Player Matchup

Anubis
Anubis
Hybrid Azurah
Anubis
Level 105
God Stats
11W - 7L
1,567 SR
Queue Stats
81W - 124L
1,268 Elo+
Party 1
Nike
Nike
Ipt JoKeRz
Nike
Level 28
God Stats
16W - 12L
1,768 SR
Queue Stats
97W - 147L
1,245 Elo+
Party 1
Cthulhu
Cthulhu
Rapid VenomZz
Cthulhu
Level 26
God Stats
18W - 21L
1,422 SR
Queue Stats
40W - 62L
1,240 Elo+
Party 1
Team Averages
Level 53
1,586 SR
1,251 Elo+

VS

Team Averages
Level 82
1,513 SR
1,428 Elo+
Anhur
Anhur
BanFor10Hrs
Anhur
Level 14
God Stats
1W - 1L
1,717 SR
Queue Stats
17W - 9L
1,580 Elo+
Solo
Neith
Neith
Painelhache
Neith
Level 127
God Stats
1W - 1L
1,577 SR
Queue Stats
40W - 51L
1,370 Elo+
Solo
Ra
Ra
rulomoreno72
Ra
Level 104
God Stats
2W - 14L
1,246 SR
Queue Stats
249W - 418L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
6,708
516
1,339
3,255
979
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 3 / 3
9,044
696
13,551
13,584
6,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
14
5 / 3 / 3
9,188
707
9,010
15,921
11,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
9,391
722
10,424
11,433
3,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 2
8,441
649
8,972
9,514
3,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 6
8,131
625
6,493
7,445
2,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
9
Kills
8
8
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
0
2
1
0.25
W
4
3
3
1.83
L
3
2
2
2
W
Cthulhu
5
3
3
2.17
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,900
Damage
25,889
32,760
Taken
28,392
18,561
Mitigated
9,174
3,999
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,424
7,741
0
3,202
11,433
3,291
878
4,031
6,711
0
31,268
W
1,339
39
0
1,107
3,255
979
0
411
2,844
9,925
0
W
13,551
552
271
1,387
13,584
6,121
0
3,587
9,997
3,868
31,586
L
8,972
2,908
0
1,632
9,514
3,143
0
3,935
4,816
0
32,797
W
Cthulhu
9,010
661
214
1,020
15,921
11,461
0
2,579
13,342
23,191
0
L
6,493
54
960
1,397
7,445
2,740
166
2,786
4,151
25,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,940
Gold Earned
25,963
103
Minions Killed
155
2
Camps Cleared
9
594,249
Distance Traveled
659,450
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,391
722
51
4
5
189,788
4
W
Anubis
6,708
516
17
1
1
80,233
0
W
Nike
9,044
696
55
4
1
264,546
1
L
Neith
8,441
649
57
4
1
243,518
1
W
Cthulhu
9,188
707
31
2
0
249,470
0
L
Ra
8,131
625
47
4
3
226,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role