Player Matchup

Merlin
Merlin
Dr BubbaFett
Merlin
Level 103
God Stats
0W - 1L
1,748 SR
Queue Stats
8W - 6L
1,621 Elo+
Party 2
Neith
Neith
Dr Cak3 MD
Neith
Level 16
God Stats
0W - 1L
1,713 SR
Queue Stats
1W - 2L
1,406 Elo+
Party 2
Geb
Geb
Dr Gremory
Geb
Level 107
God Stats
2W - 2L
1,309 SR
Queue Stats
13W - 8L
1,549 Elo+
Party 2
Susano
Susano
PengiunShenobi
Susano
Level 128
God Stats
0W - 1L
1,352 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Team Averages
Level 89
1,531 SR
1,519 Elo+

VS

Team Averages
Level 118
1,516 SR
1,291 Elo+
Chaac
Chaac
PiffMasterRob
Chaac
Level 84
God Stats
2W - 0L
1,534 SR
Queue Stats
19W - 35L
1,191 Elo+
Party 1
Ganesha
Ganesha
SpartanGod3
Ganesha
Level 160
God Stats
1W - 0L
1,662 SR
Queue Stats
27W - 39L
1,517 Elo+
Party 1
Izanami
Izanami
carlos9306
Izanami
Level 160
God Stats
1W - 0L
1,535 SR
Queue Stats
20W - 31L
1,417 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
t bugie
Morgan Le Fay
Level 66
God Stats
1W - 1L
1,333 SR
Queue Stats
7W - 15L
1,038 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 6 / 0
7,683
698
6,413
9,967
3,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
0 / 6 / 1
7,373
670
2,834
7,195
2,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 0
7,733
703
3,663
10,235
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 2
7,920
720
7,397
10,152
4,813
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
9,709
883
6,189
11,679
12,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
SpartanGod3
Ganesha
14
0 / 1 / 10
8,617
783
10,598
6,649
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
carlos9306
Izanami
15
6 / 1 / 2
9,525
866
8,485
9,098
3,568
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
t bugie
Morgan Le Fay
16
5 / 2 / 3
9,504
864
6,388
5,030
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
17
17
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
6
0
0.33
L
Neith
0
6
1
0.08
L
0
2
0
0
L
2
3
2
1
W
6
0
4
8
W
Ganesha
SpartanGod3
Ganesha
0
1
10
5
W
Izanami
carlos9306
Izanami
6
1
2
7
W
Morgan Le Fay
t bugie
Morgan Le Fay
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,307
Damage
31,660
37,549
Taken
32,456
16,946
Mitigated
21,199
4,242
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,413
300
57
1,104
9,967
3,196
0
3,995
5,972
23,961
0
L
Neith
2,834
1,071
0
501
7,195
2,007
0
4,541
2,654
0
18,003
L
3,663
569
74
1,896
10,235
6,930
0
3,657
6,578
20,433
0
L
7,397
699
0
610
10,152
4,813
0
5,194
4,958
0
22,402
W
6,189
1,257
0
4,718
11,679
12,333
1,017
3,851
7,828
0
20,464
W
Ganesha
SpartanGod3
Ganesha
10,598
674
0
500
6,649
3,345
425
1,843
4,806
30,414
0
W
Izanami
carlos9306
Izanami
8,485
4,407
0
2,581
9,098
3,568
2,142
3,430
5,668
0
36,872
W
Morgan Le Fay
t bugie
Morgan Le Fay
6,388
756
0
463
5,030
1,953
813
1,358
3,672
24,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,709
Gold Earned
37,355
147
Minions Killed
190
6
Camps Cleared
10
745,020
Distance Traveled
843,183
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,683
698
29
3
3
161,629
0
L
Neith
7,373
670
47
4
1
170,003
0
L
Geb
7,733
703
31
3
1
194,331
0
L
Susano
7,920
720
40
4
1
219,057
0
W
Chaac
9,709
883
62
6
3
220,439
0
W
Ganesha
8,617
783
3
0
1
219,545
1
W
Izanami
9,525
866
73
7
3
211,454
2
W
Morgan Le Fay
9,504
864
52
5
3
191,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role