Player Matchup

Chang'e
Chang'e
DootDootGangGang
Chang'e
Level 69
God Stats
2W - 1L
1,415 SR
Queue Stats
190W - 150L
1,579 Elo+
Party 1
Cliodhna
Cliodhna
Jazaque
Cliodhna
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 130L
1,580 Elo+
Party 1
Mulan
Mulan
SlinkyFedora25
Mulan
Level 101
God Stats
5W - 6L
1,411 SR
Queue Stats
59W - 35L
1,527 Elo+
Party 1
Team Averages
Level 98
1,442 SR
1,562 Elo+

VS

Team Averages
Level 101
1,679 SR
1,600 Elo+
Persephone
Persephone
Rimplstein
Persephone
Level 120
God Stats
2W - 2L
1,790 SR
Queue Stats
141W - 129L
1,606 Elo+
Party 2
Cliodhna
Cliodhna
SunTea87877
Cliodhna
Level 126
God Stats
20W - 16L
1,661 SR
Queue Stats
78W - 77L
1,609 Elo+
Party 2
Sun Wukong
Sun Wukong
TrueJoJo115
Sun Wukong
Level 57
God Stats
21W - 12L
1,585 SR
Queue Stats
67W - 50L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 17
12,778
710
14,665
17,370
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Jazaque
Cliodhna
18
13 / 8 / 9
14,631
813
23,189
17,925
7,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
9 / 3 / 17
13,485
749
22,696
23,575
27,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Rimplstein
Persephone
18
9 / 7 / 3
14,025
779
22,976
16,831
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
SunTea87877
Cliodhna
16
5 / 10 / 9
12,449
692
15,039
24,361
8,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TrueJoJo115
Sun Wukong
14
3 / 10 / 8
11,568
643
9,304
29,550
21,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
27
Kills
17
17
Deaths
27
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
6
17
2.25
W
Cliodhna
Jazaque
Cliodhna
13
8
9
2.19
L
Persephone
Rimplstein
Persephone
9
7
3
1.5
W
9
3
17
5.83
L
Cliodhna
SunTea87877
Cliodhna
5
10
9
0.95
L
Sun Wukong
TrueJoJo115
Sun Wukong
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,550
Damage
47,319
58,870
Taken
70,742
41,735
Mitigated
34,365
20,811
Healing
16,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,665
1,996
3,189
5,682
17,370
6,913
1,440
7,424
9,946
48,076
0
W
Cliodhna
Jazaque
Cliodhna
23,189
3,083
0
3,751
17,925
7,105
1,144
8,952
8,973
0
49,860
L
Persephone
Rimplstein
Persephone
22,976
1,959
0
4,143
16,831
4,562
93
2,836
13,639
59,911
0
W
22,696
3,394
704
7,485
23,575
27,717
521
8,669
14,906
0
47,120
L
Cliodhna
SunTea87877
Cliodhna
15,039
2,201
0
6,204
24,361
8,095
0
5,141
18,682
0
44,739
L
Sun Wukong
TrueJoJo115
Sun Wukong
9,304
2,078
0
6,623
29,550
21,708
0
7,013
21,785
4,803
24,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,894
Gold Earned
38,042
177
Minions Killed
149
8
Camps Cleared
6
885,188
Distance Traveled
856,361
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,778
710
86
5
4
281,004
1
W
Cliodhna
14,631
813
45
3
3
295,356
2
L
Persephone
14,025
779
71
4
3
287,254
4
W
Mulan
13,485
749
46
3
1
308,828
5
L
Cliodhna
12,449
692
46
3
3
300,301
3
L
Sun Wukong
11,568
643
32
2
0
268,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role