Player Matchup

Sol
Sol
Harmizzles
Sol
Level 27
God Stats
1W - 1L
1,532 SR
Queue Stats
24W - 14L
1,684 Elo+
Party 4
Bacchus
Bacchus
ImaFanana
Bacchus
Level 13
God Stats
10W - 5L
1,545 SR
Queue Stats
21W - 20L
1,463 Elo+
Party 1
Cliodhna
Cliodhna
JurianChibo
Cliodhna
Level 19
God Stats
8W - 6L
1,440 SR
Queue Stats
19W - 26L
1,392 Elo+
Party 1
Raijin
Raijin
Kobeb2001
Raijin
Level 26
God Stats
5W - 2L
1,637 SR
Queue Stats
42W - 28L
1,613 Elo+
Party 4
Charybdis
Charybdis
V0XAS
Charybdis
Level 16
God Stats
7W - 8L
1,420 SR
Queue Stats
31W - 24L
1,569 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,544 Elo+

VS

Team Averages
Level 14
1,476 SR
1,475 Elo+
Set
Set
Autocrítica
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,317 Elo+
Party 3
Fenrir
Fenrir
Mcrazy7
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,774 Elo+
Party 2
Yemoja
Yemoja
PsiOvertake
Yemoja
Level 17
God Stats
31W - 27L
1,539 SR
Queue Stats
36W - 33L
1,490 Elo+
Solo
Susano
Susano
ZOEAnubis
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,559 Elo+
Party 2
Artio
Artio
kaffeinex
Artio
Level 15
God Stats
1W - 5L
1,340 SR
Queue Stats
11W - 28L
1,234 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 13
8,163
1,361
14,904
4,958
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bacchus
ImaFanana
Bacchus
14
1 / 0 / 20
7,883
1,314
4,628
5,501
6,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
JurianChibo
Cliodhna
14
7 / 0 / 17
8,885
1,481
13,264
5,109
2,193
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Kobeb2001
Raijin
14
6 / 2 / 15
7,687
1,281
7,421
3,989
1,481
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
V0XAS
Charybdis
15
12 / 0 / 14
9,596
1,599
13,049
7,342
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

428

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 2
6,511
1,085
6,677
12,871
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
Mcrazy7
Fenrir
11
1 / 4 / 1
6,530
1,088
6,713
8,706
4,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
11
0 / 3 / 1
6,126
1,021
1,891
7,784
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
ZOEAnubis
Susano
12
2 / 8 / 1
7,004
1,167
5,559
12,385
3,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
kaffeinex
Artio
11
0 / 9 / 0
6,073
1,012
1,888
17,353
9,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
8
34
Kills
3
3
Deaths
34
79
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
8
1
13
14.5
W
Bacchus
ImaFanana
Bacchus
1
0
20
11
W
Cliodhna
JurianChibo
Cliodhna
7
0
17
15.5
W
Raijin
Kobeb2001
Raijin
6
2
15
6.75
L
Fenrir
Mcrazy7
Fenrir
1
4
1
0.38
L
Yemoja
0
3
1
0.17
W
Charybdis
V0XAS
Charybdis
12
0
14
19
L
Susano
ZOEAnubis
Susano
2
8
1
0.31
L
Artio
kaffeinex
Artio
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,266
Damage
22,728
26,899
Taken
59,099
14,460
Mitigated
26,167
6,762
Healing
2,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,677
2,037
0
769
12,871
4,677
0
6,186
6,685
0
17,597
W
14,904
8,682
0
1,169
4,958
1,587
0
639
4,319
26,059
0
W
Bacchus
ImaFanana
Bacchus
4,628
1,368
242
959
5,501
6,416
0
768
4,733
9,013
0
W
Cliodhna
JurianChibo
Cliodhna
13,264
4,193
0
376
5,109
2,193
0
1,155
3,954
0
18,852
W
Raijin
Kobeb2001
Raijin
7,421
1,193
0
340
3,989
1,481
0
622
3,367
11,942
0
L
Fenrir
Mcrazy7
Fenrir
6,713
1,926
0
214
8,706
4,201
0
4,297
4,409
0
13,510
L
Yemoja
1,891
641
461
369
7,784
3,519
0
3,437
4,347
4,840
0
W
Charybdis
V0XAS
Charybdis
13,049
10,756
0
3,676
7,342
2,783
0
595
6,747
0
33,267
L
Susano
ZOEAnubis
Susano
5,559
1,606
0
95
12,385
3,927
0
4,862
7,523
0
11,633
L
Artio
kaffeinex
Artio
1,888
664
0
332
17,353
9,843
0
8,171
9,182
3,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,214
Gold Earned
32,244
105
Minions Killed
53
7
Camps Cleared
5
647,362
Distance Traveled
554,843
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,511
1,085
30
5
1
117,187
0
W
Sol
8,163
1,361
23
4
1
114,827
0
W
Bacchus
7,883
1,314
8
1
2
135,340
0
W
Cliodhna
8,885
1,481
16
3
1
151,719
0
W
Raijin
7,687
1,281
6
1
1
120,860
0
L
Fenrir
6,530
1,088
11
2
0
134,934
0
L
Yemoja
6,126
1,021
4
1
0
72,215
1
W
Charybdis
9,596
1,599
52
9
2
124,616
0
L
Susano
7,004
1,167
6
1
3
126,178
0
L
Artio
6,073
1,012
2
0
1
104,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role