Player Matchup

Cthulhu
Cthulhu
DrxppedTy
Cthulhu
Level 30
God Stats
1W - 0L
1,893 SR
Queue Stats
16W - 17L
1,461 Elo+
Solo
Thanatos
Thanatos
IMxTHExWEEDxMAN
Thanatos
Level 26
God Stats
3W - 2L
1,472 SR
Queue Stats
3W - 2L
1,369 Elo+
Solo
Fenrir
Fenrir
Jhooow2765
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,529 Elo+
Solo
Olorun
Olorun
ScarMathy
Olorun
Level 23
God Stats
4W - 3L
1,590 SR
Queue Stats
46W - 44L
1,331 Elo+
Solo
Vulcan
Vulcan
xIIdeadshotIIx
Vulcan
Level 27
God Stats
3W - 1L
1,692 SR
Queue Stats
46W - 36L
1,494 Elo+
Solo
Team Averages
Level 26
1,629 SR
1,437 Elo+

VS

Team Averages
Level 9
1,446 SR
1,325 Elo+
Nu Wa
Nu Wa
ColdSkull Sanad
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,357 Elo+
Party 1
Thanatos
Thanatos
Reaper75
Thanatos
Level 8
God Stats
5W - 6L
1,458 SR
Queue Stats
5W - 10L
1,336 Elo+
Solo
Odin
Odin
Shibatabuns
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,351 Elo+
Party 1
Thor
Thor
TAwarriors
Thor
Level 4
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Athena
Athena
ToXicLeaf74
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrxppedTy
Cthulhu
19
8 / 1 / 21
12,157
1,105
14,431
13,630
11,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
19
16 / 4 / 14
13,168
1,197
17,785
13,349
4,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Jhooow2765
Fenrir
19
6 / 3 / 19
11,643
1,058
12,978
11,650
6,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
ScarMathy
Olorun
18
3 / 1 / 21
11,203
1,018
13,415
12,197
3,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
13 / 1 / 25
13,834
1,258
28,741
8,703
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 4
12,041
1,095
25,848
18,197
5,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Reaper75
Thanatos
16
3 / 10 / 2
10,766
979
10,971
16,232
5,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
0 / 10 / 6
10,312
937
9,159
25,877
24,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 11 / 0
9,437
858
2,458
14,978
5,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
16
0 / 7 / 5
10,173
925
5,517
22,253
27,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
26
46
Kills
9
10
Deaths
46
100
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
W
Cthulhu
DrxppedTy
Cthulhu
8
1
21
18.5
W
Thanatos
16
4
14
5.75
W
Fenrir
Jhooow2765
Fenrir
6
3
19
5.17
L
Thanatos
Reaper75
Thanatos
3
10
2
0.4
W
Olorun
ScarMathy
Olorun
3
1
21
13.5
L
0
10
6
0.3
L
1
11
0
0.09
L
Athena
0
7
5
0.36
W
13
1
25
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,350
Damage
53,953
59,529
Taken
97,537
29,190
Mitigated
68,551
20,651
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,848
7,432
126
1,479
18,197
5,468
0
12,900
5,207
46,956
0
W
Cthulhu
DrxppedTy
Cthulhu
14,431
1,423
359
901
13,630
11,218
0
8,450
4,465
29,333
0
W
Thanatos
17,785
8,177
0
10,267
13,349
4,753
0
5,187
7,801
0
29,514
W
Fenrir
Jhooow2765
Fenrir
12,978
4,090
0
2,186
11,650
6,012
0
5,422
5,596
0
24,516
L
Thanatos
Reaper75
Thanatos
10,971
2,581
0
4,760
16,232
5,741
0
7,580
8,514
0
24,602
W
Olorun
ScarMathy
Olorun
13,415
6,838
1,480
5,334
12,197
3,889
0
6,640
5,030
32,942
0
L
9,159
2,643
0
952
25,877
24,727
0
15,974
9,624
0
30,306
L
2,458
1,095
0
0
14,978
5,053
0
6,201
8,713
0
14,122
L
Athena
5,517
2,086
0
880
22,253
27,562
0
12,983
8,892
15,231
0
W
28,741
12,593
0
124
8,703
3,318
0
3,971
4,169
70,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,005
Gold Earned
52,729
218
Minions Killed
154
8
Camps Cleared
3
969,596
Distance Traveled
962,309
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,041
1,095
47
4
1
189,260
1
W
Cthulhu
12,157
1,105
19
2
0
201,193
0
W
Thanatos
13,168
1,197
24
2
3
174,038
2
W
Fenrir
11,643
1,058
12
1
2
199,785
0
L
Thanatos
10,766
979
31
3
1
207,949
1
W
Olorun
11,203
1,018
55
5
3
169,105
2
L
Odin
10,312
937
54
5
0
198,716
0
L
Thor
9,437
858
12
1
0
149,490
0
L
Athena
10,173
925
10
1
1
216,894
2
W
Vulcan
13,834
1,258
108
10
0
225,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role