Player Matchup

Athena
Athena
Arctxs
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,297 Elo+
Party 2
Hachiman
Hachiman
D4RK M4GICI4N98
Hachiman
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,374 Elo+
Party 1
Odin
Odin
DJAYJONES NO1
Odin
Level 129
God Stats
1W - 0L
1,187 SR
Queue Stats
20W - 20L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
o CallMeMaybe o
Tsukuyomi
Level 140
God Stats
3W - 0L
1,779 SR
Queue Stats
13W - 9L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
trauerklos
Ne Zha
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,566 Elo+
Party 2
Team Averages
Level 109
1,493 SR
1,441 Elo+

VS

Team Averages
Level 134
1,494 SR
1,450 Elo+
Sol
Sol
KaydenBlackhart
Sol
Level 149
God Stats
0W - 1L
1,570 SR
Queue Stats
23W - 21L
1,448 Elo+
Solo
Xing Tian
Xing Tian
MAJ0R PANYE
Xing Tian
Level 155
God Stats
11W - 12L
1,443 SR
Queue Stats
1,480W - 1,490L
1,445 Elo+
Solo
Jing Wei
Jing Wei
Nekah
Jing Wei
Level 96
God Stats
0W - 2L
1,495 SR
Queue Stats
66W - 68L
1,451 Elo+
Solo
Hachiman
Hachiman
VahlokShul
Hachiman
Level 121
God Stats
1W - 1L
1,746 SR
Queue Stats
164W - 177L
1,496 Elo+
Solo
Awilix
Awilix
WolfyStiles
Awilix
Level 149
God Stats
3W - 8L
1,215 SR
Queue Stats
134W - 164L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arctxs
Athena
19
4 / 3 / 18
12,326
822
6,323
20,176
22,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
19
5 / 3 / 17
11,776
785
15,083
14,076
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 2 / 21
11,911
794
15,520
22,636
17,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
o CallMeMaybe o
Tsukuyomi
20
17 / 6 / 15
13,597
906
25,842
18,401
11,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
trauerklos
Ne Zha
20
11 / 5 / 19
13,633
909
25,515
17,843
10,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 8
12,117
808
20,733
18,054
5,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
MAJ0R PANYE
Xing Tian
17
1 / 7 / 12
10,616
708
15,767
23,799
34,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Nekah
Jing Wei
17
3 / 10 / 7
10,186
679
8,774
18,437
5,381
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
VahlokShul
Hachiman
19
6 / 7 / 6
11,867
791
15,422
16,726
5,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
16
4 / 10 / 9
10,160
677
10,792
17,469
5,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
61
42
Kills
19
19
Deaths
42
90
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Athena
Arctxs
Athena
4
3
18
4.33
W
Hachiman
5
3
17
4.5
W
5
2
21
7.75
L
5
8
8
1.13
L
Xing Tian
MAJ0R PANYE
Xing Tian
1
7
12
1
L
Jing Wei
Nekah
Jing Wei
3
10
7
0.65
L
Hachiman
VahlokShul
Hachiman
6
7
6
1.29
L
Awilix
4
10
9
0.85
W
Tsukuyomi
o CallMeMaybe o
Tsukuyomi
17
6
15
4.08
W
Ne Zha
trauerklos
Ne Zha
11
5
19
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,283
Damage
71,488
93,132
Taken
94,485
70,175
Mitigated
57,106
34,717
Healing
20,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Arctxs
Athena
6,323
2,291
368
3,681
20,176
22,988
567
10,945
9,231
15,857
0
W
Hachiman
15,083
7,021
434
2,756
14,076
7,701
1,556
6,749
7,327
0
33,656
W
15,520
971
2,422
9,808
22,636
17,500
143
7,212
15,424
4,724
17,314
L
20,733
4,159
445
5,593
18,054
5,807
0
1,132
16,439
43,711
0
L
Xing Tian
MAJ0R PANYE
Xing Tian
15,767
1,320
1,329
2,534
23,799
34,489
0
3,886
18,770
29,868
0
L
Jing Wei
Nekah
Jing Wei
8,774
7,670
98
3,120
18,437
5,381
0
824
17,221
0
16,571
L
Hachiman
VahlokShul
Hachiman
15,422
5,096
1,759
3,611
16,726
5,694
0
807
15,677
0
28,774
L
Awilix
10,792
3,168
922
1,166
17,469
5,735
0
1,160
15,644
0
16,501
W
Tsukuyomi
o CallMeMaybe o
Tsukuyomi
25,842
6,131
1,952
4,202
18,401
11,396
1,501
5,699
12,702
0
47,553
W
Ne Zha
trauerklos
Ne Zha
25,515
9,050
2,723
6,371
17,843
10,590
1,991
5,895
11,948
0
45,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,243
Gold Earned
54,946
160
Minions Killed
141
0
Camps Cleared
0
1,484,130
Distance Traveled
1,194,498
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,326
822
28
2
0
311,242
3
W
Hachiman
11,776
785
34
2
0
273,803
1
W
Odin
11,911
794
19
1
0
330,039
2
L
Sol
12,117
808
61
4
0
236,538
1
L
Xing Tian
10,616
708
16
1
0
240,453
2
L
Jing Wei
10,186
679
23
2
0
235,196
0
L
Hachiman
11,867
791
29
2
0
245,300
4
L
Awilix
10,160
677
12
1
0
237,011
0
W
Tsukuyomi
13,597
906
38
3
0
270,352
2
W
Ne Zha
13,633
909
41
3
0
298,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role