Player Matchup

Sun Wukong
Sun Wukong
AKA tsiou
Sun Wukong
Level 38
God Stats
2W - 2L
1,682 SR
Queue Stats
19W - 27L
1,418 Elo+
Party 1
Geb
Geb
DrLoco xi
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,335 Elo+
Party 1
Ganesha
Ganesha
DrRespectaBle
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,496 Elo+
Party 1
Hera
Hera
hero_slayer12
Hera
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,363 Elo+
Solo
Hades
Hades
zytkaaa
Hades
Level 14
God Stats
18W - 10L
1,638 SR
Queue Stats
28W - 35L
1,438 Elo+
Solo
Team Averages
Level 18
1,564 SR
1,410 Elo+

VS

Team Averages
Level 14
1,482 SR
1,368 Elo+
Bellona
Bellona
Ckoso Esp
Bellona
Level 7
God Stats
2W - 2L
1,488 SR
Queue Stats
2W - 5L
1,347 Elo+
Party 2
Merlin
Merlin
FootBall xRcnCs
Merlin
Level 28
God Stats
2W - 3L
1,398 SR
Queue Stats
77W - 83L
1,395 Elo+
Solo
Kukulkan
Kukulkan
FunkyGRIMALT
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,344 Elo+
Party 2
Sun Wukong
Sun Wukong
Im Mobyy
Sun Wukong
Level 6
God Stats
1W - 1L
1,702 SR
Queue Stats
4W - 7L
1,409 Elo+
Party 2
Loki
Loki
S3RGI0 3SP
Loki
Level 16
God Stats
0W - 2L
1,324 SR
Queue Stats
7W - 12L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AKA tsiou
Sun Wukong
18
15 / 0 / 12
12,212
1,221
12,863
10,960
10,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 3 / 20
11,304
1,130
7,477
11,285
13,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
19
1 / 3 / 28
11,840
1,184
18,241
16,756
25,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 0 / 19
11,846
1,185
21,355
4,699
2,179
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
zytkaaa
Hades
18
11 / 2 / 18
12,260
1,226
23,276
10,388
7,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ckoso Esp
Bellona
15
1 / 8 / 3
9,195
920
5,191
17,292
11,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 13 / 4
9,268
927
15,010
20,258
6,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
FunkyGRIMALT
Kukulkan
15
2 / 7 / 3
9,537
954
8,917
13,777
4,638
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Im Mobyy
Sun Wukong
16
2 / 6 / 5
9,675
968
10,228
22,215
18,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 7 / 5
9,606
961
7,902
16,294
5,459
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
28
41
Kills
8
8
Deaths
41
97
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AKA tsiou
Sun Wukong
15
0
12
21
L
Bellona
Ckoso Esp
Bellona
1
8
3
0.31
W
4
3
20
4.67
W
Ganesha
1
3
28
5
L
1
13
4
0.23
L
Kukulkan
FunkyGRIMALT
Kukulkan
2
7
3
0.5
L
Sun Wukong
Im Mobyy
Sun Wukong
2
6
5
0.75
L
2
7
5
0.64
W
10
0
19
19.5
W
Hades
zytkaaa
Hades
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,212
Damage
47,248
54,088
Taken
89,836
58,809
Mitigated
46,619
9,735
Healing
3,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AKA tsiou
Sun Wukong
12,863
4,088
0
1,107
10,960
10,791
0
6,237
4,600
1,654
22,492
L
Bellona
Ckoso Esp
Bellona
5,191
2,065
166
198
17,292
11,262
0
14,015
3,076
0
13,814
W
7,477
1,001
0
1,142
11,285
13,171
0
4,566
6,403
16,707
0
W
Ganesha
18,241
2,474
0
1,386
16,756
25,015
0
6,641
9,736
28,337
0
L
15,010
2,314
132
1,167
20,258
6,342
0
15,655
4,297
28,972
0
L
Kukulkan
FunkyGRIMALT
Kukulkan
8,917
2,878
0
0
13,777
4,638
0
12,255
1,480
21,605
0
L
Sun Wukong
Im Mobyy
Sun Wukong
10,228
2,817
0
1,719
22,215
18,918
0
17,173
4,711
81
29,224
L
7,902
3,359
0
0
16,294
5,459
0
12,219
3,829
0
18,343
W
21,355
4,590
105
697
4,699
2,179
0
1,416
3,158
45,884
0
W
Hades
zytkaaa
Hades
23,276
1,241
558
4,740
10,388
7,653
0
5,148
5,163
38,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,462
Gold Earned
47,281
178
Minions Killed
128
3
Camps Cleared
5
975,620
Distance Traveled
798,899
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,212
1,221
32
3
0
215,863
0
L
Bellona
9,195
920
21
2
0
164,679
2
W
Geb
11,304
1,130
26
3
2
181,962
2
W
Ganesha
11,840
1,184
0
0
0
172,756
2
L
Merlin
9,268
927
24
2
2
141,010
2
L
Kukulkan
9,537
954
27
3
1
130,125
0
L
Sun Wukong
9,675
968
37
4
2
192,202
3
L
Loki
9,606
961
19
2
0
170,883
2
W
Hera
11,846
1,185
84
8
1
206,693
0
W
Hades
12,260
1,226
36
4
0
198,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role