SinisterXxQc
Jormungandr
Level 4
God Stats
0W - 3L
1,104 SR
Queue Stats
1W - 4L
1,319 Elo+
Solo
Loki
Loki
Spokenn-_-
Loki
Level 18
God Stats
16W - 22L
1,369 SR
Queue Stats
37W - 50L
1,352 Elo+
Solo
Fenrir
Fenrir
xGarm
Fenrir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 62L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amir2311
Sun Wukong
20
3 / 6 / 15
15,139
946
14,957
26,612
31,920
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
FLame7S
Jormungandr
20
6 / 3 / 21
16,859
1,054
19,662
21,621
29,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
TDubWubzz
Gilgamesh
20
19 / 5 / 10
19,310
1,207
40,111
21,713
21,805
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
aidswvxn
Aphrodite
18
0 / 1 / 0
11,730
733
862
1,777
608
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
omniszn
Guan Yu
20
5 / 4 / 16
15,577
974
18,832
24,406
40,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 11
15,588
974
20,792
19,945
8,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 11 / 11
15,065
942
16,236
20,632
8,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SinisterXxQc
Jormungandr
18
0 / 0 / 0
11,530
721
0
0
0
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
10 / 9 / 8
17,186
1,074
27,098
24,688
10,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
xGarm
Fenrir
20
4 / 3 / 11
15,686
980
23,130
34,992
28,422
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
60
33
Kills
19
19
Deaths
33
62
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Amir2311
Sun Wukong
3
6
15
1.75
W
Jormungandr
FLame7S
Jormungandr
6
3
21
5.5
L
3
10
11
0.85
L
2
11
11
0.68
L
Jormungandr
SinisterXxQc
Jormungandr
0
0
0
0
L
10
9
8
1.56
W
Gilgamesh
TDubWubzz
Gilgamesh
19
5
10
4.8
W
Aphrodite
aidswvxn
Aphrodite
0
1
0
0
W
Guan Yu
omniszn
Guan Yu
5
4
16
3.25
L
Fenrir
xGarm
Fenrir
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,424
Damage
87,256
96,129
Taken
100,257
124,767
Mitigated
55,467
17,163
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Amir2311
Sun Wukong
14,957
2,547
0
2,054
26,612
31,920
0
10,191
16,421
6,233
45,223
W
Jormungandr
FLame7S
Jormungandr
19,662
3,900
0
422
21,621
29,654
0
10,785
10,836
52,494
0
L
20,792
1,997
2,723
1,975
19,945
8,252
0
5,902
13,440
71,610
0
L
16,236
2,496
0
1,063
20,632
8,135
0
5,678
14,606
42,515
0
L
Jormungandr
SinisterXxQc
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
27,098
4,802
0
0
24,688
10,658
0
5,051
18,674
0
66,250
W
Gilgamesh
TDubWubzz
Gilgamesh
40,111
14,189
0
1,049
21,713
21,805
0
6,195
15,518
0
71,182
W
Aphrodite
aidswvxn
Aphrodite
862
283
0
108
1,777
608
0
439
1,338
3,702
0
W
Guan Yu
omniszn
Guan Yu
18,832
1,601
6,329
7,201
24,406
40,780
0
9,418
14,988
1,789
31,036
L
Fenrir
xGarm
Fenrir
23,130
9,857
0
2,838
34,992
28,422
0
6,871
26,717
0
45,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,615
Gold Earned
75,055
278
Minions Killed
310
6
Camps Cleared
11
1,256,976
Distance Traveled
1,233,361
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,139
946
89
6
1
311,902
0
W
Jormungandr
16,859
1,054
69
4
0
273,125
1
L
Ra
15,588
974
116
7
3
317,459
2
L
Janus
15,065
942
80
5
0
256,304
0
L
Jormungandr
11,530
721
0
0
0
0
0
L
Loki
17,186
1,074
69
4
4
345,215
1
W
Gilgamesh
19,310
1,207
73
5
4
310,640
0
W
Aphrodite
11,730
733
7
0
1
33,412
0
W
Guan Yu
15,577
974
40
3
0
327,897
1
L
Fenrir
15,686
980
45
3
4
314,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role