Player Matchup

Thanatos
Thanatos
FeelsBranMan
Thanatos
Level 103
God Stats
6W - 2L
1,532 SR
Queue Stats
239W - 287L
1,444 Elo+
Party 2
Neith
Neith
Madraykin
Neith
Level 17
God Stats
8W - 10L
1,457 SR
Queue Stats
15W - 24L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
Raitou28
Sun Wukong
Level 12
God Stats
3W - 1L
1,626 SR
Queue Stats
5W - 10L
1,321 Elo+
Party 1
Artio
Artio
Twerpboi
Artio
Level 21
God Stats
10W - 10L
1,391 SR
Queue Stats
64W - 93L
1,239 Elo+
Solo
Olorun
Olorun
toastybunz23
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 31
1,501 SR
1,376 Elo+

VS

Team Averages
Level 16
1,442 SR
1,451 Elo+
Ao Kuang
Ao Kuang
Bobojax
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,338 Elo+
Solo
Odin
Odin
TekanoSilenced
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
WillSiin
Tiamat
Level 24
God Stats
0W - 5L
1,136 SR
Queue Stats
86W - 97L
1,492 Elo+
Solo
Heimdallr
Heimdallr
cep9641
Heimdallr
Level 26
God Stats
11W - 10L
1,572 SR
Queue Stats
59W - 69L
1,422 Elo+
Solo
Ares
Ares
gabrielweber5
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FeelsBranMan
Thanatos
16
8 / 5 / 2
9,491
558
13,436
15,593
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Madraykin
Neith
13
1 / 3 / 4
7,437
437
6,834
7,138
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Raitou28
Sun Wukong
15
6 / 2 / 0
9,766
574
10,149
16,178
9,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
Twerpboi
Artio
13
3 / 1 / 3
8,243
485
4,765
10,361
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
2
0 / 0 / 0
4,997
294
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bobojax
Ao Kuang
13
5 / 3 / 1
8,547
503
6,041
10,855
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 2
6,975
410
4,028
12,906
11,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
WillSiin
Tiamat
13
0 / 3 / 3
7,873
463
2,712
9,429
2,307
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
cep9641
Heimdallr
13
2 / 2 / 6
8,207
483
9,130
8,973
2,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 2
6,679
393
1,205
11,902
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
18
Kills
7
11
Deaths
18
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bobojax
Ao Kuang
5
3
1
1.83
W
Thanatos
FeelsBranMan
Thanatos
8
5
2
1.8
W
Neith
Madraykin
Neith
1
3
4
1
W
Sun Wukong
Raitou28
Sun Wukong
6
2
0
3
L
0
4
2
0.25
W
Artio
Twerpboi
Artio
3
1
3
4.5
L
Tiamat
WillSiin
Tiamat
0
3
3
0.5
L
Heimdallr
cep9641
Heimdallr
2
2
6
2.5
L
0
6
2
0.17
W
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,184
Damage
23,116
49,270
Taken
54,065
27,804
Mitigated
26,194
23,111
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bobojax
Ao Kuang
6,041
1,435
0
1,628
10,855
2,652
0
1,109
9,746
42,257
0
W
Thanatos
FeelsBranMan
Thanatos
13,436
6,428
0
11,220
15,593
5,770
18
4,827
10,646
0
62,207
W
Neith
Madraykin
Neith
6,834
1,160
0
1,731
7,138
2,839
1,810
1,867
5,221
0
42,367
W
Sun Wukong
Raitou28
Sun Wukong
10,149
3,617
0
7,357
16,178
9,790
750
174
16,004
0
59,162
L
4,028
1,492
0
2,805
12,906
11,075
0
0
12,906
0
27,730
W
Artio
Twerpboi
Artio
4,765
201
260
2,543
10,361
9,405
308
2,860
7,441
31,866
0
L
Tiamat
WillSiin
Tiamat
2,712
657
59
2,509
9,429
2,307
1,030
512
8,917
38,031
0
L
Heimdallr
cep9641
Heimdallr
9,130
3,825
0
2,108
8,973
2,771
815
1,449
7,524
0
40,281
L
1,205
194
0
2,069
11,902
7,389
209
2,216
9,686
11,457
0
W
Olorun
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,934
Gold Earned
38,281
354
Minions Killed
298
0
Camps Cleared
0
1,387,201
Distance Traveled
1,400,736
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,547
503
78
5
0
341,484
0
W
Thanatos
9,491
558
106
6
0
355,763
0
W
Neith
7,437
437
71
4
0
301,748
0
W
Sun Wukong
9,766
574
115
7
0
329,826
1
L
Odin
6,975
410
53
3
0
229,574
0
W
Artio
8,243
485
62
4
0
399,595
0
L
Tiamat
7,873
463
79
5
0
265,512
11
L
Heimdallr
8,207
483
60
4
0
288,331
0
L
Ares
6,679
393
28
2
0
275,835
0
W
Olorun
4,997
294
0
0
0
269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role