Player Matchup

Neith
Neith
 
Neith
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Billiam777
Hel
Level 29
God Stats
2W - 1L
1,442 SR
Queue Stats
75W - 63L
1,453 Elo+
Solo
Heimdallr
Heimdallr
MrSyrup100
Heimdallr
Level 94
God Stats
15W - 14L
1,467 SR
Queue Stats
419W - 552L
1,442 Elo+
Party 1
Team Averages
Level 33
1,482 SR
1,479 Elo+

VS

Team Averages
Level 41
1,621 SR
1,410 Elo+
Set
Set
BIGMAN1NCHARGE
Set
Level 145
God Stats
41W - 26L
1,769 SR
Queue Stats
358W - 250L
1,759 Elo+
Party 3
Hachiman
Hachiman
derekbruh
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,464 Elo+
Party 2
Ares
Ares
eSizk
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,060 Elo+
Party 3
Nemesis
Nemesis
elpiñas45
Nemesis
Level 28
God Stats
28W - 41L
1,420 SR
Queue Stats
85W - 111L
1,366 Elo+
Solo
Tiamat
Tiamat
espada983
Tiamat
Level 16
God Stats
4W - 2L
1,917 SR
Queue Stats
18W - 19L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
3 / 1 / 0
4,388
878
1,850
2,287
651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
 
Cerberus
5
0 / 0 / 3
3,556
711
1,026
2,379
849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
 
Ao Kuang
5
1 / 1 / 3
3,538
708
1,365
3,853
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 1 / 0
3,479
696
804
2,789
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
MrSyrup100
Heimdallr
5
2 / 0 / 1
3,417
683
1,152
2,040
641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
4,192
838
2,194
2,859
1,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
derekbruh
Hachiman
6
0 / 1 / 0
3,054
611
1,312
2,175
446
Heavy Mace

Heavy Mace

+30
Physical Power

Ares
eSizk
Ares
1
0 / 0 / 0
2,481
496
0
0
0
Nemesis
elpiñas45
Nemesis
5
0 / 1 / 3
3,457
691
1,657
3,613
791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
espada983
Tiamat
5
0 / 3 / 2
3,068
614
1,355
2,263
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
3
3
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
0
3
W
Cerberus
 
Cerberus
0
0
3
1.5
W
Ao Kuang
 
Ao Kuang
1
1
3
2.5
L
3
1
0
3
W
0
1
0
0
W
Heimdallr
MrSyrup100
Heimdallr
2
0
1
2.5
L
Hachiman
derekbruh
Hachiman
0
1
0
0
L
Ares
eSizk
Ares
0
0
0
0
L
Nemesis
elpiñas45
Nemesis
0
1
3
1.5
L
Tiamat
espada983
Tiamat
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,197
Damage
6,518
13,348
Taken
10,910
3,379
Mitigated
3,079
6,181
Healing
3,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,850
1,138
0
599
2,287
651
122
415
1,756
0
19,667
W
Cerberus
 
Cerberus
1,026
87
336
1,042
2,379
849
0
34
2,345
6,853
0
W
Ao Kuang
 
Ao Kuang
1,365
459
0
1,790
3,853
831
20
503
3,280
7,915
0
L
2,194
1,092
0
1,522
2,859
1,222
0
1,120
1,565
0
13,566
W
804
26
57
1,554
2,789
407
0
0
2,789
12,387
0
W
Heimdallr
MrSyrup100
Heimdallr
1,152
431
100
703
2,040
641
233
191
1,823
0
10,993
L
Hachiman
derekbruh
Hachiman
1,312
815
0
553
2,175
446
0
565
1,610
0
8,702
L
Ares
eSizk
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
elpiñas45
Nemesis
1,657
557
0
1,283
3,613
791
0
1,081
2,520
0
12,152
L
Tiamat
espada983
Tiamat
1,355
194
0
204
2,263
620
0
243
2,020
6,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,378
Gold Earned
16,252
138
Minions Killed
76
0
Camps Cleared
0
492,791
Distance Traveled
414,394
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,388
878
45
9
0
97,795
1
W
Cerberus
3,556
711
16
3
0
94,077
1
W
Ao Kuang
3,538
708
21
4
0
102,879
1
L
Set
4,192
838
27
5
0
99,787
1
W
Hel
3,479
696
33
7
0
105,845
1
W
Heimdallr
3,417
683
23
5
0
92,195
3
L
Hachiman
3,054
611
12
2
0
92,549
1
L
Ares
2,481
496
0
0
0
342
0
L
Nemesis
3,457
691
27
5
0
107,193
0
L
Tiamat
3,068
614
10
2
0
114,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role